News
SpaceX may have missed a rocket booster landing but it snagged both nosecone halves
Although SpaceX sadly lost a record-breaking rocket booster and suffered a significant in-flight anomaly during its sixth Starlink launch, the company later revealed that it successfully recovered both of Falcon 9’s nosecone halves.
Starlink V1 L5 is now the second time ever that SpaceX – or anyone, for that matter – has successfully reused an orbital-class launch vehicle payload fairing, while the mission also marked the first time that SpaceX managed to recover a reused Falcon fairing. The burn from booster issues certainly isn’t fully salved, as twin fairing catchers Ms. Tree and Ms. Chief both missed their fairing catch attempts, but both twice-flown fairing halves were still successfully scooped out of the Atlantic Ocean before they were torn apart.
This is perhaps the most important milestone for SpaceX’s fairing recovery and reuse program since the first successful catch (June 2019) and first successful reuse (November 2019). With a twice-flown fairing now safely in hand for the first time, SpaceX will hopefully be able to dramatically expand its understanding of how flight-proven fairings – especially those that were fished out of the sea – stand up to launch conditions. If these flight-proven halves appear to be in great condition, it could be a boon for the near-term future of fairing recovery and reuse.

Catching fairings = hard
SpaceX has now been attempting to catch Falcon payload fairings for more than two years, beginning back in February 2018 after many months of additional development prior. The first successful catch came on the sixth post-launch attempt, followed immediately by a second successful catch two months later (August 2019). That back-to-back recovery appears to have been a bit of a fluke, however, with only one additional partial success (one of two ships caught a half) out of the five subsequent attempts.
By all appearances, accurately and reliably catching parasailing Falcon fairings is a spectacularly unforgiving challenge. That shouldn’t come as a huge surprise: each Falcon fairing will typically reach top speeds of 2.5+ km/s (1.5+ mi/s), technically reach space (100+ km or 63+ mi), and travel 500-1000+ km (300-600 mi) downrange before even remotely entering the vicinity of the ships designed to catch them out of the air.


Likely weighing just ~1000 kg (2200 lb) apiece, the lightweight, sail-like nature of SpaceX’s carbon fiber-aluminum honeycomb payload fairings is both a blessing and a curse. While it means they can effectively reenter Earth’s atmosphere at hypersonic velocities with next to no heat shield, it also means that free-falling and parasailing fairing halves are at the full mercy of said atmosphere after reentry, bowing to winds and air currents like dandelions in a breeze.
Fairing halves ultimately spend something like 30-40 minutes parasailing through the atmosphere after parafoil deployment, creating vast uncertainties when it comes to local weather and the general behavior of the atmosphere. Even excluding weather, the average fairing catch attempt is roughly akin to throwing an average marble into a kitchen sink from more than a kilometer (0.8 mi) away.

Soft ocean landings: quite a bit easier
What SpaceX has effectively discovered is that while catching fairing halves may be almost comically difficult, recovering the same halves intact is easily doable if the goal instead is to gently pick them up off the ocean surface. Of the eleven catch attempts SpaceX has made, all but two were followed by recovery vessels extracting one or both fairing halves -intact – from the ocean.
Most notably, though, SpaceX has yet to reuse any of the three Falcon fairing halves that were caught with Ms. Tree. Instead, both the first and second reuses used fairing halves that had been fished onto recovery ships after gentle Atlantic Ocean landings.

SpaceX has ultimately chosen to tackle the much harder reusability challenge – reusing fairings that have been partially immersed in saltwater – first, and done so quite successfully. Critically, the first reused fairing was unable to be recovered – even by sea – due to bad weather in the area, meaning that Wednesday’s recovery was a first for rare flight-proven fairing hardware. Given all the challenges Falcon fairings face with water sealing, corrosion, and contamination after water landings, it would be little surprise to learn that the second reused fairing is not exactly in pristine condition.
However, if it looks as good or better than SpaceX’s less-informed expectations, there’s a chance that it could open the floodgates for the full-scale pursuit of routine waterlogged fairing reuse. Even better, if the Starlink v0.9 and V1 L5 fairing halves have been recovered in great condition, there might be a chance to reuse Falcon fairings multiple times, following in the footsteps of the rocket boosters they launch on top of.
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Elon Musk
Elon Musk follows Trump’s lead, says a SpaceX name change is coming
Elon Musk says SpaceXAI will become SpaceXSI, marking its second rebrand in under three months.
Elon Musk wants to rename his artificial intelligence company again, less than three months after its last rebrand.
In a string of posts on X early Sunday morning, Musk wrote “No more AI,” followed by “SI” and “It’s better.” He then added, “SpaceX is a super intelligence company.” When a user asked whether SpaceXAI could become SpaceXSI, Musk replied, “Yes, we will make that change.”
The posts extend a terminology push that began at the White House last week. On September 29, President Donald Trump signed an executive order directing federal agencies to replace “artificial intelligence” and “AI” with “Super Intelligence” and “SI” on government websites, policy documents and press releases. The same day, Musk sat beside Trump as the heads of the largest AI companies signed a voluntary safety accord, as Teslarati reported. Speaking to reporters afterward, Musk caught himself mid sentence: “I think it is worth highlighting the positive benefits of A.I. … S.I., pardon me.”
Elon Musk and Trump are closer than ever, and Tesla could be the big winner
SpaceXSI would be the third name for the business since February. SpaceX acquired xAI on February 2 in a deal that valued the combined company at $1.25 trillion. In May, Musk said xAI would be dissolved as a separate company, and on July 6 the division adopted the SpaceXAI name and a new logo that placed the xAI letters inside the SpaceX identity.
Musk gave no timeline. He did not say whether SpaceXSI would be a legal name change or a branding update, whether the @SpaceXAI handle on X would change, or how the shift would apply to products like Grok. The company had not issued a formal announcement as of Sunday morning.
The change would reach well beyond a chatbot. SpaceXAI now houses Grok, the X platform, the Colossus training clusters in Memphis and the coding tool Cursor, which SpaceX acquired in August. It also runs the orbital compute effort SpaceX is building around Nvidia hardware, which Musk said during the company’s first earnings call would be exclusive to Nvidia.
It’s unclear if rivals like Anthropic, OpenAI, Google, Meta and Nvidia have plans to also rename their companies or products. OpenAI CEO Sam Altman has continued to say “AI” in public, while Nvidia CEO Jensen Huang has gone partway, describing data centers as “super intelligence factories.”
The rename would also line up SpaceX’s AI branding with the federal government’s language as Musk takes on a new advisory role at the Pentagon, where he is helping lead the Project Meridian study on the future of warfare.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.