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SpaceX’s upgraded Super Heavy booster sails through first major test

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SpaceX’s first upgraded 33-engine Super Heavy booster appears to have passed a crucial test with surprising ease, boding well for a smooth qualification process.

Attempting that test so early on did not appear to be SpaceX’s initial plan. Instead, shortly before Super Heavy Booster 4’s third and likely final removal from Starbase’s ‘orbital launch mount’ (OLM) on March 24th, SpaceX transported a massive structural test stand from a Starbase storage yard to the orbital launch site (OLS), where technicians have focused on modifying nearby ground systems to support apparent structural testing of Super Heavy Booster 7. As of March 31st, all available evidence suggested that SpaceX was preparing that stand to verify Booster 7’s mechanical strength and simulate the major stresses it might experience before investing a significant amount of time and resources in qualification testing.

However, SpaceX appeared to change its plans at the last minute.

Instead of starting with structural testing, after a brief two-day pause, SpaceX rolled Super Heavy B7 into place and craned the giant booster onto the orbital launch mount on April 2nd. On April 3rd, the launch mount’s “quick disconnect” device connected Super Heavy to the pad’s ground systems. On April 4th, just two days after its installation on the OLM, Super Heavy B7 kicked off the first in a series of qualification tests that will determine when or if the booster ultimately supports Starship’s first orbital launch attempt.

If testing goes perfectly, SpaceX CEO Elon Musk recently stated that Starship and Super Heavy – likely Ship 24 and Booster 7 – could be ready for an inaugural orbital launch attempt as early as May 2022. SpaceX appears to have leaped headfirst into Super Heavy Booster 7 qualification testing in a move that significantly increases the likelihood of meeting that extremely ambitious schedule. Normally, with a first-of-its-kind prototype debuting multiple significant design changes, SpaceX would start slow, possibly beginning with a basic pneumatic proof test to verify structural integrity at flight pressures – about 6.5-8.5 bar (95-125 psi) – with benign nitrogen gas before calling it a day.

With Booster 7, SpaceX likely still performed a quick pneumatic proof but then immediately proceeded into a full-scale cryogenic proof test. With Super Heavy B4, for example, SpaceX performed several increasingly ambitious cryogenic proof tests, filling the booster more and more each attempt but never actually topping it off. On Booster 7’s very first day of testing and first cryogenic proof attempt, SpaceX fully loaded the upgraded Super Heavy with a cryogenic fluid (likely liquid nitrogen) in just two hours – all with no significant unplanned holds (pauses).

In those two hours, SpaceX likely loaded Super Heavy B7’s liquid methane (LCH4) and oxygen (LOx) tanks with roughly 3400 metric tons (~7.5M lb) of liquid nitrogen (LN2) – not far off what Super Heavy would actually weigh at liftoff. At the peak of the test, Booster 7 was almost entirely covered in a thin layer of ice produced as the cryogenic liquid inside its tanks froze water vapor in the humid South Texas air onto its skin – an effect that effectively turns uninsulated cryogenic rockets into giant fill gauges. On top of running into no apparent issues, Super Heavy B7’s first cryogenic proof is also the first time any Super Heavy prototype has been fully filled during testing – an important milestone for any rocket prototype, let alone the largest rocket booster ever built.

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Completing a full cryogenic proof test on its first try makes Booster 7 fairly unique among all Starship prototypes – not just Super Heavies. The contrast with Booster 4, which barely completed a handful of partial cryogenic proof tests in more than half a year spent at Starbase’s orbital launch site, is also extremely encouraging, suggesting that Booster 7 won’t be sitting inactive for months at a time.

Still, cryogenic proofing is just one of several important tests Booster 7 needs to complete. Even if the first test was nearly perfect and SpaceX doesn’t attempt one or several more cryoproofs with higher tank pressures or other tweaked variables, Super Heavy B7 needs to complete wet dress rehearsal testing (WDR) with flammable LCH4/LOx propellant and demonstrate autogenous pressurization (using heated propellant gas to pressure its tanks). At some point, SpaceX will also need to install a full 33 Raptor V2 engines on the booster and seal off the whole engine section and each Raptor with a heat shield.

Booster 4’s 29 partially shielded Raptor engines. (Starship Gazer)
B4’s fully shielded engine section. (NASASpaceflight)
At the moment, B7 has no Raptors and no shielding installed. (NASASpaceflight – bocachicagal)

Depending on how many Raptor V2 engines are available, SpaceX could begin static fire testing with just a few engines installed and shielded and then install the rest of the engines and heat shield later on. On the other hand, performing static fires without a full heat shield could risk damaging unprotected cabling or other subsystems, in which case wet dress rehearsal testing would likely follow immediately after cryoproofing and before engine or shield installation. After being skipped over, the structural test stand may also factor into Booster 7 qualification sometime before engine installation.

All told, plenty of uncertainty remains, but Super Heavy B7’s auspicious start suggests that the Booster 4 experience is far from a template and that SpaceX is much less interested in wasting time this time around.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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