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SpaceX Falcon rocket aces 100th consecutive rocket landing

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SpaceX has successfully launched its first batch of next-generation Starlink V2 satellites, likely kicking off a new era of affordability for the constellation.

Simultaneously, demonstrating just how far SpaceX is ahead of its competitors and the rest of the spacefaring world, the Starlink 6-1 launch culminated in the 100th consecutively successful landing of a Falcon rocket booster. As a result, SpaceX’s landing reliability now rivals the launch reliability of some of the most reliable rockets ever flown. That extraordinary feat bodes well for SpaceX’s next-generation Starship rocket, which is designed to propulsively land humans on the Earth, Moon, Mars, and beyond.

SpaceX’s landing reliability milestone is made all the more impressive by the lack of immediate competition. More than seven years after SpaceX’s first successful Falcon 9 booster landing and six years after the company’s first successful Falcon booster reuse, Falcon 9 and Falcon Heavy are still the only reusable orbital-class rockets in operation.

Blue Origin has had some success reusing the first stage of its suborbital New Shepard rocket. Rocket Lab has also recovered small Electron rocket boosters from the ocean, but it’s yet to catch a booster with a helicopter – a necessity for cost-effective reuse. Many other companies have announced or begun developing their own partially or fully-reusable rockets. But even in a best-case scenario, the most promising of those potentially competitive rockets are still a year or two from their first launch attempts, let alone their first successful recoveries and reuses.

SpaceX debuted the Falcon 9 rocket behind most of its successful booster recoveries and reuses in June 2010. SpaceX recovered a Falcon 9 booster for the first time in December 2015 and reused a (different) booster for the first time in March 2017. It completed nearly all of that risky development work during launches for paying customers.

Even after the first success, many unsuccessful landing attempts followed as SpaceX pushed the performance envelope and discovered new failure modes. Falcon’s most recent landing failure occurred during a Starlink launch in February 2021 and was caused by a hole in a flexible ‘skirt’ meant to keep Earth’s superheated atmosphere out of the flight-proven booster’s engine section.

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However, every landing since Falcon 9’s Starlink-19 landing failure has been successful. On February 27th, 2023, almost exactly two years after that failure, Falcon 9 booster B1076 touched down on one of SpaceX’s three drone ships, marking the rocket family’s 100th consecutively successful landing. Starlink 6-1 was also the Falcon family’s 183rd consecutively successful launch, as a Falcon landing failure has never prevented the completion of a mission’s primary objective.

Launch-wise, Falcon 9 and the Falcon family have already become the most statistically reliable rockets in history. Very few rockets in history have managed 100 consecutively successful launches, let alone landings. For example, according to spaceflight reporter Alejandro Romera, the next most reliable American rocket – the McDonnell Douglas Delta II – narrowly achieved 100 consecutively successful launches before its retirement in 2018. The landing reliability of SpaceX’s Falcon rockets is thus tied with the launch reliability of the most reliable American rocket not built by SpaceX.

Additionally, SpaceX Falcon booster landings are now statistically more reliable than the launches of United Launch Alliance’s much-touted Atlas V rocket, which has (more or less) successfully launched 97 times.

Compared to Falcon 9, Starship is 70% taller, 240% wider, 800% more capable, 900% heavier, 1000% more powerful, and fully – instead of partially – reusable.

Falcon’s landing reliability is an encouraging sign for SpaceX’s next-generation Starship rocket. For Starship to fully achieve SpaceX’s goals, it will eventually need to be able to propulsively land humans on Earth and at other destinations throughout the solar system. SpaceX currently has no plans no plans to develop an independent crew escape system for Starship, meaning that the rocket itself will instead have to demonstrate extraordinary overall reliability. SpaceX executives have stated that Starship will only be deemed safe enough to launch humans once it has completed “hundreds” of successful launches and, presumably, landings.

Falcon has managed 100 successful landings in a row despite large gaps in redundancy. Most landing burns are conducted with a single Merlin 1D engine. Any issue with that engine would likely result in a failed landing. Falcon boosters also have four landing legs and four grid fins powered by a single hydraulic pump. The failure of that pump or one of four legs have demonstrably doomed earlier landings.

Starship’s much larger size and excess performance could provide a larger margin for error and allow for more redundancy. But Falcon has demonstrated that that even a rocket with multiple glaring single-points-of-failure can achieve 100 consecutively successful landings.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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OpenAI cites distrust of SpaceX in decision to drop Cursor partnership

OpenAI will cut SpaceX-owned Cursor’s model access in November, citing Musk’s history of broken contracts.

