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SpaceX expends Falcon 9 booster for the first time in almost three years

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For the first time since January 2020, SpaceX has intentionally expended a Falcon 9 booster instead of attempting to recover the rocket at sea or on land.

Weighing around 6.6 tons (~14,600 lb) at liftoff, the rare mission sent Intelsat’s twin Maxar-built Galaxy 31 and 32 communications satellites to a high geostationary transfer orbit (GTO) that will allow them to start operating more quickly than a standard GTO would. To launch such a heavy payload to such a high ‘supersynchronous’ transfer orbit, SpaceX – at Intelsat’s request and for a fee – removed all landing-related hardware from Falcon 9 and did not attempt to recover the first stage.

Instead, the rocket put all the propellant that would have otherwise been saved for recovery into its first and only burn, reaching as high a speed as possible before separating from the second stage. Flying for the 14th time since its March 2019 debut, Falcon 9 booster B1051 didn’t perform a controlled flip or attempt to land on a SpaceX drone ship. It’s more likely that the few-dozen-ton rocket – now drained of propellant – reentered Earth’s atmosphere with no control at a speed of roughly 2.7 kilometers per second (~6000 mph), broke apart when it slammed into that atmospheric ‘wall,’ and crashed into the Atlantic Ocean as a cloud of debris.

Having already flown 13 times before its 14th and final mission, it’s safe to say that booster B1051 earned its permanent retirement as an artificial reef. The mission marked the first time a Falcon 9 booster was intentionally discarded since January 2020, when the first Falcon 9 Block 5 booster – B1046 – was destroyed as part of an intentional In-Flight Abort test of SpaceX’s Crew Dragon spacecraft.

Like B1046, B1051 was another fairly new Falcon 9 Block 5 booster. It’s no coincidence that most of the first five or so boosters have been or will be intentionally expended. B1047 was first in August 2019, followed by B1046 five months later, and B1051 in November 2022. B1048 and B1050 both suffered in-flight anomalies that – while they didn’t impact the success of their primary missions – resulted in failed landing attempts. After B1051’s demise, only B1049 remains. Next Spaceflight reports that SpaceX will also intentionally expend that booster after its 11th launch, which will send the Eutelsat 10B communications satellite to a different geostationary transfer orbit as early as this month..

Lacking grid fins and landing legs, Falcon 9 B1047 prepares for its third and final launch. (Spacecom/SpaceX)
B1046’s last flight. (Richard Angle)
B1051 is the third Falcon 9 Block 5 booster to intentionally meet its end. (SpaceX)

While SpaceX likely charged its customers a healthy fee to expend B1049 and B1051, the company is likely not complaining about an opportunity to refine its fleet of Falcon boosters. Though no new variant has been officially introduced, SpaceX has learned more about the design over the years, and newer Falcon Block 5 boosters include improvements that make them easier and cheaper to operate and reuse. It’s also added four new Falcon 9 boosters to the fleet in less than a year, easing the burden created by expending two older but flightworthy boosters weeks apart.

Once B1049 is gone, that fleet will still have one unflown Falcon 9 booster, four unflown Falcon Heavy boosters, ten flown Falcon 9 boosters, and four flown Falcon Heavy side boosters – the latter of which can potentially be converted into Falcon 9 boosters during Falcon Heavy lulls. B1051 was the third Falcon 9 booster to complete 14 launches, meaning that SpaceX has gotten so good at routine reusability that it can safely assume that each new Falcon 9 Falcon Heavy side booster can fulfill the roles of more than a dozen expendable boosters.

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Ultimately, B1051’s sacrifice left Falcon 9’s expendable upper stage with enough performance to boost Galaxy 31 and 32 into a supersynchronous orbit with an apogee more than 58,400 kilometers (~36,300 miles) above Earth’s surface – almost 1.5 times its circumference. Just last month, two recoverable Falcon 9 boosters helped launch a pair of smaller 4.5-ton (~10,000 lb) satellites to almost identical orbits (~57,500 km vs. ~58,400 km). Expending Falcon 9’s booster thus allowed SpaceX to launch almost 50% more payload to a similar supersynchronous GTO, demonstrating the substantial toll booster reuse incurs on launches to higher orbits.

Galaxy 31/32 was SpaceX’s 52nd launch this year and hit a target set by CEO Elon Musk in January. Musk later raised his goal to 60 launches, but SpaceX has managed an average of one Falcon launch every six days for nearly 12 months and has a strong shot at completing another eight launches before the end of the year.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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