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SpaceX Starship booster survives record-breaking 31-engine static fire

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SpaceX’s Starship rocket has survived a record-breaking engine test – potentially the most powerful static fire in the history of rocketry.

According to CEO Elon Musk, Super Heavy Booster 7 (B7) ultimately ignited 31 of its 33 Raptor engines. One engine was manually disabled “just before” the static fire, while the other faulty engine automatically shut down while attempting to ignite. The other 31 Raptors, however, completed a “full duration” static fire that lasted about five seconds. Musk says that even with two engines disabled, those that remained were “still enough…to reach orbit” – an excellent result despite the static fire’s imperfections.

Most importantly, Super Heavy Booster 7 survived the test without catching fire, exploding, or popping its tanks. To partially counteract the thrust of its Raptor engines, the rocket’s tanks were filled with some 3000 tons (6.6M lbs) of liquid oxygen and methane propellant. The stool-like orbital launch mount (OLM), which also survived the test in one piece, held Starship down with 20 clamps to counteract any remaining thrust. From SpaceX’s perspective, the fact alone that its only orbital-class Starship launch site survived the ordeal is likely enough for it to consider the static fire a success. But the test was much more than that.

Incinerating rocket records

Despite losing two Raptors, SpaceX still broke the all-time record for the number of rocket engines ignited simultaneously. That record was held by the Soviet N1 rocket, which launched four times with 30 NK-15 engines in the late 1960s and early 1970s. None of its test flights were successful, but N1 still set the record for the most thrust produced by a single rocket, generating up to 4500 tons (9.9M lbf) of thrust at liftoff.

Neither SpaceX nor CEO Elon Musk has confirmed it, reducing the odds that Super Heavy Booster 7 broke that historic thrust record. But it certainly could have. Each Raptor 2 engine can generate up to 230 tons (507,000 lbf) of thrust at sea level. Raptor is theoretically designed to throttle as low as 40%, or 92 tons (~200,000 lbf) of thrust. With 33 engines operating nominally at their minimum throttle setting, Super Heavy would have produced 3036 tons (~6.7M lbf) of thrust during today’s static fire – not a record.

For 31 Raptors to break N1’s thrust record, the average throttle setting would have had to be around 64% or higher – far from unreasonable. From a data-gathering perspective, a full-thrust static fire would be the most valuable 33-engine test SpaceX could attempt, but it would also be the riskiest and most stressful for the rocket and pad.

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Former SpaceX executive Tom Mueller says that SpaceX broke N1’s record. Mueller is effectively the father of the Raptor engine, and likely still gets information straight from SpaceX engineers he used to work with. Still, one would expect SpaceX itself to proudly confirm as much if a rocket it built became the most powerful in history.

The most powerful rocket test in history?

Whether or not Starship became the most powerful rocket in history, it has likely become the most powerful rocket ever tested on the ground. The first stage of Saturn V produced around 3400 tons (7.5M lbf) of thrust during its first sea-level static fire in 1965. Likely contributing to its failure, N1’s booster was never static-fired. Other powerful rockets like the Space Shuttle and SLS use or used a combination of solid rocket boosters and liquid engines that cannot be tested together on the ground.

Unless SpaceX’s goal was a minimum-throttle static fire, Starship’s 31-Raptor static fire likely beat Saturn V’s record to become the most powerful ground test in the history of rocketry.

SpaceX’s next steps

While the 31 that did ignite appeared to perform about as well as SpaceX could have hoped, the two engines missing from February 9th’s historic Starship static fire have probably complicated the company’s next steps. To be fully confident in Starship’s ability to launch and fly a safe distance away from the launch site, SpaceX would likely need to complete a full 33-engine test. Meanwhile, Starship can’t fly until the Federal Aviation Administration approves a launch license, and the FAA could be stodgy enough to deny SpaceX a license without a perfect 33-engine static fire.

Alternatively, the FAA may accept that Starship could still safely launch and reach orbit while missing several Raptors. SpaceX could also guarantee that it will only allow Starship to lift off if all 33 engines are active, in which case a second 33-engine static fire attempt may not be necessary.

Booster 7’s historic static fire. (NASASpaceflight – bocachicagal)
A fully-stacked Starship was fully fueled for the first time in January 2023, demonstrating what the rocket will look like just before liftoff. (SpaceX)

If SpaceX is happy with Booster 7’s 31-engine test results and isn’t too put off by any pad damage the test may or may not have caused, it will likely focus on finishing Starship 24. Ship 24 will then be transported back to the pad and reinstalled on top of Booster 7. SpaceX may choose to conduct another wet dress rehearsal or a static fire with the fully-stacked Starship, but it may also deem additional testing unnecessary.

Once all those tasks are completed, Ship 24 and Booster 7 will be ready to support Starship’s first orbital launch attempt. Prior to February 9th’s static fire, SpaceX CEO Elon Musk and COO/President Gwynne Shotwell agreed that Starship’s orbital launch debut could happen as early as March 2023. After today’s test, a March 2023 launch may be within reach.

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Rewatch Super Heavy Booster 7’s historic static fire below.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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