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SpaceX eyes several Falcon 9 reusability firsts on 25th launch this year

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SpaceX says that it’s successfully static fired its second-most flight-proven Falcon 9 booster ahead of the company’s 25th launch this year, potentially marking several reusability firsts.

SpaceX’s routine static fire tweet confirmed that a Falcon 9 rocket is now ready to support the launch of Sirius XM’s SXM-7 radio satellite no earlier than (NET) 11:20 am EST (UTC-5), Friday, December 11th. A follow-up tweet further confirmed that Falcon 9 booster B1051 – the second to ever complete six orbital-class launches and landings – is scheduled to support the mission on its seventh flight less than three weeks after Falcon 9 B1049 became the first to do so.

Falcon 9 booster B1051 lifts off from Pad 39A with 60 new Starlink satellites on its sixth flight. (SpaceX)

Further, SpaceX says that its SXM-7 launch will reuse half of the payload fairing first flown (and first caught) in July, making SXM-7 the first commercial launch ever to feature (part of) a flight-proven fairing. Impressively, the fact that launch customer and satellite manufacturer Maxar has signed off on the use of a flight-proven Falcon fairing essentially confirms that SpaceX has been fully successful in its fairing recovery and reuse efforts.

Pictured on their decks shortly after returning to port, one of the two fairing halves caught by Ms. Tree and Ms. Chief on July 20th will be flown again on SXM-7. (Richard Angle)

For reasons both essential and traditional, most modern satellites are built inside certified cleanroom facilities, spending the entirety of their suborbital lives – launch included – in meticulously controlled environments. That expectation of extreme cleanliness extends inside the launch vehicle fairing, posing a major hurdle for any attempt to reuse those fairings on similar missions. SpaceX has sidestepped the challenge of fairing contamination by simultaneously building its own Starlink satellites to tolerate a less than surgical environment inside a fairing and working to perfect fairing catches.

By catching fairings in giant shipborne nets, SpaceX aimed to avoid a vast majority of the contamination caused by recovering fairing halves from the ocean surface. Maxar’s acceptance of exactly that kind of caught fairing half on a commercial satellite launch all but confirms that SpaceX has found a cost-effective solution for commercial-grade fairing reuse, likely giving willing customers yet another way to cut the cost of launch in the near future.

Meanwhile and even more significantly, SXM-7 will also mark the first time that SpaceX has reused a four-, five-, or six-flight Falcon 9 booster on a fully commercial launch. That surprising leapfrog means that at least one major satellite manufacturer, satellite operator, and launch insurer has become so confident in SpaceX booster reuse that any perceived risk added by jumping from a three-flight to a six-flight booster pales in comparison to the (still fairly minor) cost of waiting a month or two for a less-flown Falcon 9.

B1051 sails back to port on October 21st after its sixth successful launch. (Richard Angle)

Adding to the pile of milestones, Falcon 9 booster B1051 will have spent just 54 days between its sixth and seventh flights if SXM-7 launches on time, making it the third fastest turnaround in SpaceX history. In other words, SpaceX will prove that six-flight Falcon boosters are just as fast and easy to refurbish as boosters with just two (B1058) or three (B1060) flights under their belt.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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