News
Rocket Lab assembling first reusable Neutron rocket hardware
Rocket Lab appears to have made significant progress since revealing the state of hardware development for its next-generation Neutron rocket in a September 2022 investor update.
At the time, the company shared photos of early work on prototypes of smaller Neutron structural elements, as well as progress building the giant molds that will be used to ‘lay up’ the rocket’s carbon fiber composite tanks and airframe. Rocket Lab also showed off acquisitions of some of the supersized manufacturing equipment that will be used to build the giant rocket, as well as the beginnings of a dedicated Neutron factory in Virginia.
Four months later, photos shared by CEO Peter Beck show that Rocket Lab has progressed to full-scale carbon fiber hardware manufacturing. In December 2022, Beck shared a photo of a full-size Neutron tank dome in the middle of production. A month later, Beck shared a photo of work on both halves of a Neutron booster tank dome. Measuring around seven meters (23 ft) wide, the latter component is already on track to become one of the largest carbon fiber structures ever prepared for a rocket once the halves are joined. And once two more halves are built and assembled, Rocket Lab could soon be ready to start testing full-scale Neutron tank hardware – a crucial milestone for any new rocket.


The update that's rolling out to the fleet makes full use of the front and rear steering travel to minimize turning circle. In this case a reduction of 1.6 feet just over the air— Wes (@wmorrill3) April 16, 2024
Announced in March 2021 and properly unveiled in December 2021, Neutron is a partially-reusable two-stage rocket designed to launch up to 15 tons to Low Earth Orbit (LEO) using liquid methane and oxygen propellant. Neutron measures 42.8 meters (140.4 ft) tall and up to seven meters (23 ft) wide. Its stout, ballistically-optimized design means that it’s simultaneously 40% shorter and up to 190% wider than SpaceX’s workhorse Falcon 9 rocket.
Design differences aside, Neutron is the first rocket that has been obviously designed as an answer to Falcon 9, which has become one of the most prolific, cost-effective, and routinely reusable rockets in the world over the last five or so years. Depending on how much Rocket Lab can sell Neutron for while still breaking even, Neutron has the potential to give Falcon 9 a serious run for its money – or at least force SpaceX to lower its prices. Like Falcon 9, Neutron will have a reusable booster, a reusable payload fairing, and an expendable upper stage. Its booster will also have nine (Archimedes) engines and the upper stage will be powered by one engine. At liftoff, Neutron will produce up to 674 tons (1.49M lbf) of thrust to Falcon 9’s 770 tons (1.7M lbf).



Unlike Falcon 9, Neutron’s similarly-sized reusable fairing is integral, meaning that it will stay permanently attached to the booster. But despite the added mass of the integral fairing and the rocket’s significantly shorter layout, Rocket Lab says that Neutron will be able to launch up to 13 tons (~28,700 lb) to LEO if the booster lands on a barge downrange. Using the same approach with a deployable fairing, Falcon 9 has launched up to 16.7 tons (~36,800 lb) to LEO. That 23% performance gap may seem significant, but the reality is that only SpaceX’s own Starlink and Dragon missions have ever needed Falcon 9 to launch more than 13 tons to orbit.
If Neutron can consistently launch ~25% less payload than Falcon 9 to all Earth and near-Earth orbits, virtually every commercial launch contract that’s currently a SpaceX shoo-in could be within reach of Rocket Lab within several years. The challenge, of course, is building Neutron and making sure the ambitious rocket and its clean-sheet Archimedes engine work as expected and can be reused as easily as Falcon 9.
The company is attempting to get there with its far smaller Electron vehicle, but Rocket Lab has never reused a rocket. And five and a half years after Electron’s debut, the company has never launched more than nine times in one year. SpaceX is about to reuse a Falcon booster for the 140th time and launched 61 times in 2022 – a lead that may prove almost impossible to close. There’s also the fact that the size gap between Rocket Lab’s rockets is so extreme that Neutron could likely launch a fully-fueled Electron into orbit.

But again, SpaceX serves as a demonstration that what Rocket Lab hopes to achieve is not impossible. SpaceX went directly from Falcon 1 (about twice as large as Electron) to Falcon 9 V1.0 (about 30% smaller than Neutron) after just two successful launches of the smaller rocket. Electron has successfully launched 29 times since May 2017 and Rocket Lab is already learning about reusability through the smaller rocket. The challenges facing Rocket Lab are huge, but Neutron still remains the most promising SpaceX competitor currently in development. Kicking off full-scale Neutron tank testing just 2-3 years after the rocket was revealed would only reiterate its strengths. Stay tuned to see how much Neutron progress Rocket Lab can make in 2023.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.