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SpaceX Super Heavy tank prototype survives crush testing

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A tank prototype similar to SpaceX’s next-generation Super Heavy rocket booster has survived a series of tests that repeatedly attempted to destroy it.

Known as Booster 7.1 or B7.1, the tank is the latest in a long line of ‘test tanks’ designed to verify the performance of Starship and Super Heavy and qualify new designs and manufacturing techniques without risking an entire upper stage or booster. In general, that means that test tanks are as minimal as possible and much shorter than either Starship stage, but they’re also assembled out of nine-meter-wide (30 ft) steel barrels and domes almost identical to the sections that make up Starship and Super Heavy.

For most of the duration of SpaceX’s steel Starship program, ‘test tank’ work has followed a fairly consistent and linear development path, where tanks were used to verify design changes before those changes were implemented on more expensive prototypes. B7.1 firmly ignored that norm.

While it’s not an exact match, the tank – built out of two stacked rings and dome sections and measuring about 11 meters (~36 ft) tall – has a Super Heavy thrust structure (where Raptor engines would attach) and external stiffeners known as stringers that are (mostly) exclusive to Starship boosters.

As its name suggests, B7.1 shares many of the significant design changes that SpaceX had already implemented on Super Heavy Booster 7 (B7). The company began testing B7 months before B7.1, subjecting the full-size booster to multiple cryogenic proof tests and Raptor thrust simulation testing to qualify its new thrust ‘puck’ and several other structural changes. SpaceX began testing B7.1 in late June, shortly before Super Heavy Booster 7 was damaged by an unplanned explosion that halted its first Raptor engine test campaign. B7.1 testing then restarted in mid-July and was completed by the end of the month.

For unknown reasons, SpaceX’s decision to build and test Booster 7 before B7.1 meant that any significant issues discovered during subsequent B7.1 testing could disqualify the booster for flight testing, potentially wasting the months of work and tens of millions of dollars already invested in the prototype. Ultimately, though, B7.1 appeared to sail through multiple cryogenic proofs and crush tests without any catastrophic issues. Only on the last crush test did any part of the test tank finally give way, and the resulting damage was minor.

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B7.1 was not the first test tank to use the ‘can crusher’ setup, but it was the first to do so under cryo conditions. B2.1 is pictured on top. (NASASpaceflight – bocachicagal)

B7.1’s testing made use of a relatively new two-piece stand. The tank was first installed on a sturdy base using clamps similar to those on the Starbase orbital launch site’s (OLS) launch mount. Then, a hat-like structure was placed on top of the tank, resting on the surface that a Starship upper stage would sit on during launch. Massive ropes were finally dropped down to attach to hydraulic cylinders on the base. Once B7.1 was loaded with benign cryogenic liquid nitrogen (LN2), replicating most of the thermal and mechanical stresses of real oxygen/methane propellant, the hydraulic cylinders retracted, pulling the cap down to evenly exert massive crushing forces down the vertical axis of the test tank. Simultaneously, additional rams installed underneath B7.1 may have simulated the thrust of 13 central Raptor engines.

It’s unclear what exactly SpaceX was testing. The goal of the test could have been as simple as verifying that Super Heavy Booster 7 can withstand the weight of a fully-fueled Starship (~1350 tons / ~3M lb) sitting on top of it. It could have also been used to simulate an entire orbital launch from Super Heavy’s perspective, replicating many of the forces Starship boosters will experience between liftoff and landing. Given that Booster 7’s upgraded thrust puck had already made it through stress testing, B7.1 didn’t have much to add there, but it may have been useful for estimating the compressive strength of the current Super Heavy booster design.

Regardless of what B7.1 did or didn’t prove, it did so with very little drama. After four long days of testing, at least two of which involved attempting to crush the tank, the only truly noteworthy visual event was evidence of a slight buckle near the top of the tank during its last crush test. A few days later, with the test stand ‘cap’ removed, B7.1 survived one final test in which SpaceX likely attempted to pressurize the tank until it burst. Instead, the tank didn’t so much as develop a leak, reiterating – contrary to their occasional tin-can-like appearances – just how sturdy Starship and Super Heavy really are.

