News
SpaceX to attempt to crush Starship test tank
A week after rolling a different ‘test tank’ from its South Texas Starship factory to nearby launch and test facilities, SpaceX has moved a second test tank to the pad.
Hearkening back to a period in 2020 where SpaceX built and tested six different Starship test tanks in a period of six months, the company appears to be preparing to test another batch of tanks in the hopes of qualifying Super Heavy booster design changes and clearing the way for a significant upgrade to all Starship tank domes. The sequencing of the latest tank raises some questions, however.
Known unofficially as the “EDOME” tank in reference to a cryptic label on the side of one of its halves, the first new test tank’s purpose is much more cut and dry. While its steel rings appear to be unchanged from current Starship and Super Heavy prototypes, the tank’s two domes share almost nothing in common with the dozens of domes SpaceX has built and tested over the last three years of development. The new domes are much simpler and should be easier to manufacture than the domes SpaceX is familiar with. Thanks to their more spherical shape, they should also be more efficient, allowing future Starship tanks to store a bit more propellant while taking up the same amount of vertical space. SpaceX has yet to begin testing the EDOME tank since its June 8th rollout and does not appear to be much closer to starting 12 days later.
On June 16th, SpaceX rolled a second test tank to the launch site, which eventually joined the EDOME tank at a staging area that used to be a Starship landing pad. Whereas the EDOME tank is more of a generic test article, the second tank – known as B7.1 – is specifically designed to test Super Heavy booster design changes.
B7.1 is a bit like a miniature Super Heavy. Its three-ring top section is mostly similar to the top section of a booster and is reinforced with dozens of external stringers. Oddly, it is missing cutouts for grid fins, and the tank’s forward dome does not have the reaction frame those hypothetical grid fins would anchor to. On the tank’s bottom half, the same stringers are present, and the tank features a new design that squeezes four slightly shorter rings into the same height as three. The Super Heavy thrust dome those rings enclose is also a new design that expands the number of central Raptor engines from 9 to 13.
It’s unsurprising that SpaceX wants to test those significant design changes. SpaceX did technically conduct a similar test in mid-2021 with a test tank known as BN2.1, but that tank featured a thrust dome with room for 9 older Raptors that would have generated about ~1700 tons of thrust. B7.1’s testing will go a step further than BN2.1 and use a structural test stand that should allow SpaceX to simulate the compressive forces Super Heavy boosters might experience in flight, adding another dimension of stress on top of the 13 hydraulic rams that will simultaneously subject the test tank to the equivalent of ~3000 tons (~6.6M lbf) of thrust.
And lift over to the crusher for a nice bit of torture. pic.twitter.com/SxV3BTs7ry— Chris Bergin – NSF (@NASASpaceflight) June 19, 2022
What is surprising, however, is the fact that SpaceX has waited so long to build and test a tank like B7.1. SpaceX has already completed an entire Super Heavy booster (B7) with all the design changes B7.1 is meant will test and recently installed 33 new Raptor 2 engines on that prototype. A second upgraded booster, B8, is also nearly finished. In that sense, B7.1 is quite unusual and feels more like a reluctant afterthought than part of a methodical development process. If B7.1 suffers an unintentional failure during testing, SpaceX could be forced to abandon two nearly-finished Super Heavy boosters, wasting months of assembly and testing and rendering prototypes that are likely worth tens of millions of dollars all but useless.

The design changes B7.1 is meant to test are not exactly radical, but it’s still unclear why SpaceX has chosen to conduct those tests after building two entire Super Heavy boosters. Earlier on in Starship development, SpaceX regularly used test tanks to qualify significant design changes before applying those changes to full prototypes, limiting the amount of resources that could be wasted on any unproven prototype. Thankfully, Super Heavy Booster 7 may have already completed similar Raptor thrust simulation tests on the same test stand B7.1 was recently installed on, meaning that SpaceX’s confidence may have been well-placed. However, if the first use of the ‘can crusher’ stand on a Super Heavy test tank finds any problems or ends in failure, B7 and B8 could still be easily rendered unusable or incapable of flight, significantly delaying Starship’s first orbital launch attempt.
Lately, SpaceX has been focused on preparing Starship S24 and Super Heavy B7 for static fire tests that could eventually qualify the pair to support the first orbital test flight. It’s not clear if or when SpaceX will be able to set aside time and evacuate Starbase’s busy orbital launch site to test B7.1 or the EDOME tank.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.