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SpaceX’s next Starlink launch will have to wait a bit longer

Pictured here during its third launch, Falcon 9 B1051 is scheduled to fly for the fourth time as early as next week. (SpaceX)

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According to NASASpaceflight.com sources, SpaceX’s next Starlink satellite launch will have to wait a bit longer after slipping about a week from its former April 16th target.

Recently discussed on Teslarati, SpaceX has planned what is effectively a “return to flight” launch just weeks after Falcon 9 suffered its first in-flight engine failure in almost eight years. While the rocket was able to adjust on the fly to ensure that the overall Starlink mission was a success, the unprecedentedly reused Falcon 9 booster was lost during its landing attempt. More importantly, the Merlin 1D engine failure immediately raised the concern of NASA and the US military, SpaceX’s most important launch customers.

Expected to launch on thrice-flown Falcon 9 booster B1051, a successful return-to-flight so soon after SpaceX’s Starlink-5 anomaly would strongly imply that the company has already identified and characterized the cause of that March 18th hiccup with a significant degree of confidence. While Starlink-6 (the seventh Starlink launch overall) wont exactly replicate the conditions preceding Starlink-5’s in-flight engine failure, a successful launch would hopefully help alleviate any major concerns from SpaceX’s customers. That mission, however, will now have to wait another week or so to launch.

According to NASASpaceflight.com sources, SpaceX’s next launch will have to wait a bit longer. (Richard Angle)

While not quite as flight-proven as B1048, the Falcon 9 booster that suffered an engine failure and was lost at sea last month, SpaceX (according to Next Spaceflight) has assigned Falcon 9 booster B1051 to its seventh Starlink launch. Since its first flight in March 2019, supporting Crew Dragon’s historic orbital launch debut, B1051 has completed two additional orbital-class launches and landings, lofting Canada’s three-satellite Radarsat Constellation Mission (RCM) in June 2019 and SpaceX’s fourth batch of 60 Starlink satellites in January 2020.

On its first mission, B1051 became the first Falcon 9 rocket to launch SpaceX’s new Crew Dragon spacecraft. (SpaceX)
For its second mission, Falcon 9 B1051 was shipped to SpaceX’s Vandenberg facilities to launch Canada’s Radarsat Constellation (RCM) in June 2019. (SpaceX)
B1051’s third launch placed the fourth batch of 60 Starlink satellites in orbit on January 29th, 2020. (Richard Angle)

The Starlink-6 (Flight 7) mission will be B1051’s fourth, making it the sixth SpaceX Falcon 9 booster to launch four times since booster B1048 pushed the envelope in November 2019 – just five months ago. Aside from Falcon 9 B1048’s Starlink-5 engine failure and subsequently unsuccessful landing attempt, SpaceX also lost booster B1056 after its fourth flight in February 2020. Excluding two or three new Falcon 9 boosters assigned to critical missions for NASA and the US military, those two booster losses shrunk SpaceX’s rocket fleet by 30-40%, leaving just three flight-proven Falcon 9 boosters for other Starlink or customer missions.

SpaceX does have two twice-flown Falcon Heavy side boosters, said by CEO Elon Musk to be relatively easy to convert into Falcon 9 boosters, but their status is currently unknown, leaving them as the wildcards of SpaceX’s rocket fleet.

Pictured here during their first landings in April 2019, boosters B1052 and B1053 could potentially be modified to serve as normal Falcon 9 boosters in SpaceX’s rocket fleet. (SpaceX)

For SpaceX to be able to continue an ambitious Starlink launch cadence throughout the rest of 2020, the successful recovery of flight-proven boosters like B1051, B1049, and B1059 will likely be uniquely paramount over the next few months. Assuming SpaceX is able to successfully launch its first astronauts on Crew Dragon (NET late May) and complete a second US military GPS satellite launch (NET June 30th), two once-flown boosters will thankfully enter the company’s fleet, raising it to five (or seven) strong in by July or August.

SpaceX’s next Starlink launch is now scheduled for no earlier than (NET) April 22nd, give or take a day or two.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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