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The Boring Company’s Vegas Loop simulation shows path to 20K+ commuters per hour

Credit: @ClarkCountyNV | Twitter

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A new simulation of The Boring Company’s Las Vegas Convention Center Loop has revealed that the tunnel system has the potential to move over 20,000 people per hour. That is, at least, if the company employs its planned high-capacity AEV people-mover, which is expected to be built on the Model X and have a seating capacity of 16 passengers. 

Tunneling enthusiast Phil Harrison utilized the same PTV VISSIM software he used when he ran a previous simulation to see how far a Model 3-powered Las Vegas Convention Center Loop could go if each station was limited to 100 people. Harrison included a disclaimer for his recent simulation, partly in light of comments from Boring Company skeptics, some of whom pointed out the lack of accessibility options in the Loop system, as well as the fact that the VISSIM software featured some clipping of vehicles through objects. 

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Following is Harrison’s disclaimer covering the parameters of his simulation:

The intent is to show what is theoretically possible to help understand the limits of the Loop system. The LVCC Loop is the first part of a Vegas-we individualized Express Mass Transit system that will allow for high-speed non-stop point-to-point travel with capacity that scales with the number of stations. 

Many nuanced aspects are not able to be simulated and therefore have been approximated. 

    • Unfortunately, I am not able to model accessibility options (there is no reason to doubt that the real LVCC Loop will be adhering to accessibility standards)
    • The Model X vehicle is a placeholder for a rumored 16-seater AEV people-mover. 
    • Alightment on both sides of vehicles assumed as per station but not simulated. 
    • Dwell times are randomized but average 40 seconds. 
    • Station layout and track alignment are as per official Clark County plans. 
    • Actual layout of stations may differ materially from what is shown. 
    • Clipping of vehicles through objects is a byproduct of a simple conflict resolution algorithm. Real-life autonomous vehicles can navigate shared spaces safety at the same average speed as simulated. 

Harrison shared two simulations of the LVCC Loop with its initially-planned AEV people-movers. The first simulation, which depicted the system with only pedestrian signals and no escalators, resulted in the Loop accommodating 18,650 commuters per hour. This is if the 16-passenger pods are only filled by 12 people, and if the speed of the vehicles is limited to just about 60 mph. 

Once escalators are used in the LVCC Loop stations, and the pods are allowed to travel about 75 mph, the simulation was able to move an impressive 21,600 people per hour through the Boring Company’s tunnels. That’s a number already approaching mass transit levels, and not bad at all for a system that was built for just over $50 million. After all, the other company shortlisted for the Las Vegas Convention Center project, Doppelmayr, proposed an above-ground transit system that was estimated to cost $215 million.  

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Watch the new simulation of The Boring Company’s LVCC Loop in the video below. 

Maria--aka "M"-- is an experienced writer and book editor. She's written about several topics including health, tech, and politics. As a book editor, she's worked with authors who write Sci-Fi, Romance, and Dark Fantasy. M loves hearing from TESLARATI readers. If you have any tips or article ideas, contact her at maria@teslarati.com or via X, @Writer_01001101.

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Elon Musk

Tesla Full Self-Driving’s newest behavior is the perfect answer to aggressive cars

According to a recent video, it now appears the suite will automatically pull over if there is a tailgater on your bumper, the most ideal solution for when a driver is riding your bumper.

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Credit: Tesla

Tesla Full Self-Driving appears to have a new behavior that is the perfect answer to aggressive drivers.

According to a recent video, it now appears the suite will automatically pull over if there is a tailgater on your bumper, the most ideal solution for when a driver is riding your bumper.

With FSD’s constantly-changing Speed Profiles, it seems as if this solution could help eliminate the need to tinker with driving modes from the person in the driver’s seat. This tends to be one of my biggest complaints from FSD at times.

A video posted on X shows a Tesla on Full Self-Driving pulling over to the shoulder on windy, wet roads after another car seemed to be following it quite aggressively. The car looks to have automatically sensed that the vehicle behind it was in a bit of a hurry, so FSD determined that pulling over and letting it by was the best idea:

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We can see from the clip that there was no human intervention to pull over to the side, as the driver’s hands are stationary and never interfere with the turn signal stalk.

This can be used to override some of the decisions FSD makes, and is a great way to get things back on track if the semi-autonomous functionality tries to do something that is either unneeded or not included in the routing on the in-car Nav.

