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SpaceX rolls out Starship, stacks world’s largest rocket, and aces Starlink launch hours apart

(Starship Gazer | SpaceX | SpaceX)

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In 15 hours, SpaceX has rolled a new Starship to its South Texas launch and test facilities, reassembled the world’s largest rocket, launched Starlink satellites to orbit, and recovered a reused Falcon 9 booster in port.

The burst of activity began around sunset at SpaceX’s Starbase rocket factory in Boca Chica, Texas when a new orbital-class Starship prototype left its ‘nest’ for the first time. SpaceX rolled the Starship – known as Ship 25 – a few miles down the highway to its nearby launch and test facilities, where workers connected it to a large crane and waited for daylight.

Around 9 am CDT the following day, October 20th, SpaceX lifted Ship 25 onto one of two Starship test stands, where it will eventually attempt to complete several qualification tests. While Ship 25 was still suspended in mid-air, the Starbase launch pad’s orbital launch tower began lifting a different prototype, Ship 24, into the air with a pair of giant ‘chopsticks’ – mechanical arms designed by SpaceX to replace one of the largest mobile cranes in the world.

Then, while it was stacking Ship 24 on top of Super Heavy Booster 7 and installing Ship 25 on a test stand, a Falcon 9 rocket carrying 54 new Starlink satellites lifted off from Cape Canaveral, Florida. Minutes prior, SpaceX finished craning a reused Falcon 9 booster off one of its drone ship landing platforms in a port ten miles south.

Starlink 4-36 was SpaceX’s 48th launch of 2022 and 56th launch in less than 12 months, so its Falcon launch program simply doesn’t have time to waste. Drone ship Just Read The Instructions (JRTI) returned to port with Falcon 9 booster B1069 about 12 hours before the rocket was transferred from the ship’s deck to a stand on SpaceX’s Port Canaveral dock space. The company will now be able to retract B1069’s legs and complete any necessary booster and drone ship refurbishment, ensuring that both will be ready for their next missions in the near future.

Back in Texas, SpaceX is scheduled to begin thoroughly testing a fully-stacked Starship rocket for the first time as early as Monday, October 24th. Ship 24 was reinstalled on Booster 7 for that purpose after SpaceX disassembled the pair for several days, possibly due to forecasts of high winds. The test campaign is expected to begin with the first full wet dress rehearsal (WDR) of a two-stage Starship, meaning that the rocket will be fully loaded with thousands of tons of liquid methane and oxygen propellant and run through a simulated launch countdown that ends just before engine ignition.

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If successful, SpaceX will likely restart Booster 7 static fire testing and continue to work its way up to the first simultaneous ignition of all 33 of its Raptor 2 engines. If the pair survive WDR and static fire testing, SpaceX could begin preparing the same rocket for Starship’s orbital launch debut.

If significant issues arise during testing, SpaceX could choose to retire Ship 24 and/or Booster 7 and move on to a new and improved pair: likely Ship 25 and Booster 8 or 9. Already complete, Super Heavy Booster 8 has been sitting untouched at Starbase’s launch site for weeks, making it uncertain whether SpaceX actually intends to test or use the prototype. Booster 9 is just one stack away from completion, at which point it will be ready to begin proof testing. According to CEO Elon Musk, B9 features significant improvements that will make it more resilient to mid-flight Raptor engine failures. It could also be the first Super Heavy booster with no hydraulic system, thanks to a new version of Raptor that replaces hydraulic thrust vectoring with a battery-powered alternative.

Starship S25 could kick off its own proof testing as early as next week. Unlike Ship 24, Ship 25 went straight from the factory to a test stand that has been modified with six hydraulic rams. Those rams will simulate the thrust of six Raptor 2 engines (up to ~1400 tons or 3.1M lbf) while the Starship is simultaneously loaded with cryogenic liquid oxygen and/or nitrogen, combining peak mechanical and thermal stresses into one test. Once Ship 25 is done, it will be rolled back to the factory for Raptor engine installation and will eventually return to the pad for static fire testing.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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