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SpaceX’s busiest month of launches ever is just around the corner

SpaceX wants to perform three-dozen Falcon 9 launches in 2020 and the company fittingly plans to kick off the new year with its busiest month yet. (Richard Angle)

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With the turn of the new year, SpaceX has just entered what could become the busiest few weeks of Falcon 9 launches in the company’s history, breaking previous records for the most launches it has performed in a single month.

As of now, SpaceX is already scheduled to perform the first orbital and suborbital launches of 2020 – a definite sign of things to come if the company’s plans hold firm over the next 12 months. First up is Starlink-2, SpaceX’s third 60-satellite launch and second launch of upgraded Starlink v1.0 spacecraft, scheduled to launch no earlier than January 6th after a recent three-day delay.

Perhaps less than five days after that orbital launch attempt, SpaceX and NASA have scheduled Crew Dragon’s In-Flight Abort (IFA) test around 8 am ET (13:00 UTC), January 11th – set to be the spacecraft’s second launch on Falcon 9. Even then, that’s just the first half of SpaceX’s planned January 2020 launch manifest, potentially paving the way for a new internal record if schedules don’t slip.

In the nine and a half years Falcon 9 has been operational, SpaceX has averaged a bit less than 1.5 launches per month. However, the company only truly came into its own as a launch provider in 2017 and has since launched an impressive 52 orbital launches, meaning that almost 69% of the Falcon family’s launches have been completed in less than 36 months – a period representing just 30% of its operational life.

In those last three exceptionally busy years, averaging more than 17 launches annually, SpaceX has had only three instances where it launched three Falcon 9s in the same month – June 2017, October 2017, and December 2018.

SpaceX's three surviving thrice-flown Block 5 boosters - B1048, B1049, and B1046 - are pictured here in various stages of recovery. (Teslarati, Pauline Acalin)
Pictured in the center, Falcon 9 booster B1049 is scheduled to launch Starlink-2 as its fourth orbital-class mission in 16 months. (Teslarati – Pauline Acalin)

On top of Starlink-2 and Crew Dragon’s IFA test, SpaceX has two additional 60-satellite Starlink v1.0 launches scheduled this month – Starlink-3 in mid-January and Starlink-4 near the end of the month. Especially in light of Starlink-2’s delays from December 30th to January 3rd and finally January 6th, it will be a challenge for Starlink-4 to remain in January, but there is definitely a chance.

While Crew Dragon’s In-Flight Abort test is suborbital, SpaceX would still set a record for the number of Falcon (9) launches performed in a single month if it can launch all four aforementioned missions in January 2020. In fact, given that Starlink-2 is now scheduled to launch no earlier than January 6th, SpaceX will actually need to launch a rocket every ~6 days to complete its tentative manifest – an impressive feat that would translate to more than 60 launches annually if extended throughout 2020.

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An overview of LC-40 during SpaceX’s December 2018 CRS-16 Falcon 9 launch. (SpaceX)
An aerial overview of SpaceX’s KSC LC-39A pad as of February 2019. (USAF – Hope Geiger)

Although nearly impossible if SpaceX is only able to rely on its Cape Canaveral Air Force Station (CCAFS) LC-40 pad for commercial launches, such a cadence might actually be well within reach if SpaceX can supplement LC-40 with a monthly or bimonthly launch from its Kennedy Space Center LC-39A pad. Primarily meant to support Crew Dragon, Cargo Dragon 2, and Falcon Heavy launches, Pad 39A nevertheless can and did host numerous Falcon 9 satellite launches in 2017, and some recent FCC filings indicate that SpaceX is considering additional commercial launches from 39A in 2020.

In fact, including Crew Dragon’s IFA and a Falcon Heavy launch for the USAF scheduled in late-2020, Pad 39A is already scheduled to support as many as five launches for NASA and the Air Force. If, say, SpaceX schedules and additional five commercial Falcon 9 missions from Pad 39A in 2020, LC-40 can get away with one Falcon 9 launch every two weeks – already well within reach as long as the rockets and payloads are ready.

SpaceX currently has plans to launch as many as 36-38 separate orbital missions in 2020, a number that perfectly aligns with the possibility of a few commercial missions launching from Pad 39A this year. In short, SpaceX is on track to potentially kick off 2020 with its busiest month of rocket launches ever – a perfect sign of the company’s equally ambitious plans for the rest of the year.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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