FSD tends to move over for faster traffic on the interstate when there are multiple lanes. On two-lane highways, it will pass slower cars using the left lane. When faster traffic is behind a Tesla on FSD, the vehicle will move back over to the right lane, the correct behavior in a scenario like this.

Perhaps one of my biggest complaints at times with Full Self-Driving, especially from version to version, is how much tinkering Tesla does with Speed Profiles. One minute, they’re suitable for driving on local roads, the next, they’re either too fast or too slow.

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When they are too slow, most of us just shift up into a faster setting, but at times, even that’s not enough, see below:

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There are times when it feels like it would be suitable for the car to just pull over and let the vehicle that is traveling behind pass. This, at least up until this point, it appears, was something that required human intervention.

Now, it looks like Tesla is trying to get FSD to a point where it just knows that it should probably get out of the way.

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Elon Musk

Tesla Megapack powers $1.1B AI data center project in Brazil

By integrating Tesla’s Megapack systems, the facility will function not only as a major power consumer but also as a grid-supporting asset.

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Credit: Tesla

Tesla’s Megapack battery systems will be deployed as part of a 400MW AI data center campus in Uberlândia, Brazil. The initiative is described as one of Latin America’s largest AI infrastructure projects.

The project is being led by RT-One, which confirmed that the facility will integrate Tesla Megapack battery energy storage systems (BESS) as part of a broader industrial alliance that includes Hitachi Energy, Siemens, ABB, HIMOINSA, and Schneider Electric. The project is backed by more than R$6 billion (approximately $1.1 billion) in private capital.

According to RT-One, the data center is designed to operate on 100% renewable energy while also reinforcing regional grid stability.

“Brazil generates abundant energy, particularly from renewable sources such as solar and wind. However, high renewable penetration can create grid stability challenges,” RT-One President Fernando Palamone noted in a post on LinkedIn. “Managing this imbalance is one of the country’s growing infrastructure priorities.”

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By integrating Tesla’s Megapack systems, the facility will function not only as a major power consumer but also as a grid-supporting asset.

“The facility will be capable of absorbing excess electricity when supply is high and providing stabilization services when the grid requires additional support. This approach enhances resilience, improves reliability, and contributes to a more efficient use of renewable generation,” Palamone added.

The model mirrors approaches used in energy-intensive regions such as California and Texas, where large battery systems help manage fluctuations tied to renewable energy generation.

The RT-One President recently visited Tesla’s Megafactory in Lathrop, California, where Megapacks are produced, as part of establishing the partnership. He thanked the Tesla team, including Marcel Dall Pai, Nicholas Reale, and Sean Jones, for supporting the collaboration in his LinkedIn post.

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Elon Musk

Starlink powers Europe’s first satellite-to-phone service with O2 partnership

The service initially supports text messaging along with apps such as WhatsApp, Facebook Messenger, Google Maps and weather tools.

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Credit: SpaceX

Starlink is now powering Europe’s first commercial satellite-to-smartphone service, as Virgin Media O2 launches a space-based mobile data offering across the UK.

The new O2 Satellite service uses Starlink’s low-Earth orbit network to connect regular smartphones in areas without terrestrial coverage, expanding O2’s reach from 89% to 95% of Britain’s landmass.

Under the rollout, compatible Samsung devices automatically connect to Starlink satellites when users move beyond traditional mobile coverage, according to Reuters.

The service initially supports text messaging along with apps such as WhatsApp, Facebook Messenger, Google Maps and weather tools. O2 is pricing the add-on at £3 per month.

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By leveraging Starlink’s satellite infrastructure, O2 can deliver connectivity in remote and rural regions without building additional ground towers. The move represents another step in Starlink’s push beyond fixed broadband and into direct-to-device mobile services.

Virgin Media O2 chief executive Lutz Schuler shared his thoughts about the Starlink partnership. “By launching O2 Satellite, we’ve become the first operator in Europe to launch a space-based mobile data service that, overnight, has brought new mobile coverage to an area around two-thirds the size of Wales for the first time,” he said.

Satellite-based mobile connectivity is gaining traction globally. In the U.S., T-Mobile has launched a similar satellite-to-cell offering. Meanwhile, Vodafone has conducted satellite video call tests through its partnership with AST SpaceMobile last year.

For Starlink, the O2 agreement highlights how its network is increasingly being integrated into national telecom systems, enabling standard smartphones to connect directly to satellites without specialized hardware.

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