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SpaceX beats Falcon 9 recovery records after company’s heaviest launch ever
Completed on May 30th, SpaceX’s latest Falcon 9 booster recovery smashed several internal speed records, unofficially cataloged over the years by watchful fans.
In short, as the company’s experienced recovery technicians continue to gain experience and grow familiar with Falcon 9 Block 5, the length of booster recoveries have consistently decreased in the 12 months since Block 5’s launch debut. Already, the efficiency of recovery processing has gotten to the point that – once SpaceX optimizes Block 5’s design for refurbishment-free reuse – there should be no logistical reason the company can’t fly the same booster twice in ~24-48 hours.
The road to rapid reusability
Rarely will it make headlines, but the fact remains that SpaceX’s ultimate goal is not just to reuse Falcon 9 (and other) boosters, but to do so with a level of routine efficiency approaching that of modern passenger aircraft. It’s reasonable to assume that chemical rockets might never reach those capabilities, but they may certainly be able to improve enough to radically change the relationship between humans and spaceflight.
Along that line of thinking, SpaceX CEO Elon Musk decided years ago that an excellent representative goal for Falcon 9 would be to launch the same booster twice in 24 hours. In the last year or so, that largely arbitrary target has changed a bit and is now believed to be a bit wider, aiming for booster reuse within a few days of recovery. This is a pragmatic adjustment more than a technical criticism of Falcon 9.
In general, Falcon 9 simply doesn’t have the performance necessary for routine reusability timelines measured in hours. The majority of SpaceX launches need enough of Falcon 9’s performance to necessitate recovery aboard one of SpaceX’s two drone ships, typically stationed at least a 200-300 km (100-200 mi) offshore. That fact alone almost single-handedly kills any chance of sub-24-hour booster reuse, given that the process of towing the booster-carrying drone ship back to port happens at a max speed of ~10 mph (15 km/h). Just gaining permission to enter the port itself often involves waits of 6+ hours a few miles offshore.
Low orbit, low mass Falcon 9 missions are much more promising for extremely rapid reusability, given that both of SpaceX’s West and East coast landing zones are located just a few miles (or less than 1500 feet, in the case of LZ-4) from their corresponding launch pads and processing facilities. However, these missions are quite rare, while SpaceX’s own low Earth orbit (LEO) Starlink launches will likely involve payloads so heavy that long-distance drone ship recoveries will be necessary.


Finally, there are Falcon Heavy launches, most of which will allow for both side boosters to return to the Florida coast for landings at LZ-1/LZ-2. However, these pose their own barriers to rapid reuse, mainly due to the fact that side boosters – while technically just Falcon 9 boosters – would need major changes to support a single-stack Falcon 9 launch. Falcon Heavy launches simply aren’t going to happen back-to-back over a period of 24-48 hours, so that option is also out of the question.
This means that SpaceX’s only real option for practical rapid reuse is to instead focus on something closer to a weekly launch capability for Block 5 boosters, meaning that the same booster would be able to launch, land, return to shore, and prepare for the next launch in the same week. Even then, launch site readiness may still stand in the way of truly radical improvements in booster reuse and launch frequency. After each launch, SpaceX’s pads and transporter/erectors take a significant beating, requiring routine repairs and maintenance before returning to flight-readiness. Barring major improvements, SpaceX has demonstrated minimum launch-to-launch times of roughly 10 days, and cutting that figure by 50-90% will be a major challenge for a rocket as powerful as Falcon 9.
B1049 takes a step forward
Despite the many logistical reasons that Falcon 9 will likely never lend itself to routine ~24-hour reusability, having that latent capability would still mean that the hardware is advanced enough to offer that efficiency. Even if SpaceX can’t literally fly each booster at its operational capacity, nearly refurbishment-free reflights will still translate into dramatically lower launch costs. Modern civilian aircraft need not fly every second of every day to still be affordable to operate (excluding amortization costs).
Ultimately, SpaceX has been taking small steps in that direction ever since the company began recovering (and reusing) Falcon 9 boosters. Falcon 9 B1049’s third recovery has been one of the best (and most record-breaking) steps yet, but those records were only just broken The most significant statistic to come out of the post-Starlink v0.9 recovery is that B1049.3 took less than 30 hours to go from docking in port to being horizontal on a SpaceX booster transporter. The previous record-holder was Falcon 9 B1046.2, requiring approximately 40 hours for the same feat. B1049.3 also holds the record for fastest recovery overall – just 48 hours from docking to being transported to a SpaceX hangar – but only beat B1051 by about half an hour. In general, Falcon 9 Block 5 has been privy to consistently quick recovery operations and B1049 is just the latest in a long line of reusable SpaceX rockets.



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Starlink passes 9 million active customers just weeks after hitting 8 million
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
SpaceX’s Starlink satellite internet service has continued its rapid global expansion, surpassing 9 million active customers just weeks after crossing the 8 million mark.
The milestone highlights the accelerating growth of Starlink, which has now been adding over 20,000 new users per day.
9 million customers
In a post on X, SpaceX stated that Starlink now serves over 9 million active users across 155 countries, territories, and markets. The company reached 8 million customers in early November, meaning it added roughly 1 million subscribers in under seven weeks, or about 21,275 new users on average per day.
