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SpaceX continues water landing test in latest Space Station resupply mission

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SpaceX has completed their second launch in less than four days, and the company’s 14th Cargo Dragon mission has successfully made it to a safe parking orbit where it will make its way to the International Space Station over the next two days.

Carrying nearly 5,800 pounds of perishables, experiments, and scientific equipment to be bolted to the outside of the ISS, this particular Cargo Dragon flew once before in 2016, while the booster that lifted it above Earth’s thin atmosphere was tasked with launching CRS-12 in August 2017. According to Jessica Jensen, SpaceX’s Director of Dragon Mission Management, this particularly Dragon capsule was the first to fly with upgraded water sealing, meaning that it was considerably easier (and thus cheaper) for SpaceX to refurbish and refly. The only items that had to be replaced this time around were the heatshield, trunk, and parachutes, and this experience will undoubtedly translate into Dragon 2 (Cargo Dragon), likely ensuring exceptional reuse characteristics for that the company’s next-gen capsule.

Sadly, CRS-14’s doubly flight-proven launch also marked yet another expended booster – B1039 happened to be the first Block 4 version of Falcon 9’s stage to fly a mission. Jensen described that SpaceX – accustomed to making these decisions on a case-by-case basis – had chosen to expend this particular booster after concluding that the benefits of testing extreme booster trajectories and recovery profiles outweighed the difficulty (and cost) of refurbishing a Block 4 booster for a third launch. In this case, B1039 would have been the best option if SpaceX had any desire to fly a booster more than twice before the introduction of the purpose-driven, next-generation Block 5 reusability upgrade – Block 4 was clearly not built to fly more than twice without an uneconomical amount of refurbishment.

https://twitter.com/_TomCross_/status/980912458280947722

While no specific details were given and live coverage shown of the soft-landing, it’s presumed that B1039 continued in the footsteps of water landings that followed GovSat-1 and Hispasat 30W-6 in January 2018 and March 2018. These uniquely aggressive landing attempts are all believed to have ignited three Merlin 1D engines rather than the single engine typically ignited for landing burns, providing a more efficient use of propellant reserves at the cost of extreme acceleration (G) forces and far slimmer margins of error. The ultimate promise of these tests, if successful, is to allow SpaceX the option of recovering boosters during missions with heavier payloads and higher orbits.

SpaceX continues a cautious regiment of tests for the newest Falcon 9 upgrade, Block 5. (Reddit /u/HollywoodSX)

The imminent NET April 24 inaugural launch of SpaceX’s rapid reuse Falcon 9 “Block 5” will mark the beginning of a new era of rocketry for SpaceX, where expendable missions are likely to become a rarity. Expending a single Block 5 booster could fairly be perceived as throwing away the potential revenue and income from anywhere from 5-100 future re-flights. As such, SpaceX has every reason to expend non-Block 5 boosters with the hope of ensuring that fewer new-generation rockets end up expended after launch.

Intriguingly, Jensen also noted in a prelaunch briefing that SpaceX’s Cargo Dragons are certified for as many as three orbital reuses – a possibility as SpaceX steps towards completing all 20 of its contracted CRS-1 missions, the final five of which are scheduled to resupply the ISS between now and early 2020. After the final CRS-1 launch, NASA has already awarded SpaceX and Orbital ATK contracts for CRS-2, a second Commercial Resupply Services contract that will begin in 2020 and fly on OATK’s upgraded Cygnus and SpaceX Dragon 2, potentially repurposing recovered Crew capsules in the case of SpaceX.

Up next on the SpaceX calendar are a number of conferences and presentations over the next two or three weeks, followed by SpaceX NASA TESS mission on April 16 and the debut of Falcon 9 Block 5 for the launch of Bangabandhu-1, April 24. SES-12 may be launched sometime in early May or late April, and the next West coast launch of Iridium-6/GRACE-FO is expected to occur NET May 10.

Follow us for live updates, behind-the-scenes sneak peeks, and a sea of beautiful photos from our East and West coast photographers.

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Tom Cross – Twitter

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Pauline Acalin – Twitter

Eric Ralph – Twitter

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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