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SpaceX’s Crew Dragon is pushing the envelope of parachute engineering, says NASA

A recent Crew Dragon parachute test reportedly proved that SpaceX has solved a problem that caused at least one previous test failure. (SpaceX)

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On September 17th, a NASA blog post praised the progress SpaceX has made with Crew Dragon’s parachute system, indicating that the company is actually pushing the state of the art forward with improved modeling after dozens of tests.

Both before and after SpaceX completed Crew Dragon’s flawless March 2019 orbital launch debut, both NASA and the agency’s Aerospace Safety Advisory Panel (ASAP) have relentlessly focused on two main concerns: Falcon 9’s COPVs and Crew Dragon’s parachutes. The reasoning behind that focus is logical but may pose some problems.

Assuming that discussion points raised during quarterly ASAP and NASA Advisory Council (NAC) meetings are an accurate external representation of NASA’s internal Commercial Crew Program (CCP) priorities, the space agency has been focused on parachutes and COPVs for years. This is primarily a result of NASA’s notoriously reactive approach to safety: SpaceX suffered two COPV-related Falcon 9 failures in 2015 and 2016 and has experienced an unknown number (likely 1-3) of anomalies during Crew Dragon parachute testing.

As a result, NASA has focused extensively on these two stand-out concerns. To an extent, this is reasonable – if you know things have a tendency to fail, you’re going to want to make sure that they don’t. However, prioritizing reactive safety measures at the cost of proactive safety would be a major risk, akin to getting in a car crash because you didn’t use a turn signal and then prioritizing turn signal use so much that you forget to look both ways before making turns. Sure, you will probably never get in the same crash, but you are raising the risk of new kinds of accidents if you overcorrect your attention distribution.

NASA infamously suffered from this throughout the Space Shuttle program, analyzing known-quantities into oblivion as systematic organizational failures and glaring (but new) design flaws were either ignored or buried until it was far too late. It’s impossible to say if NASA is repeating this apparently deep-seated organizational error with Commercial Crew – only the technical experts at SpaceX and NASA have the data to accurately judge. It can be said with certainty, however, that the space agency (and its advisory panels) completely failed to predict the failure mode(s) that caused an April 20th Crew Dragon explosion that would have almost certainly killed all aboard, all while COPVs and parachutes continue(d) to be the apparent focus.

Pushing the envelope of parachute design

Qualms aside, NASA’s September 17th blog does serve as a unique look into the benefits that the space agency’s prioritization of the obvious – for better or for worse – is producing. According to NASA, the incredibly extensive testing SpaceX has had to do to satisfy agency requirements has lead the company to develop “a better understanding of how to safely design and operate parachute clusters”. SpaceX has reportedly completed 48 distinct parachute tests, of which one or two apparently failed.

Crew Dragon successfully returned from its first orbital mission and performed a perfect parachute deployment and splashdown sequence on March 8th, 2019. (NASA)

In response to the additional testing and analysis NASA required after a recent April 2019 test failure, SpaceX has essentially been forced to push the state of the art of parachute design and modeling to new levels. NASA says that SpaceX has begun to model certain conditions and newfound failure modes in ways that “provide a better understanding of parachute reliability” and have forced NASA to reevaluate its own standards and certification processes. Shown in the video above, SpaceX recently completed a successful second attempt of its failed April 2019 parachute test, a major step towards confirming that the new parachute analysis and design have mitigated prior faults.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk’s Boring Company has big plans for Las Vegas by year’s end

Elon Musk’s Boring Company says Vegas Loop stations will double by year end once again.

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the boring company's vegas loop entrance

The Boring Company says the Vegas Loop’s station count will double by the end of the year, tying the target to a hiring push for drivers and operations managers in Las Vegas. “Vegas Loop is getting bigger – the station count will double by end of year!” the company wrote in a post on X, attaching listings for a Loop driver and a senior Loop operations manager.

The number checks out against what’s already public, with the Vegas Loop currently running 14 operational stations, while the Boring Company’s own project page lists 28 as the target for the end of 2026.

Much of that growth is tied to tunnels that are already built and waiting on an opening date. A roughly two-mile dual tunnel system under Paradise Road, connecting Westgate to a planned station at 4744 Paradise Road, is expected to open in stages over the coming weeks, Las Vegas Convention and Visitors Authority chief executive Steve Hill told the Review-Journal last week. New stations at 4744 Paradise, Virgin Hotels Las Vegas, and the former Gordon Biersch site would come online with it, several of them built to speed up rides to Harry Reid International Airport ahead of Formula 1’s Las Vegas Grand Prix.

Clark County entitled Vegas Loop for 123 stations after approving 19 more in August, as Teslarati reported at the time. Entitlement and construction move at different speeds on this project, so county approval alone does not guarantee a station opens on any particular schedule.

