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SpaceX's first astronaut-ready spaceship wraps up final factory tests before heading to Florida
Set to become the first commercial spacecraft ever to launch NASA astronauts, SpaceX has revealed that its newest Crew Dragon spaceship is in the midst of its final major factory tests, meaning that it could be just a matter of days before it ships to Florida.
Originally built to support SpaceX’s first operational NASA astronaut launch (PCM-1), an explosion that destroyed capsule C201 forced the company to shuffle its fleet and reassign that spacecraft (capsule C206) to an inaugural crewed test flight known as Demo-2. Thankfully, although C201 did explode during post-recovery static fire testing, the spacecraft had flawlessly completed an uncrewed test flight (Demo-1) the month prior, demonstrating a nominal Falcon 9 launch, space station rendezvous, docking, orbital reentry, and splashdown without a single visible hiccup. In short, Crew Dragon’s Demo-1 launch debut could not have gone better.
Around nine months later, having overcome the biggest hurdles posed by capsule C201’s explosion and unrelated parachute failures, SpaceX successfully launched its second finished Crew Dragon capsule – C205 – on a Falcon 9 rocket. That January 19th In-Flight Abort (IFA) test proved that SpaceX’s first human-rated spacecraft can safely whisk astronauts away from Falcon 9 even if it were to fail at the most stressful point of launch. Now, less than a month later, SpaceX’s third finished Crew Dragon spacecraft is nearly ready to head to Florida to begin preparing for the company’s historic astronaut launch debut.

On February 11th, SpaceX released a video showing a 360-degree view of the Demo-2 Crew Dragon spacecraft (C206) inside its Hawthorne, CA factory’s built-in anechoic chamber – used to perform routine electromagnetic interference (EMI) tests. Meant to verify that Crew Dragon is protected from interference that can be caused by internal and external sources of electromagnetic radiation, EMI testing implies that all of the spacecraft’s systems are installed and operational.
Positive EMI test results should mean that Crew Dragon C206 is (more or less) ready to be transported to SpaceX’s Florida processing facilities.

Comprised of a recoverable, reusable crew capsule and an expendable trunk section, the latter part of the Demo-2 Crew Dragon spacecraft is somewhat conspicuously absent in C206’s EMI test video. This seems to imply that its trunk was either tested independently and shipped to Florida beforehand or still needs to be completed, given that EMI testing is generally more effective when performed with a truly complete vehicle.
Crew Dragon’s Demo-2 trunk did appear to be well on its way to completion more than four months ago, so the former explanation is arguably more plausible.

Ultimately, Crew Dragon C206, its Demo-2 trunk section, and Falcon 9’s booster and upper stage are all expected to be at SpaceX’s Florida processing and launch facilities by the end of the month. According to Ars Technica reporter Eric Berger, NASA and SpaceX are working towards a Crew Dragon astronaut launch debut sometime in late-April to late-May and are maintaining a tentative placeholder date on May 7th, 2020.
Looking at past trends, the Crew Dragon spacecraft assigned to SpaceX’s In-Flight Abort test arrived in Florida around the start of October 2019 and was vertical on Falcon 9 and ready for launch by mid-January 2020 — a delta of about 15 weeks. In the interim, SpaceX had to prepare Crew Dragon capsule C205 for an unusual abort thruster static fire test to verify that the fault that destroyed capsule C201 was solved. That test was completed by mid-November. In other words, all things considered equal, SpaceX could technically be ready to launch its first astronauts as few as 6-9 weeks from now – early to late April – if Crew Dragon C206 ships to Cape Canaveral within a week or two.

At the same time, compared to Crew Dragon’s Demo-1 and IFA test flights, Demo-2 will have many more moving parts and much higher consequences at stake. Still, barring any unforeseen problems, it’s starting to look all but certain that Crew Dragon will perform its inaugural astronaut launch before the first half of 2020 is out.
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Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.