A small, bent edge at the top of B7.1 is the only evidence that SpaceX repeatedly tried to destroy the tank. (NASASpaceflight – bocachicagal)

With nothing more to give, SpaceX will likely scrap B7.1. Meanwhile, Super Heavy Booster 7 remains stuck inside one of SpaceX’s Starbase assembly bays after being forced back to the factory by unintentionally explosive testing. The fate of that booster is unclear but SpaceX has removed all or most of its 33 Raptor engines over the last few weeks while simultaneously expediting work on Booster 8, which may ultimately take B7’s place.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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OpenAI cites distrust of SpaceX in decision to drop Cursor partnership

OpenAI will cut SpaceX-owned Cursor’s model access in November, citing Musk’s history of broken contracts.

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OpenAI, the company behind ChatGPT, announced late Friday that it is ending its partnership with Cursor, cutting off the coding tool’s access to its models on November 12. The move comes two weeks after SpaceX completed its $60 billion acquisition of Cursor’s parent company, Anysphere, folding the popular AI coding assistant into Elon Musk’s growing SpaceXAI division.

In a post on its website, OpenAI said the decision came down to trust, not technology. “We cannot be confident that SpaceX will use our technology within our terms of service, based on our experience with Elon Musk’s companies violating contracts,” the company wrote. OpenAI pointed to two specific incidents: X, now part of SpaceX, allegedly breaking the terms of an existing OpenAI contract after Musk bought Twitter.

That lawsuit is the backdrop for all of this. Musk cofounded OpenAI in 2015, left the board in 2018, and sued Sam Altman and Greg Brockman in 2024, arguing they abandoned the company’s nonprofit mission for profit. A federal jury sided with OpenAI in May, finding Musk waited too long to sue rather than ruling on the merits of his claims. Musk said at the time he would appeal to the Ninth Circuit, calling the outcome a “calendar technicality” rather than a real judgment.

Elon Musk breaks silence on OpenAI trial decision

SpaceX’s interest in Cursor predates that verdict by weeks. The company first struck a deal with Cursor in April, securing an option to acquire it for $60 billion or pay $10 billion for joint development work instead. As Teslarati reported at the time, the logic was straightforward: Cursor was paying retail prices to Anthropic and OpenAI, two of its most direct competitors, every time a developer used its product, while SpaceX had idle capacity on its Colossus supercomputer, roughly the equivalent of a million Nvidia H100 GPUs, that Cursor could use to train its own models instead. SpaceX exercised the option in June, days after its own IPO, and the deal closed in mid-August.

Once it closed, Musk moved fast. On an all-hands call with more than 1,000 Cursor employees, he reportedly told staff that SpaceXAI’s Grok was playing catchup in the AI race, unlike Tesla and SpaceX in their own markets, and singled out Anthropic as the company to catch. Cursor CEO Michael Truell now reports directly to Musk inside SpaceXAI.

Elon Musk admits he was ‘clearly wrong’ about Anthropic

Losing OpenAI’s models leaves Cursor leaning harder on Anthropic’s Claude, which has its own compute agreement with SpaceX, and on Cursor’s in-house Composer model, the one SpaceX’s compute was supposed to accelerate in the first place. OpenAI framed the November deadline as maximum notice under its contract, and said it wants to “go above and beyond” to help developers through the transition. Whether Anthropic makes the same call is now the open question in AI coding.

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Tesla Theater might be getting plenty more streaming platforms

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Credit: YouTube/Tesla Theater

The in-car Tesla Theater is among the most unique features available within the cars. When charging, parked, camping, or just hanging out, vehicle occupants can access a variety of streaming platforms on the large center screen, helping keep them entertained during downtime.

