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SpaceX preparing Super Heavy, Starbase for booster’s next steps
Amid a flurry of deliveries and work on several new Starship boosters, SpaceX is preparing the first truly finished Super Heavy for its next steps.
Partially completed by early September, Super Heavy Booster 4 (B4) supported SpaceX’s iconic ‘full stack’ fit test back on August 6th before returning to the build site but has mostly just floated around Starbase’s launch and test facilities in the seven weeks since its second trip to the pad. On September 10th, CEO Elon Musk himself suggested that SpaceX had plans to static fire the booster as early as mid-September – more than six weeks ago. Obviously, nothing even approximating Super Heavy testing transpired. Instead, at least relative to rapid-fire Starbase operations in the two years prior, SpaceX has almost absentmindedly worked on the booster, mostly completing partially-finished wire runs that run its full 69m (~225 ft) length.
In the last few weeks, though, the type of work being done on Super Heavy B4 has changed.



On September 26th, to give the Starbase construction crew more room to install giant arms on the orbital pad’s ‘launch tower,’ SpaceX removed Super Heavy B4 from the launch mount for the second time, temporarily relocating it to an unused patch of the pad’s old landing zone. Booster 4 hasn’t been moved since. However, while probably a bit slower than SpaceX would have liked, large-scale work on the Starship launch tower was effectively completed last week with the installation of two giant rocket-catching ‘Mechazilla’ arms.
A great deal of work has also been done on Starbase’s orbital tank farm over the last two months, including the installation of the last few storage tanks, the ‘sleeving’ of those tanks, a great deal of plumbing, and the start of real propellant deliveries. Save for a few days spent testing Starship S20 in late September and mid-October, the pad construction crews that have to evacuate the pad for 6-12 hours for every test have had three full months to work without interruption. Perhaps the most optimistic explanation for the unusually long gap between Booster 4 and Ship 20 rollout and testing is that SpaceX consciously chose to put off vehicle tests to avoid disrupting orbital launch site construction and retasked nearly all Starbase workers for that construction.
Regardless, with the launch tower and orbital tank farm now more or less structurally complete and work already underway to prepare the tank farm to support its first booster tests, most of the work that may have been drawing focus and resources away from ship and booster preparations appears to be wrapping up. That may be why, for the third time, SpaceX technicians began removing a number of Raptor engines from Super Heavy B4 around the start of October.
Aside from removing around a third to half of Super Heavy’s 29 Raptors, SpaceX also began slowly but surely installing parts of a steel heatshield designed to protect those engines during ground testing, ascent, and reentry. Newer Raptors have also been trickling from Starbase’s build site to the launch pad for installation on the booster and more engines will likely be (re)installed as heatshield installation progresses.

Perhaps the most unusual part of recent Super Heavy B4 work is the apparent application of some kind of foam around several racks of pressure vessels (COPVs), hydraulic manifolds, and umbilical connections installed around the booster’s base. Those racks will eventually be enclosed inside steel ‘aerocovers’ already staged beside Super Heavy. A number of Twitter users believe that the foam being selectively applied is for acoustic deadening – meant to protect sensitive electronics, valves, and computers from the brutal environment Super Heavy itself will produce at liftoff and during ground testing.
Ultimately, with Booster 4 work ramping back up and the zenith of orbital pad construction activity now likely behind SpaceX, preparations for major Super Heavy testing will hopefully resume. SpaceX has yet to perform a full Super Heavy wet dress rehearsal (WDR; fully filling a rocket’s tanks and performing a launch countdown) or fire up more than three Raptors on a booster or ship prototype. With any luck, that will finally change in the final months of 2021.
News
Tesla hasn’t adopted Apple CarPlay yet for this shocking reason
Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.
The biggest reason why CarPlay has not made its way to Teslas yet might shock you.
According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”
However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.
It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:
“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”
Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.
There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.
Elon Musk
Starlink restrictions are hitting Russian battlefield comms: report
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network.
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.
Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.
A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.
The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.
The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted.
Elon Musk
Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.
As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”
Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.
The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.
Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.
Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.
The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.