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Space ‘superstorms’ and their impact on Earth’s protective shield

Solar flares can send charged particles racing through space. When they come in contact with the Earth, they can generate space weather. Credit: NASA

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The European Space Agency (ESA) together with NASA is gearing up for the launch of the Solar Orbiter spacecraft — a 3,975-lb. (1,800 kg) sun-observing satellite.

Designed to study the sun up close, Solar Orbiter will take the first photos of the sun’s pole as well as provide scientists with crucial data to help guarantee against space weather.

Most of us look up at the sun and think of it as just a glowing orb in the sky, bathing the Earth in light, but our star has a darker, violent side. (Please do not stare directly at the sun, only Solar Orbiter is equipped to do so. Here are some safe ways to look at our host star.)

The sun regularly produces massive solar flares, which erupt on its surface, spewing X-rays and high-energy particles everywhere. Just eight minutes after the violent outburst, those same X-rays can slam into the Earth’s magnetic field. Most of the time, our protective shield keeps us protected from the sun, but it can be overwhelmed at times.

High energy particles from the sun run along magnetic field lines, like electric currents run through wires, looking for a release. Most often we see the lighter side of the sun’s wrath, in the form of auroras.

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But really powerful ones can cripple communication systems and power grids. Radio signals, like the ones we use to communicate, are able to travel great distances through a section of the atmosphere known as the ionosphere. However, when a powerful solar storm is raging, those signals are cut off by the X-rays emitted by the sun and are ultimately drowned out by crackling static.

A recent study, published in the journal Geophysical Research Letters, indicates that the most powerful solar storms can hit once every 25 years, with less intense ones battering the Earth about once every three years.

The team, led by Dr. S.C. Chapman from the University of Warwick, identifies two types of powerful magnetic storms: ‘great super storms’ and ‘severe super storms.’ These two types are both considered dangerous and capable of causing damage to our valuable infrastructure here on Earth.

A view of the sun as seen by NASA’s Solar Dynamic Observatory. NASA/SDO

Also called geomagnetic storms, these cosmic tempests are caused by disturbances inside the sun that send particles streaming out into space. When they slam against our planet’s magnetosphere, they generate space weather, which can be very catastrophic to our sensitive electronics and power grids.

The most famous of these solar storms occurred in 1859. The Carrington Event is the most powerful geomagnetic storm ever recorded. It knocked out telegraph systems around the world, started a few fires, and even shocked some of the telegraph operators.

In 1989, a similar outburst caused issues in Canada. In Quebec, the province’s power supply station was disrupted and incredible auroras filled the sky with light when a wave of solar particles came in contact with the Earth. People as far south as Texas could see the dazzling light display.

https://youtu.be/17KHY3TNssQ

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These disturbances look to be increasingly more common and can disrupt all sorts of technology from satellites to global communications systems and more.

The world relies heavily on satellites, which are incredibly vulnerable due to their sensitive parts. Scientists theorize that if a modern-day Carrington event were to happen, it could cost trillions of dollars worth of damages. This is why scientists are using spacecraft, like Solar Orbiter and its counterpart the Parker Solar Probe, to really understand the processes that are taking place.

I write about space, science, and future tech.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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