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SpaceX recovery ships head to sea for first 'whole-fairing' catch attempt

One of the first views of twin SpaceX fairing recovery ships Ms. Tree & Ms. Chief. After an aborted November trial, the ships are now officially in place for their first simultaneous catch attempt. (Greg Scott)

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After a brisk day-long cruise into the Atlantic Ocean, SpaceX’s twin Falcon fairing recovery ships have reached the general landing area to prepare for their first true ‘whole-fairing’ catch attempt.

Formerly known as Mr. Steven, GO Ms. Tree and new sister ship GO Ms. Chief departed Port Canaveral on December 14th and arrived at their designated recovery roughly 36 hours later. Now stationed just shy of 800 km (500 mi) downrange of SpaceX’s LC-40 Cape Canaveral Air Force Station (CCAFS) launch site, the ships are in position and can begin to prepare for Falcon 9’s Kacific-1/JCSAT-18 launch.

Scheduled to lift off no earlier than (NET) 7:10 pm ET, December 16th (00:10 UTC, Dec 17), Falcon 9 will place the ~6800 kg (15,000 lb) Kacific-1/JCSAT-18 communications satellite in a geostationary transfer orbit (GTO). Falcon 9 booster B1056 will attempt its third landing around nine minutes after launch, to be followed 25 minutes later by satellite deployment from the rocket’s upper stage. deploying the satellite around thirty minutes after launch.

If all goes according to plan, another 12-15 minutes after Falcon 9’s second stage (S2) deploys the Kacific-1/JCSAT-18 satellite, the rocket’s payload fairing halves will begin their final approach towards recovery ships Ms. Tree and Ms. Chief. Just shy of identical twins, the two ships have been outfitted with custom arms, boom supports, and nets with the intention of quite literally catching payload fairing halves out of the air after orbital Falcon 9 (and Heavy) launches.

SpaceX’s fairing recovery development program has had a long and arduous journey from Mr. Steven’s (now Ms. Tree’s) arrival at the company’s Port of Los Angeles dock space (late-2017) to the ship’s first attempted fairing catch (February 2018) and first successful catch (June 2019). In the 20+ months SpaceX has been attempting fairing recoveries, at least a dozen intentional soft ocean landings and seven net catches have been attempted, with numerous successful splashdowns and recoveries ultimately followed by two consecutive catches in June and August 2019.

Ms. Tree’s second successful fairing catch occurred on August 6th, some 45 minutes after Falcon 9 lifted off with the AMOS-17 communications satellite. (SpaceX)
Fairing catcher GO Ms. Chief – the latest addition to SpaceX’s rocket recovery fleet – departed Port Canaveral for sea trials on October 23rd. (Richard Angle – Teslarati)

The fact that SpaceX consecutively caught two fairing halves a little over two months apart after five failed catch attempts suggests that the company has effectively solved the majority of the fairing recovery challenge, becoming the first company (or space agency) in the world to do so. Unfortunately, a three-month launch lull after the second successful catch precluded any rapid-fire follow-up attempts and when that lull came to an end on November 11th, Ms. Tree and Ms. Chief were both ready but were forced to abort the attempt by rough seas.

Both ships actually spent several weeks docked (or stranded) in a North Carolina port after that aborted mission, potentially indicating that SpaceX had to fly a team north to inspect both ships’ arms and ensure that they could make the journey back to Port Canaveral. They were ultimately cleared and returned to their home port around ten days later, where their arms and booms were immediately removed. It’s unclear why that removal occurred but SpaceX’s recovery team rapidly reinstalled their arms in just a few days, followed by their nets soon after.

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Given that their first simultaneous (i.e. ‘whole-fairing’) catch attempt was aborted before it could start, it’s safe to say that December 16th’s hopeful attempt will be Ms. Tree’s and Ms. Chief’s first side-by-side recovery mission. Both ships have successfully reached the recovery zone, a step further than they managed to get on their November attempt. Coincidentally, that November launch happened to mark both SpaceX’s and the world’s first launch of a flight-proven payload fairing, both halves of which were recovered from the ocean and represented a more or less worst-case scenario for reuse.

And nevertheless, that reuse was a flawless success, marred only by the fact that Ms. Tree and Ms. Chief were unable to attempt to recover the world’s first twice-flown payload fairing. In short, all the conditions are right for what could be the world’s first successful recovery of both halves of an orbital-class payload fairing. If successful, SpaceX will have effectively closed the book on Falcon 9 and Heavy reusability development, having proven that both boosters and fairings can be reliably and routinely recovered and reused.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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Tesla says fixes on Full Self-Driving’s two biggest issues are on the way

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Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.

Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.

Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.

Pothole Avoidance

Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”

Tesla is fixing Full Self-Driving’s pothole problem

It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.

Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.

It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.

Navigation

Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.

However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”

Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.

Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.

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