News
SpaceX schedules first Falcon Heavy launch in two years in early October
For the first time in more than two years, SpaceX has a firm launch date for its next Falcon Heavy mission: October 9th, 2021.
Revealed on September 7th as part of a US Space Systems Command presentation at the 2021 Small Payload Ride Share Symposium, October 9th now appears to be the military’s official target date for SpaceX’s fourth Falcon Heavy launch ever. Currently the most powerful and capable commercial rocket in operation and likely to remain so – perhaps alongside Starship – for years to come, Falcon Heavy debuted in February 2018, successfully delivering a mock payload into interplanetary space.
After another 14 months of work, SpaceX then debuted Falcon Heavy Block 5 – an upgraded version of the rocket that took advantage of all of Block 5’s reusability, reliability, and performance improvements. Just two months after Falcon Heavy Block 5’s inaugural April 2019 launch, SpaceX launched the rocket for the third time, supporting a US Air Force rideshare mission, reusing both of Flight 2’s side boosters, and giving the US military a firsthand demonstration of the rocket’s capabilities. However, Falcon Heavy has not flown once since then.
For mostly unknown reasons, Falcon Heavy’s fourth launch – a US military mission known as USSF-44 (formerly AFSPC-44) – has gradually slipped from a late-2020 target to Q1, Q2, Q3, and finally Q4 (October) 2021. SpaceX only began qualifying USSF-44’s Falcon Heavy boosters at its McGregor, Texas test facilities in late September 2020, a few weeks after delays from late-2020 to February 2021 and June 2021 were quietly announced. At that point, the US was deep into the throes of the COVID-19 pandemic’s local peak.
Only in May 2021 did the US military finally directly address major USSF-44 and USSF-52 delays, blaming them on “payload readiness.” Given that the Space Force never blamed SpaceX or rocket availability for what is likely to be a full year of launch delays, the implication is that likely satellite manufacturers Northrop Grumman, Lockheed Martin, Maxar, or Boeing have run into major technical issues. It’s also possible that those payload-side delays have been caused by a combination of supply chain issues and constraints brought on by the ongoing global pandemic.
Meanwhile, USSF-44’s all-new Falcon Heavy rocket appears to have been at Cape Canaveral and more or less ready for flight since Q2 2021 and SpaceX has been hard at work qualifying at least two more Falcon Heavy center cores for at least two additional missions scheduled in H1 2022.
Scheduled to launch no earlier than (NET) October 9th, Falcon Heavy #4 will likely roll out to Kennedy Space Center Pad 39A around 5-7 days prior for a crucial static fire test and pad shakedown. SpaceX is currently scheduled to launch Crew Dragon’s all-private Inspiration4 mission as early as September 14th, giving the company around three weeks to modify Pad 39A and its transporter/erector, gather all four USSF-44 Falcon Heavy stages, and assemble the rocket. Another Crew Dragon mission is then scheduled to launch as early as October 31st, again leaving SpaceX less than three weeks to reconfigure Pad 39A.
Successfully completing that back-to-back-to-back Dragon-FH-Dragon manifest on schedule will be a significant challenge and delays are probably more likely than not. Nevertheless, Falcon Heavy will likely roll out to the launch pad for the first time in more than two years less than a month from today.

News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.