News
SpaceX competitor Blue Origin targets first Moon landing for 2023
Prospective SpaceX competitor and reusable rocket developer Blue Origin detailed its plans earlier this month to enable significant human presence on the Moon and announced a tentative schedule that could see the company begin experimental lunar landing tests of a multi-ton spacecraft just a few years from today – NET 2023.
Funded entirely with stock sales courtesy of founder Jeff Bezos’ lucrative position at the helm of Amazon (not to mention his status as the wealthiest human alive), Blue Origin receives roughly $1 billion annually to develop its space tourism-oriented New Shepard rocket and capsule (suborbital), the magnitudes-larger orbital New Glenn launch vehicle, and a number of other longer-term projects like human colonies in Earth orbit (including the Moon).
In answer to my question, @ac_charania said would evolve to reusable Blue Moon lander. Also under consideration is reusable New Glenn upper stage & faring. https://t.co/Dg3UTN9HU5
— Charles A. Lurio (@TheLurioReport) July 4, 2018
Think SpaceX in terms of ambition (and, perhaps, quality of workforce) but with essentially no existential motivation to field products quickly – framed a bit less flatteringly, Blue Origin moves very slowly when compared with SpaceX. The company was born a full two years before SpaceX and has been working on reusable rockets for at least as long, yet has less than ten launches of a genuinely reusable rocket to claim its own. That rocket, New Shepard, is a purely suborbital, single-stage vehicle intended to enable zero-gee tourism, and is downright minuscule when examined alongside Falcon 9 and Heavy.
- Blue Origin’s BE-4 engine, the propulsion for New Glenn, seen conducting hot-fire tests in Texas. The engine’s nozzles is a full 6 feet (~1.8m) in diameter. (Blue Origin)
- New Shepard ahead of Blue Origin’s most recent suborbital launch, the eighth completed so far. April 2018. (Blue Origin)
New Glenn, however, would truly catapult Blue Origin into a competitive position in the orbital launch business, placing them alongside companies like SpaceX, ULA, and Arianespace. Further, Blue appears to believe that it can design and produce New Glenn boosters capable of as many as 25 flights from the get-go, versus the three years SpaceX spent iteratively design and upgrading its Falcon 9 before arriving at a booster potentially capable of 10-100 reuses. New Glenn’s inaugural launch is currently scheduled for late 2020, and the impressive BE-4 methalox rocket engine powering its first stage is well into serious hot-fire testing, while the engine that will power New Glenn’s upper stage is already successfully flying (albeit as a sea-level variant) on New Shepard.
In a glance, Blue Origin undoubtedly has a lot going for it, although its confidence quite plainly outstrips its the achievements it can actually lay claim to at present. Nevertheless, the company’s Blue Moon project is clearly serious and will build heavily on the (hoped for) successes of New Shepard and New Glenn, integrating the hands-on experience and technologies developed over the course of building and launching both rockets. Presumably depending on New Glenn as the launch vehicle, Blue Origin stated on July 3 that its lunar lander – designed to deliver multiple tons of cargo to the Moon’s surface – could begin experimental Moon missions by 2023 and potentially even sooner if work proceeds exceptionally smoothly.
- Blue Origin’s New Glenn rocket. (Blue Origin)
- SpaceX’s BFR. (Gravitation Innovation/David Romax)
- Credit: NASA-MSFC
- Arianespace’s next-generation Ariane 6. (Arianespace)
- ULA’s upcoming Vulcan rocket. (ULA)
Whether or not Blue Origin manages to make that extraordinarily aggressive scheduled and jumps from suborbital missions to giant orbital reusable rocket launches to multi-ton Moon landings in barely five years, the 2020s are lining up to be an extraordinarily exciting time for spaceflight. With any luck, a veritable fleet of next-generation rockets from Blue Origin, SpaceX, Arianespace, ULA, NASA, Japan, and five or more smaller commercial companies will complete their first launches over the next three years.
Meanwhile, heavyweights SpaceX and Blue Origin may find themselves in a whole different arena, racing to land payloads on the Moon (or perhaps on the Moon and Mars).
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.
News
Tesla says fixes on Full Self-Driving’s two biggest issues are on the way
Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.
Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.
Improvements on both are coming.
— Phil Duan (@pduan) October 1, 2026
Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.
Pothole Avoidance
Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”
It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.
Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.
This is that big bounce that I mentioned in the quoted post.
It’s just a tad too drastic to take at the speed FSD wants to go over it. You can see me quickly swipe down into Sloth, but I intervened. https://t.co/K20PK9ysBg pic.twitter.com/81Oc82ZJcZ
— TESLARATI (@Teslarati) August 2, 2026
It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.
Navigation
Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.
However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”
Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.
Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.






