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SpaceX shuffles Starships, gears up for more Super Heavy static fires

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SpaceX is busy preparing for the orbital launch debut its next-generation Starship rocket, but the company’s South Texas rocket factory is also working around the clock to prepare several more sets of ships and boosters for the flight testing that will follow.

That was more obvious than usual on November 8th, when SpaceX made moves to prepare both of its finished Starships for new phases of testing. SpaceX kicked off the busy day by removing Starship S25 – a newer prototype that arrived at the launch site just three weeks prior – a stand dedicated to proof testing ships. Three hours later, after spending three of the last four weeks sitting on top of Super Heavy Booster 7, Starship S24 was ‘destacked’ (lifted off of B7 and lowered onto a stand on the ground) in the early afternoon.

Booster 7, Ship 24, and Ship 25 have all been busy since mid-October. SpaceX stacked Booster 7 and Ship 24 for the first time on October 11th and then attempted to test the fully-stacked rocket on October 13th. By some accounts, although almost nothing was visible to the public, the first full-stack test may have gone poorly, potentially even endangering pad technicians that approached the rocket to troubleshoot. On October 16th, SpaceX fully destacked Ship 24, and CEO Elon Musk noted that the company was “proceeding very carefully” to avoid an explosion that could set “Starship progress back by ~6 months.”

But if there was a major issue on October 13th, SpaceX didn’t show it, and Ship 24 was reinstalled atop Booster 7 on October 20th without any obvious maintenance or repairs. SpaceX then kicked off an unusual series of tests on October 24th, during which it only filled the liquid oxygen (LOx) or liquid methane (LCH4) tanks of Super Heavy B7, Ship 24, or both vehicles at once. A rare NASA briefing on October 31st later called them “single-species prop[ellant]” tests – a kind of extra-cautious testing that had never been seen before at Starbase. A few days prior, a member of NASA’s Aerospace Safety Advisory Panel (ASAP) noted that an accidental explosion that damaged Booster 7 in July had caused SpaceX to “increase [the rigor of its] systems engineering and risk management,” explaining the sudden influx of unusually conservative testing.

By the time Ship 24 was destacked from Booster 7 on November 8th, SpaceX had completed seven single-species tests, four of which involved loading LOx or LCH4 into both stages and three of which only tested Super Heavy. Booster 7 and Ship 24’s tanks were fully filled and LCH4 and LOx were never simultaneously loaded on either stage.

NASA’s October 31st briefing reported that SpaceX had plans to destack Ship 24 before conducting additional static fire testing with Booster 7. While B7 completed 1, 3, and 7-engine static fires in August and September, those tests were nowhere close to the full 33-engine static fire required to properly qualify the most powerful rocket in history. According to NASASpaceflight.com managing editor Chris Bergin, SpaceX’s next goal is to fire up approximately half of Super Heavy B7’s Raptors.

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Strangely, although Ship 24 was believed to have completed all of the standalone testing needed to clear it for flight, SpaceX installed the vehicle on a stand used for Starship static fire testing on November 9th, implying that more standalone testing may be required. For now, that shouldn’t pose a problem as long as SpaceX wraps up any additional Starship testing around the same time as Booster 7’s next static fire campaign wraps up, but it could delay full-stack launch readiness if it takes any longer.

Finally, after Ship 25 was removed from SpaceX’s other Starship test stand on November 8th, it was rolled back to Starbase’s Starship factory. Ship 25 first rolled to the launch site on October 19th and has since completed four visible tests. On October 28th, Ship 25 survived a pneumatic proof test that showed that its tanks were leak-free and capable of surviving flight pressures (roughly 6-8.5 bar or 90-125 psi). Three cryogenic proof tests followed on November 1st, 2nd, and 7th. The first cryoproof was likely just that – a test that pressurized Ship 25’s tanks and filled them with cryogenic liquid nitrogen (LN2) or a combination of liquid oxygen and LN2.

The next two tests likely took advantage of the customized test stand, which has been semi-permanently outfitted with a set of hydraulic rams that allow SpaceX to simulate the thrust of six Raptor engines while Starship’s structures are chilled to cryogenic temperatures and loaded with roughly 1000 tons (~2.2M lb) of cryogenic fluids. If a Starship can survive those stresses on the ground, the assumption is that it will likely survive similar stresses in flight.

Assuming that Ship 25’s first several proof tests were successful, which they appear to have been, SpaceX returned the prototype to its Starbase factory to install six Raptor engines and a series of shields and firewalls that will protect those engines from each other. Once fully outfitted, Ship 25 will return to the launch site for static fire testing and take Ship 24’s place on Suborbital Pad B. Ship 24 took approximately two months to go from its last cryoproof to its first static fire. But its testing got off to a relatively rocky start, so Ship 25 could be ready sooner.

SpaceX could begin the next phases of Booster 7 and Ship 24 testing as early as November 10th or November 13th.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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