Clark County approved 18 additional stations back in 2023, part of a plan that pushed the system’s target to 69 stations across 65 miles, doubling the network on paper for the first time. The target kept climbing after that, to roughly 93 stations by the end of that year and 104 by last year, before August’s vote pushed it to 123. This week’s announcement is the first time that doubling language has been attached to stations actually running rather than stations merely approved on a county map.

Ridership gives some sense of what a denser network could carry. Boring Company executive Mike Baier said in July that the Vegas Loop already moves around 40,000 passengers on busy convention days, a total that tops most light rail systems in the country despite the system running on a fraction of its planned tunnel mileage. Company leadership has projected ridership could triple or quadruple once the airport connector tunnels fully open.

Boring Company did not say which stations beyond those already under construction would open by year end, or whether the hiring push points to a fleet expansion alongside the new stops.

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Tesla looks to expand into new Asian market, strengthening presence

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Credit: Tesla Asia | X

Tesla is looking to expand into a new Asian market, strengthening its presence in a region that has been bullish on electric vehicles as a whole.

Tesla officially filed to establish a subsidiary of its business in Vietnam, a report from Reuters suggests. Tesla named the entity “Tesla Motors Vietnam Limited Liability Company.”

The planned entrance into the Vietnamese market is a good sign and move for Tesla, as it has become one of the fastest-growing EV markets in Southeast Asia. It is already among the leaders in the region in both volume and electrification rate. In the first half of this year, Vietnam led Southeast Asia in battery-electric passenger car sales at about 116,000 units, up about 71 percent year over year.

Currently, Vietnamese EV drivers rely on VinFast’s V-Green network, which has about 150,000 ports, but these are primarily reserved for VinFast vehicles. Public third-party charging is fragmented and unreliable for those who do not own chargers that are dedicated to a certain manufacturer’s vehicles.

Tesla has had mixed results in Asia as a whole, and as China remains the core part of its story in Asia, the company is evidently working on expanding its footprint on the continent. Tesla’s domestic retail deliveries fell about 12 percent year over year through the first eight months of 2026.

Model Y remains a standout individual product, holding its position as one of, if not the, best-selling vehicles in the world. However, Model 3 has been weaker than it has been in past years.

Gigafactory Shanghai, the company’s Chinese production facility, still performs very well. Wholesale volumes in terms of exports have more than doubled and now exceed domestic retail sales; Giga Shanghai builds vehicles for Europe, South Korea, Japan, Australia, and other markets. South Korea has been an explicit bright spot, with registrations doubling year-to-date and Tesla frequently appearing as the top imported brand.

Tesla just did something in South Korea that no foreign carmaker has ever done

Tesla’s entrance into Vietnam signals a broader effort to take over the Asian market and grab more market share from rivals.

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Elon Musk’s companies made up with Apple but OpenAI still on the hook

Elon Musk’s X Corp and SpaceXAI dropped their Apple antitrust suit, leaving OpenAI as defendant.

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X Corp and SpaceXAI, Elon Musk’s social platform and AI venture, have dropped Apple from the antitrust lawsuit that they filed against the iPhone maker and OpenAI last year. In a filing in the U.S. District Court for the Northern District of Texas, attorneys for X and SpaceXAI moved to dismiss the Apple portion of the case, first reported by Reuters. The filing does not explain why the companies are dropping Apple or say whether a settlement was reached.

X and SpaceXAI say they intend to keep pursuing the case against OpenAI, which remains a defendant. That resolves the dispute with one company while leaving the core allegation intact against the other, with no public accounting of what changed in between.

The lawsuit dates to August 2025, when xAI and X sued Apple and OpenAI, arguing that Apple’s decision to make ChatGPT the only generative AI chatbot built into iOS gave OpenAI an unfair structural advantage. The complaint claimed ChatGPT controlled roughly 80 percent of the chatbot market at the time, while Grok held only a few percent. It sought billions of dollars in damages and asked the court to unwind the arrangement.

Elon Musk’s xAI and X file antitrust suit against Apple and OpenAI over AI exclusivity

The filing followed weeks of Musk publicly complaining that Grok and X weren’t appearing in Apple’s “Must Have” App Store section, though Grok ranked second in the Productivity category and X ranked first in News at the time. He accused Apple of “playing politics” and warned of immediate legal action before following through days later.

Apple and OpenAI tried to get the case thrown out, but a federal judge denied both motions in November, ruling the dispute was better suited to summary judgment than an early dismissal. That decision sent the case into discovery, which is presumably what led to Monday’s filing.

The timing is notable given how Musk’s sentiment toward Apple has shifted, with Musk noting that he was open to letting Grok power a revamped Siri after a user suggested Apple replace its aging assistant with xAI’s model.

xAI, the AI venture Musk folded into X Corp last year, has since combined with SpaceX under the SpaceXAI brand. That structure now puts X, Grok and SpaceX’s rocket and satellite businesses under one roof as Musk pushes his AI ambitions beyond chatbots.

OpenAI remains the sole defendant going forward, and Musk’s companies have not said if there’s any changes to those original claims. Apple and OpenAI did not immediately respond to requests for comment on the filing.

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