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SpaceX readies 4th Falcon 9 booster for 10th launch and landing [webcast]

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Update: SpaceX has delayed Starlink 4-6 and Falcon 9 B1060’s tenth launch and landing to a backup window scheduled no earlier than (NET) 9:02 pm EST, Tuesday, January 18th (02:04 UTC 19 Jan).

Initially aiming for January 17th, SpaceX pushed the mission to 7:04 pm EST, January 18th for “more favorable weather conditions for liftoff and booster recovery.” A backup window two hours later on the same day was likely selected for similar reasons. Tune in around 8:45 pm EST (01:45 UTC) to watch Falcon 9 B1060’s tenth launch and landing attempt live.

Four days after Falcon 9 B1058 became the third SpaceX booster to complete ten orbital-class launches, the company is set to repeat the feat a fourth time.

Unofficially revealed by airspace and maritime safety alerts on January 12th, SpaceX has confirmed plans to launch Starlink 4-6 – another batch of 49 laser-linked V1.5 satellites – no earlier than (NET) 7:26 pm EST, Monday, January 17th (00:26 UTC 18 Jan) from Kennedy Space Center Pad 39A. The same pad supported an identical launch (Starlink 4-5) on January 6th, requiring a brisk 11-day turnaround for a pad that’s all-time record is two Falcon launches in 10 days.

While technically “just” another Starlink launch, the mission will mark the first time two Falcon 9 boosters have launched for the tenth time back to back. On January 13th, Falcon 9 B1058 helped deliver 105 small rideshare satellites to orbit, completing its tenth successful launch and landing in the process. While there are only two other ten-flight boosters to compare against, B1058 crossed the milestone more than a third faster than either of its siblings, launching ten times in 19 months or once every ~59 days for the duration of its life.

Falcon 9 B1058’s tenth successful landing, January 13th. (SpaceX)

When Falcon 9 B1060 lifts off with Starlink 4-6 on January 17th, 2022, it will do so in 18 months (~81 weeks), beating B1058’s days-old record (19 months or ~85 weeks) by about a month. Though there are several younger, less-flown boosters in SpaceX’s current Falcon fleet, none of them appear to be on track to more than marginally beat or match the records about to be set by B1058 and B1060. Based on SpaceX’s twice-achieved 27-day Falcon 9 turnaround record, it might technically be possible for the same booster to complete 10 launches in as few as 270 days (~39 weeks), employees have described those record turnarounds as “a mad rush” – probably not a sustainable pace for the current workforce, in other words.

Nonetheless, even if evidence continues to grow that the current iteration of Falcon Block 5 boosters are unlikely to average more than one launch every 50-60 days over their lives, SpaceX could still theoretically achieve an eyewatering launch cadence. For example, if SpaceX’s current fleet of nine operational Falcon boosters (including one converted Falcon Heavy core) can each achieve an average of one launch every 60 days starting now, SpaceX could feasibly launch more than once per week or ~54 times per year. If SpaceX also converts Falcon Heavy core B1053 into a Falcon 9, damaged Falcon 9 booster B1069 is able to enter the fleet, and the average turnaround time drops to 50 days, that 11-booster fleet could support up to 80 launches per year.

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Mission complete! Taken by Airmen Alex Preisser, this photo shows B1052 and B1053 shortly after coming to a rest at SpaceX's Landing Zones.
SpaceX has a minimum of six new Falcon Heavy cores and one new Falcon 9 booster nearly ready for 2022 launch debuts. It’s unlikely that the company will slow down production, so another 5+ could be built and qualified before the end of 2022. (USAF – Alex Preisser)
It’s likely that B1053 will join B1053 and also become a Falcon 9 booster. (Richard Angle)

SpaceX’s three Falcon launch pads could theoretically support up to 90 launches per year if every single turnaround was as fast as each pad’s all-time record and no extended downtime was ever needed. In other words, in spite of just how far the Falcon Block 5 design appears to be from CEO Elon Musk’s long-stated dream of daily reuse, a fleet of just 15 Block 5 boosters averaging a conservative 60 days per launch could achieve an annual cadence that would force SpaceX to upgrade its launch pads to go any higher.

With Starship on the horizon, though, it’s no longer clear that SpaceX actually wants to push the Falcon family’s envelope to the point that another round of significant vehicle or pad upgrades are required. Unless Starship suffers catastrophic setbacks causing years of delays, it’s more likely than not that the Falcon family will peak around 60 launches per year (still incredibly impressive) before its likely retirement.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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