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Lithium produced for Tesla’s batteries is less polluting than 31 cups of coffee: researcher
There are many criticisms of electric vehicles like Teslas, and one of them involves the notion that EVs require massive amounts of water to produce the lithium in their batteries. This idea, according to Dr. Maximilian Fichtner, who serves as the Director at the Helmholtz Institute for Electrochemical Energy Storage in Germany, is not accurate at all.
In a recent conversation with Tagesspiegel Background, the battery researcher stated that the production of electric car batteries is not as extreme as what EV critics would suggest. To produce the lithium needed for a 64 kWh battery pack, for example, Fichtner stated that about 3840 liters of water are evaporated according to usual calculation methods. This is roughly comparable to the production of 250 grams of beef, 30 cups of coffee, or half a pair of jeans, according to the researcher.
Explaining further, Fichtner stated that even before electric cars like Teslas became popular, lithium was already being used in large quantities in many industrial and chemical processes. Lithium-ion batteries are also widely used in mobile devices, which are universally accepted today. “I’m always surprised that the public never talks about lithium in laptops or mobile phones – but suddenly it’s a problem with the e-car,” the battery researcher said.
But the water consumption involved in the production of lithium for electric car batteries is just the tip of the iceberg. Fichtner estimates that a 64 kWh pack is likely in the middle of various variants of the Tesla Model 3 sedan, whose long-range versions can easily go beyond 450 km (280 miles) of range per charge. If one were to infer that an electric car battery pack can remain optimal with 2,000 full charging cycles, this could equate to a total distance of about 900,000 km. And that’s with estimates on existing battery technology.
With this in mind, it appears that Tesla’s lithium-ion batteries are actually less polluting than otherwise everyday items such as steak or the aforementioned 30 cups of coffee, since they have the potential to remain in service for a very long time. About 2,000 charging cycles, after all, would likely equate to years of average EV use.
Companies like Tesla are hard at work in improving their battery cells. This much is hinted at by Tesla executives such as CEO Elon Musk and President of Automotive Jerome Guillen, both of whom have noted that Tesla’s batteries are always evolving. Fichtner expects electric car batteries to have an average lifespan of 3,000 cycles by 2025, which would make EV batteries even more environmentally-friendly.
In his recent conversation with the publication, the researcher discussed one of the most sensitive topics surrounding battery production: cobalt. Cobalt has developed a very negative reputation due to the abhorrent conditions in cobalt mines in areas such as Congo. Fortunately, many automakers have since pledged to source the cobalt used in their EVs from areas that meet stringent standards. Tesla does this and more, with the electric car maker attempting to develop cobalt-free batteries in the near future.
For now, electric car makers are in a game of cobalt reduction, and in this sense, Tesla has a notable lead. The batteries used in Volkswagen’s well-received ID.3 hatchback, for example, contain about 12-14% cobalt. The Tesla Model 3, on the other hand, only contains about 2.9% cobalt as of 2018. Fichtner predicts that if things go well, cobalt-free batteries could enter the market as early as 2025.
Maximilian Fichtner received his Ph.D. in Chemistry/Surface Science with distinction and the Hermann Billing Award for his thesis in 1992. He currently serves as the professor for Solid State Chemistry at the Ulm University and Executive Director of the Helmholtz Institute Ulm for Electrochemical Energy Storage (HIU). He has also worked in collaboration with the German ministries of Economy and Research and Education, and has served as the Chair of the 1st International Symposium on Magnesium Batteries in 2016.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.