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SpaceX to attempt back-to-back Falcon Heavy launches with booster reuse in 2019

The second (and third) flight of Falcon Heavy is even closer to reality as a new side booster heads to Florida after finishing static fire tests in Texas. (Reddit /u/e32revelry)

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SpaceNews reports that SpaceX is planning an impressive duo of Falcon Heavy launches in the first half of 2019, the heavy lift rocket’s second and third missions. According to Nicky Fox, NASA’s heliophysics division director, SpaceX intends to recover and reuse all three Falcon Heavy first stage boosters for both launches and apparently believes that it can recover and prepare them for a second launch in as few as 60 days.

Following a highly successful February 2018 launch debut, SpaceX has targeted the launches of commercial satellite Arabsat 6A and the USAF’s Space Test Program 2 (STP-2) in the second half of 2018, a schedule that rapidly realigned to H1 2019. If the unofficial plan described above turns out to be true, the USAF will apparently become the first commercial customer to launch on a flight-proven Falcon Heavy.

A Reddit user was lucky enough to spot one of SpaceX’s next-gen Falcon Heavy side boosters – coincidentally just one day after Dr. Fox’s comments – on its way East through rainy Louisiana, undeniable evidence that the heavy lift rocket’s second (and third) launches have a real chance of happening in early 2019. According to Dr. Fox, SpaceX is seriously targeting a very rapid turnaround of Falcon Heavy’s next three first stage boosters, stating (admittedly without official confirmation) that SpaceX would be reusing the boosters from Arabsat 6A’s March 2019 launch on the planned April 2019 launch of STP-2.

“[Falcon Heavy] will launch [STP-2 in April] after the successful launch of Arabsat, which is currently manifested for March. [SpaceX] will recover and reuse the boosters, so we’re kind of watching what happens with that first launch.” – Dr. Nicky Fox via SpaceNews

Whether or not this officially unconfirmed information is correct, it certainly sounds like just the thing that CEO Elon Musk might challenge SpaceX to pull off, not to mention the fact that this would place the US Air Force in a situation requiring it to become the first commercial customer to launch on a flight-proven Falcon Heavy. This would be a truly dramatic change in attitude compared to comments made in just the last week, brought up in the context of SpaceX’s planned December 18 (now Dec 22) launch of the USAF’s first next-gen GPS satellite, GPS III SV01. In official comments provided to the media, the Air Force was extremely “uncertain”  about allowing SpaceX to even attempt to recover its Falcon 9 booster, let alone allowing the company to fly Air Force payloads on flight-proven rockets.

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Admittedly, the intentions behind STP-2 differ drastically from GPS III SV01. As the name suggests, the missions falls under a program explicitly designed to test and prove out new launch vehicles in the context of fast-tracking their certification for higher-value Air Force spacecraft. Falcon 9 could almost certainly launch STP-2 in a reusable configuration, but the USAF chose Falcon Heavy – and included literal dead weight – because the military branch is very interested in the rocket’s potential utility for more serious National Security Space missions.

One of two Block 5 Falcon Heavy side boosters was spotted vertical at SpaceX’s McGregor facilities during static fire testing. This booster is now in Florida. (Teslarati/Aero Photo)

SpaceX’s first Falcon Heavy launch famously featured flight-proven side boosters that performed jaw-dropping simultaneous landings at LZ-1 and LZ-2. Chances are good that Falcon Heavy Flight 2 and 3 will both feature additional attempts at simultaneous LZ booster landings. If SpaceX can find a way to launch Falcon Heavy twice in barely two months while still reusing all three first stage boosters, it’s hard to imagine a better way to demonstrate the economic and technological viability of both Falcon Heavy and Block 5’s reusability upgrades.


For prompt updates, on-the-ground perspectives, and unique glimpses of SpaceX’s rocket recovery fleet check out our brand new LaunchPad and LandingZone newsletters!

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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