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SpaceX Starlink, Starship programs crush funding goals, raise $2 billion

SpaceX's Starship and Starlink programs are about to get a massive boost. (Richard Angle)

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On the heels of a successful ~$350 million fundraising round, SpaceX has crushed its own expectations of a second, far more ambitious fundraiser, likely ensuring stable Starship and Starlink development for years to come.

First reported by Bloomberg on July 23rd, SpaceX’s second investment round of 2020 initially pursued $1 billion in funding, boosting the company’s valuation to $44 billion. Less than four weeks later, an August 18th SEC filing revealed that SpaceX had more than doubled its offering after it received overwhelming interest from prospective investors.

According to the regulatory document, SpaceX has now secured an incredibly $1.9 billion of a $2.06 billion of new funding for its Starlink and Starship programs, likely guaranteeing the health of both expensive development programs for 12-18+ months. Alternatively, the company could feasibly speed up either or both programs by a substantial amount with such a massive capital injection, shrinking the time required for Starship to reach orbit and begin operational launches and for Starlink to begin serving customers and generating revenue.

SpaceX has secured another ~$570 million to continue developing its ambitious Starlink and Starship programs. (SpaceX)

Prior to August 2020, SpaceX had raised a total of ~$3.4 billion over ~12 years of major funding rounds. In 2015, Google and Fidelity invested $1 billion in SpaceX – a round that remained the company’s biggest until now. Once again primarily driven by Fidelity, if SpaceX successfully closes the $2 billion series it kicked off last month, the company’s funding to date will jump nearly 60% in a single round.

Very few companies in history can claim to have closed an oversubscribed $2 billion funding round, making it easy to say that SpaceX is currently one of the hottest private investment opportunities in the world. There are several likely reasons that help explain why.

The track record of companies run by Elon Musk likely plays a huge role in investor confidence. Against all odds and in the face of hordes of detractors and naysayers, Tesla has shaped itself into the world’s premier electric vehicle (EV) manufacturer and managed to do so while still becoming a profitable (or at least sustainable) company. As a result, the value of $TSLA has exploded in 2019 and 2020, turning it into one of the most lucrative investments in years.

SpaceX has proven itself to be just as disruptive – if not more so – in the aerospace industry, designing, building, and fielding industry-leading rockets and spacecraft that are years ahead of “competition” and doing so with cost efficiency that competitors and national space agencies did not believe was possible. As a result, SpaceX now owns a vast majority of the global commercial launch market, is the only entity on Earth operating orbital-class reusable rockets, and is the only company capable of both building and launching its own satellite constellations.

From an investment perspective, the commercial launch market likely makes most eyes glaze over. Starlink, however, has the potential to tap into a large portion of a global communications market worth hundreds of billions to more than a trillion dollars. Building a satellite constellation large and capable enough to do so is an extraordinarily expensive ordeal no matter how efficient SpaceX is, but once it’s even partially complete, it could almost effortlessly magnify the company’s annual revenue by 5-10x.

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Starlink could be a revolutionary source of self-sustaining income. (SpaceX)

Once Starlink is able to serve millions of customers, it could easily become self-sustaining. With tens of millions of customers, it could become a veritable cash cow, generating >$6 billion in annual revenue on annual upkeep and operating costs of $1-2 billion at most (conservatively estimating 24 Starlink launches per year for $50 million each).

This doesn’t even account for Starship, which could effectively create whole new markets for space access if SpaceX is able to achieve its ambitious design goals. For Starlink, though, Starship would be equally game-changing by making constellation deployment at least ~7 times more cost-effective than Falcon 9 (~400 vs. ~60 satellites per launch).

Regardless, with at least $1.9 billion soon to be in the bank, it should be clear that any doubt that SpaceX has the resources it needs to sustain its Starlink and Starship development programs for one or several more years is woefully misplaced.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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