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SpaceX Crew Dragon capsule arrives in Florida for next NASA astronaut launch

A photograph of the Demo-2 Crew Dragon capsule as it was delivered to a SpaceX processing facility in Florida in February 2020. (SpaceX)

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The SpaceX Crew Dragon capsule destined to complete the company’s first operational mission to the International Space Station (ISS) – designated Crew-1 – has been delivered to SpaceX processing facilities in Florida. As previously reported by Teslarati, the C207 capsule was in the final stages of wrapping up integration at the SpaceX factory in Hawthorne, CA in early August. Over the weekend, capsule C207 completed the trek from California to Florida and arrived at SpaceX facilities at Cape Canaveral Air Force Station on Tuesday, August 18 according to a NASA Commerical Crew blog post.

Ahead of shipment from California, capsule C207 was outfitted with a trunk section featuring upgraded solar panels intended to extend Crew Dragon’s previous limitation of ~120 days in orbit. The upgraded solar panels should extend the limitation and mitigate the amount of solar cell degredation that occurs while in orbit allowing the Crew Dragon – and astronauts – to remain in orbit for as long as six months meeting NASA’s long-duration mission requirements.

The capsule was also equipped with all necessary hardware including the re-entry heat shield, Super Draco emergency ascent abort thruster system, and parachute landing mechanisms prior to shipping out to Florida. The capsule will undergo final check outs and testing – such as acoustic testing – while at SpaceX’s Florida processing facilities prior to being mated with its Falcon 9 booster in SpaceX’s Horizontal Integration Facility at Kennedy Space Center’s Launch Complex 39-A.

Ahead of its debut crewed mission to the ISS in May 2020, the Demo-2 Crew Dragon capsule was photographed prior to acoustic testing as part of its final prelaunch processing in a SpaceX facility at Cape Canaveral Air Force Station in February 2020. (SpaceX)

The arrival of the astronaut capsule follows the delivery of a brand new Falcon 9 booster. The booster (B1061) made the trek from SpaceX testing grounds in McGregor, Texas back in July before arriving at Cape Canaveral Air Force Station. Before shipment the booster successfully passed a static fire acceptance test of its nine Merlin 1D engines on a test stand at the Mcgregor facility.

Falcon 9 B1061 completed a static fire acceptance test in Texas in April 2020 and arrived in Florida for Crew Dragon’s next NASA astronaut launch on July 14th. (SpaceX)
Falcon 9 B1061, the booster NASA refers to above, arrived in Florida on July 14th ahead of SpaceX’s second astronaut launch ever. (SpaceX)

In the blog post, NASA also stated that the Falcon 9’s second stage outfitted with a single Merlin Vacuum engine also passed acceptance test firing at the McGregor facility on Tuesday August, 18. The MVac engine of the second stage was previously succesfuly static fired back in April as confirmed on the company’s Twitter account. The recently test fired completed second stage is expected to ship to Florida in the coming weeks. The arrival of the second stage will mark the delivery of all SpaceX Crew-1 flight hardware.

The Crew-1 Crew Dragon capsule will fly three NASA astronauts, commander Michael Hopkins, pilot Victor Glover, and mission specialist Shannon Walker, as well as mission specialist Soichi Noguchi of Japan’s space program JAXA (Japan Aerospace Exploration Agency to the ISS and safely return them home for a splashdown landing.

NASA and SpaceX are currently targeting no earlier than October 23rd for the launch of Crew-1. As previously reported by Teslarati, the late October launch date is a slip of a few weeks from the previously identified no earlier than late-September timeline. The extra time is likely a result of neccessary testing and time needed for NASA to complete the operational status certification of SpaceX’s human spaceflight system.

Check out Teslarati’s newsletters for prompt updates, on-the-ground perspectives, and unique glimpses of SpaceX’s rocket launch and recovery processes.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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