“Starlink is connecting more than 9M active customers with high-speed internet across 155 countries, territories, and many other markets,” Starlink wrote in a post on its official X account. SpaceX President Gwynne Shotwell also celebrated the milestone on X. “A huge thank you to all of our customers and congrats to the Starlink team for such an incredible product,” she wrote.
That growth rate reflects both rising demand for broadband in underserved regions and Starlink’s expanding satellite constellation, which now includes more than 9,000 low-Earth-orbit satellites designed to deliver high-speed, low-latency internet worldwide.
Starlink’s momentum
Starlink’s momentum has been building up. SpaceX reported 4.6 million Starlink customers in December 2024, followed by 7 million by August 2025, and 8 million customers in November. Independent data also suggests Starlink usage is rising sharply, with Cloudflare reporting that global web traffic from Starlink users more than doubled in 2025, as noted in an Insider report.
Starlink’s momentum is increasingly tied to SpaceX’s broader financial outlook. Elon Musk has said the satellite network is “by far” the company’s largest revenue driver, and reports suggest SpaceX may be positioning itself for an initial public offering as soon as next year, with valuations estimated as high as $1.5 trillion. Musk has also suggested in the past that Starlink could have its own IPO in the future.
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NVIDIA Director of Robotics: Tesla FSD v14 is the first AI to pass the “Physical Turing Test”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine.
NVIDIA Director of Robotics Jim Fan has praised Tesla’s Full Self-Driving (Supervised) v14 as the first AI to pass what he described as a “Physical Turing Test.”
After testing FSD v14, Fan stated that his experience with FSD felt magical at first, but it soon started to feel like a routine. And just like smartphones today, removing it now would “actively hurt.”
Jim Fan’s hands-on FSD v14 impressions
Fan, a leading researcher in embodied AI who is currently solving Physical AI at NVIDIA and spearheading the company’s Project GR00T initiative, noted that he actually was late to the Tesla game. He was, however, one of the first to try out FSD v14.
“I was very late to own a Tesla but among the earliest to try out FSD v14. It’s perhaps the first time I experience an AI that passes the Physical Turing Test: after a long day at work, you press a button, lay back, and couldn’t tell if a neural net or a human drove you home,” Fan wrote in a post on X.
Fan added: “Despite knowing exactly how robot learning works, I still find it magical watching the steering wheel turn by itself. First it feels surreal, next it becomes routine. Then, like the smartphone, taking it away actively hurts. This is how humanity gets rewired and glued to god-like technologies.”
The Physical Turing Test
The original Turing Test was conceived by Alan Turing in 1950, and it was aimed at determining if a machine could exhibit behavior that is equivalent to or indistinguishable from a human. By focusing on text-based conversations, the original Turing Test set a high bar for natural language processing and machine learning.
This test has been passed by today’s large language models. However, the capability to converse in a humanlike manner is a completely different challenge from performing real-world problem-solving or physical interactions. Thus, Fan introduced the Physical Turing Test, which challenges AI systems to demonstrate intelligence through physical actions.
Based on Fan’s comments, Tesla has demonstrated these intelligent physical actions with FSD v14. Elon Musk agreed with the NVIDIA executive, stating in a post on X that with FSD v14, “you can sense the sentience maturing.” Musk also praised Tesla AI, calling it the best “real-world AI” today.
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Tesla AI team burns the Christmas midnight oil by releasing FSD v14.2.2.1
The update was released just a day after FSD v14.2.2 started rolling out to customers.
Tesla is burning the midnight oil this Christmas, with the Tesla AI team quietly rolling out Full Self-Driving (Supervised) v14.2.2.1 just a day after FSD v14.2.2 started rolling out to customers.
Tesla owner shares insights on FSD v14.2.2.1
Longtime Tesla owner and FSD tester @BLKMDL3 shared some insights following several drives with FSD v14.2.2.1 in rainy Los Angeles conditions with standing water and faded lane lines. He reported zero steering hesitation or stutter, confident lane changes, and maneuvers executed with precision that evoked the performance of Tesla’s driverless Robotaxis in Austin.
Parking performance impressed, with most spots nailed perfectly, including tight, sharp turns, in single attempts without shaky steering. One minor offset happened only due to another vehicle that was parked over the line, which FSD accommodated by a few extra inches. In rain that typically erases road markings, FSD visualized lanes and turn lines better than humans, positioning itself flawlessly when entering new streets as well.
“Took it up a dark, wet, and twisty canyon road up and down the hill tonight and it went very well as to be expected. Stayed centered in the lane, kept speed well and gives a confidence inspiring steering feel where it handles these curvy roads better than the majority of human drivers,” the Tesla owner wrote in a post on X.
Tesla’s FSD v14.2.2 update
Just a day before FSD v14.2.2.1’s release, Tesla rolled out FSD v14.2.2, which was focused on smoother real-world performance, better obstacle awareness, and precise end-of-trip routing. According to the update’s release notes, FSD v14.2.2 upgrades the vision encoder neural network with higher resolution features, enhancing detection of emergency vehicles, road obstacles, and human gestures.
New Arrival Options also allowed users to select preferred drop-off styles, such as Parking Lot, Street, Driveway, Parking Garage, or Curbside, with the navigation pin automatically adjusting to the ideal spot. Other refinements include pulling over for emergency vehicles, real-time vision-based detours for blocked roads, improved gate and debris handling, and Speed Profiles for customized driving styles.