NASA says that its mission to the asteroid 16 Psyche will no longer be able to launch in 2022 after engineers were unable to verify the readiness of the spacecraft’s software.
What could amount to being a few weeks or months behind schedule will have major ramifications for the mission, extending its cruise phase – the time between launch and arrival at Psyche – by years. On top of significantly increasing Psyche’s overall cost, the delay means that yet another payload meant to launch on SpaceX’s Falcon Heavy rocket in 2022 (or earlier will) has slipped to 2023.
For years before its debut, Falcon Heavy itself was indefinitely delayed as SpaceX priorities and technology constantly shifted around it. Even after the first version of Falcon Heavy finally debuted in February 2018, SpaceX chose to immediately upgrade the rocket to use the latest Falcon Block 5 variant, which again experienced months of delays.
A bit less than a year behind schedule, the first upgraded Falcon Heavy successfully completed the rocket’s first commercial mission – Arabsat 6A – in April 2019. The second Falcon Heavy Block 5 followed suit in June 2019 with a rideshare mission that doubled as a complex test flight that ultimately allowed the US military to certify the rocket to launch its most valuable satellites. The rocket has not launched once since. As previously discussed on Teslarati, virtually every spacecraft manifested on Falcon Heavy since the rocket’s first three launches has experienced major delays.
“For unknown reasons, virtually every near-term Falcon Heavy payload has slipped significantly from its original launch target. Within the last few weeks, USSF-44 – meant to launch as early as June 2022 after years of delays – was “delayed indefinitely.” Delayed from Q3 2020, USSF-52 is now scheduled to launch in October 2022. ViaSat-3, once meant to launch on Falcon Heavy in 2020, is now NET September 2022. Jupiter-3, a record-breaking communications satellite that wasn’t actually confirmed to be a Falcon Heavy launch contract until a few weeks ago, recently slipped from 2021 and 2022 to early 2023.”
Teslarati.com – May 26th, 2022
Just a month later, USSF-44 is now NET December 2022, USSF-52 has reportedly slipped to April 2023, and Psyche has slid to July 2023. At least for now, ViaSat-3, USSF-67, and USSF-44 are still targeting 2022 launches, but it will take a minor miracle and the abrupt end of patterns of delays for even one of those missions to avoid slipping into 2023 over the next 3-6 months.
As a result, SpaceX continues to accumulate an increasingly absurd fleet of unflown Falcon Heavy boosters that were manufactured and tested for launch targets that are now years behind schedule. The company is now storing nine different Falcon Heavy side and center cores, one of which supported Falcon Heavy Block 5’s first two 2019 launches and the other eight of which are qualified for flight but have never flown. The grounded fleet may soon grow to 10 boosters, compared to the 11 or fewer active Falcon 9 boosters SpaceX will likely end the year with.
Due to the nature of interplanetary launch windows and destinations, Psyche will be a particularly painful delay for NASA. The August to October 2022 window NASA was recently targeting would have allowed the 2.6 ton (~5700 lb) spacecraft to enter orbit around 16 Psyche in early 2026. According to NASA, the best possible backup launch window in 2023 will now delay orbital insertion to 2029 or even 2030, effectively doubling the Psyche spacecraft’s cruise time. According to a 2022 decadal survey, the cruise phases of missions of a similar class have cost at least $30 million per year, meaning that Psyche’s 2022 to 2023 launch delay could easily cost NASA an extra $100 million.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.