However, the Theater might be getting plenty more streaming platforms, something that owners have requested for some time.

Tesla owners recently discovered that visiting Apple TV in the vehicle browser can launch a fullscreen interface that looks and behaves like a dedicated application rather than an ordinary webpage:

The experience drops the usual address bar and browser chrome, presenting catalogs, continue watching rows, and playback controls in the same window Tesla Theater already uses for its listed services. Independent testers soon found similar treatment for HBO Max, Paramount+, Peacock, Disney+, and Prime Video when those sites are opened from the car browser.

This shift is a plausible early signal that Tesla is widening Theater support without a formal software note. Theater has long been a set of web views rather than native applications, so recognizing extra domains and stripping the browser frame is a small server-side change that can expand the catalog quickly.

Owners still lack permanent Theater icons for the newly recognized services, and video remains limited to Park, yet the smoother launch is a meaningful step toward a broader lounge while charging.

Tesla Theater arrived with software version 10 in September 2019. The first video services were Netflix, YouTube, and Hulu, available only while parked and originally tied to WiFi. Spotify arrived in the same era as music rather than Theater video. Disney+ joined officially in July 2021 with the 2021.24 update, giving owners another major catalog on the center screen. Twitch and TikTok later appeared among the default Theater tiles, and Tesla Tutorials remained a persistent educational tile.

Not every addition stayed put. In December 2023, a Holiday software build removed the Disney+ tile for many United States owners after a public dispute involving advertising on X. Hulu stayed visible even though Disney owned it. Visiting disneyplus.com in the browser often restored the tile, which suggested the removal was a recognition list change rather than a complete block. Owners have also reported occasional blank Theater grids after updates, usually fixed by language toggles, resets, or later firmware.

Tesla axes Disney+ from vehicles with Musk-Iger rivalry, but there’s a workaround

Code archives from 2024 listed many unused source names, including Apple TV and Prime Video, that never became official icons, which now looks like groundwork for the current fullscreen browser behavior.

Now that this hint toward an expanded Theater experience has been recognized, Tesla could follow through with these additional shortcuts as a sign that more streaming platforms are available in Teslas than ever before.

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Tesla Semi’s biggest adoptee gives an update on production timeline

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Credit: Tesla

Tesla recently received its largest order for the all-electric Semi from Einride, a Swedish transport service, for 500 units, a groundbreaking invoice to receive before the first deliveries begin.

Even more remarkable, Einride CEO Roozbeh Charli said in a recent interview that he expects his company to take delivery of all 500 — the entire order — before the end of 2027. He even expects to have 75 Tesla Semi units in the Einride fleet before the end of this year.

Charli said the Tesla partnership was part of a broader push, along with its earlier partnership with Amazon. Einride is assisting Amazon with the use of its Saga AI platform, which helps eliminate questions about budgeting and forecasting for logistics companies.

The Semi, as well as Tesla’s production and subsequent delivery of the units to Einride, will help the company “to have a good supply of vehicles that we can deploy on the [Saga AI] platform,” Charli said. “Tesla is also a relationship we’ve had for a while, and as the Tesla Semi deliveries are firming up, we decided to do a larger commitment to that and deploy that on our platform.”

In its initial announcement, Einride said it anticipated taking delivery of the trucks over the next two years, but now it appears the company is expecting all 500 units within the next 16 months.

Tesla Semi gets its largest order yet

Built at a dedicated factory in Sparks, Nevada, the Tesla Semi has been perhaps the biggest and most intensive testing process the company has ever had for a single vehicle model. For the past several years, Tesla has been working with many companies, most notably Frito-Lay and PepsiCo, to gain knowledge on the performance on regional routes.

Tesla plans to launch the Semi officially on September 24, five months after production started ramping.

Additionally, drivers have said they are happy about the Semi’s performance and that its numerous safety and productivity features have made their jobs and routes much easier.

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