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SpaceX tweaks Starship's Super Heavy rocket booster as design continues to evolve

CEO Elon Musk says SpaceX is continuing to tweak the design of Starship and its Super Heavy booster. (SpaceX)

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CEO Elon Musk says that SpaceX continues to evolve the design of its next-generation Starship spacecraft and Super Heavy rocket booster, a process of continuous improvement the company has successfully used for a decade.

Designed to place more than 100 metric tons (220,000 lb) of payload into Low Earth Orbit (LEO), Starship would effectively double (and possibly triple) the expendable performance of SpaceX’s existing Falcon Heavy rocket. Critically, it would be able to dramatically outclass Falcon Heavy (and Falcon 9 even more so) in a fully reusable configuration, meaning that both the Starship upper stage and Super Heavy booster could be recovered and reused.

Since SpaceX first publicly revealed its next-generation launch vehicle and Mars ambitions in September 2016, the path to realizing the dream of a fully-reusable super heavy-lift launch vehicle has been decidedly windy. After making the radical decision to move entirely from carbon composites to stainless steel in late 2018, the Starship design has remained relatively similar, coalescing around a specific concept that has matured to full-scale tank tests. Now, Musk says that Super Heavy’s design was tweaked slightly to make the booster even taller than before, while he later noted that Starship’s design also continues to “[evolve] rapidly.”

According to Musk, the Super Heavy booster will be stretched by a steel ring or two, reaching a new height of ~70m (230 ft). In other words, Starship’s first stage alone will measure as tall as the entirety of a Falcon 9 or Falcon Heavy rocket – first stage, second stage, and payload fairing included. Powered by up to 37 Raptor engines, a Super Heavy booster could produce more than ~90,000 kN (19,600,000 lbf) of thrust at liftoff – an incredible 12 times as much thrust as SpaceX’s workhorse Falcon 9 rocket.

Starship, meanwhile, will be a beast of an orbital-class upper stage on its own, measuring at least 50m (165 ft) tall and weighing some 1350 metric tons (3 million lb) fully-fueled. Stacked on top of Super Heavy, a Starship ‘stack’ would reach a staggering 120m (395 ft) and weigh more than 5000 metric tons (11 million lb) once loaded with liquid oxygen and methane propellant.

(SpaceX)
A Super Heavy booster begins its boostback burn after sending a Starship on its way to orbit. (SpaceX)

In simple terms, Starship/Super Heavy should be the tallest, heaviest, and most powerful launch vehicle ever assembled once it heads to the launch pad for the first time. While SpaceX is making great daily progress its ever-growing South Texas rocket factory, built up from next to nothing in a matter of months, it could still be quite some time before that milestone is within reach.

SpaceX’s process of continuously tweaking and improving the design and production of its rockets does typically have that effect. However, it’s more a symptom of the company’s approach to hardware and software development. Instead of working slowly and carefully from nothing to a preconceived finished product, SpaceX typically seeks to design, build, and test the minimum viable product, gradually improving (or entirely replacing) past ideas, designs, and hardware until overarching goals are fully achieved.

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With Falcon 9 and Falcon Heavy, this meant beginning with Falcon 1, a dead-simple proof-of-concept rocket. After successfully reaching orbit, SpaceX expanded its Falcon 9 development program, itself focused initially on the minimum viable product – a full-scale expendable rocket. Since Elon Musk founded SpaceX in 2002, the goal has always been to build a fully-reusable rocket – the company has simply chosen the far more sustainable and practical approach of tackling only a select few problems at a time.

Falcon 9 began flying as a fully-expendable rocket in 2010. Ten years later, a Falcon 9 booster is about to attempt its fifth orbital-class launch. (Richard Angle)

The Starship and Falcon development programs aren’t directly comparable but it’s safe to say that Starship is currently still in the very early stages of hardware development. Shortly after revealing Super Heavy’s height growth, Musk noted that Starship’s design is also being tweaked.

Sketching out a rough series of upgrades that could feasibly be made to the reusable spacecraft’s currently design, Musk thinks that Starship’s conical tank domes (and thus Super Heavy’s, too) could be flattened. That might allow an extra ~3m (10 ft) of propellant tank space to be squeezed into the same 50m Starship length, improving performance by simply using the vehicle’s fixed volume more efficiently.

With a nascent factory quite literally churning out Starship hardware, these tweaks are a whole different animal. Thanks to data and insight gathered from testing actual full-scale Starship tanks, up to and including fully-assembled tank sections, SpaceX will be able to guide its continuous improvement with even greater precision, honing in on the next-generation rocket’s orbital launch debut.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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