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OpenAI, the company behind ChatGPT, announced late Friday that it is ending its partnership with Cursor, cutting off the coding tool’s access to its models on November 12. The move comes two weeks after SpaceX completed its $60 billion acquisition of Cursor’s parent company, Anysphere, folding the popular AI coding assistant into Elon Musk’s growing SpaceXAI division.

In a post on its website, OpenAI said the decision came down to trust, not technology. “We cannot be confident that SpaceX will use our technology within our terms of service, based on our experience with Elon Musk’s companies violating contracts,” the company wrote. OpenAI pointed to two specific incidents: X, now part of SpaceX, allegedly breaking the terms of an existing OpenAI contract after Musk bought Twitter.

That lawsuit is the backdrop for all of this. Musk cofounded OpenAI in 2015, left the board in 2018, and sued Sam Altman and Greg Brockman in 2024, arguing they abandoned the company’s nonprofit mission for profit. A federal jury sided with OpenAI in May, finding Musk waited too long to sue rather than ruling on the merits of his claims. Musk said at the time he would appeal to the Ninth Circuit, calling the outcome a “calendar technicality” rather than a real judgment.

Elon Musk breaks silence on OpenAI trial decision

SpaceX’s interest in Cursor predates that verdict by weeks. The company first struck a deal with Cursor in April, securing an option to acquire it for $60 billion or pay $10 billion for joint development work instead. As Teslarati reported at the time, the logic was straightforward: Cursor was paying retail prices to Anthropic and OpenAI, two of its most direct competitors, every time a developer used its product, while SpaceX had idle capacity on its Colossus supercomputer, roughly the equivalent of a million Nvidia H100 GPUs, that Cursor could use to train its own models instead. SpaceX exercised the option in June, days after its own IPO, and the deal closed in mid-August.

Once it closed, Musk moved fast. On an all-hands call with more than 1,000 Cursor employees, he reportedly told staff that SpaceXAI’s Grok was playing catchup in the AI race, unlike Tesla and SpaceX in their own markets, and singled out Anthropic as the company to catch. Cursor CEO Michael Truell now reports directly to Musk inside SpaceXAI.

Elon Musk admits he was ‘clearly wrong’ about Anthropic

Losing OpenAI’s models leaves Cursor leaning harder on Anthropic’s Claude, which has its own compute agreement with SpaceX, and on Cursor’s in-house Composer model, the one SpaceX’s compute was supposed to accelerate in the first place. OpenAI framed the November deadline as maximum notice under its contract, and said it wants to “go above and beyond” to help developers through the transition. Whether Anthropic makes the same call is now the open question in AI coding.

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Tesla Theater might be getting plenty more streaming platforms

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Credit: YouTube/Tesla Theater

The in-car Tesla Theater is among the most unique features available within the cars. When charging, parked, camping, or just hanging out, vehicle occupants can access a variety of streaming platforms on the large center screen, helping keep them entertained during downtime.

However, the Theater might be getting plenty more streaming platforms, something that owners have requested for some time.

Tesla owners recently discovered that visiting Apple TV in the vehicle browser can launch a fullscreen interface that looks and behaves like a dedicated application rather than an ordinary webpage:

The experience drops the usual address bar and browser chrome, presenting catalogs, continue watching rows, and playback controls in the same window Tesla Theater already uses for its listed services. Independent testers soon found similar treatment for HBO Max, Paramount+, Peacock, Disney+, and Prime Video when those sites are opened from the car browser.

This shift is a plausible early signal that Tesla is widening Theater support without a formal software note. Theater has long been a set of web views rather than native applications, so recognizing extra domains and stripping the browser frame is a small server-side change that can expand the catalog quickly.

Owners still lack permanent Theater icons for the newly recognized services, and video remains limited to Park, yet the smoother launch is a meaningful step toward a broader lounge while charging.

Tesla Theater arrived with software version 10 in September 2019. The first video services were Netflix, YouTube, and Hulu, available only while parked and originally tied to WiFi. Spotify arrived in the same era as music rather than Theater video. Disney+ joined officially in July 2021 with the 2021.24 update, giving owners another major catalog on the center screen. Twitch and TikTok later appeared among the default Theater tiles, and Tesla Tutorials remained a persistent educational tile.

Not every addition stayed put. In December 2023, a Holiday software build removed the Disney+ tile for many United States owners after a public dispute involving advertising on X. Hulu stayed visible even though Disney owned it. Visiting disneyplus.com in the browser often restored the tile, which suggested the removal was a recognition list change rather than a complete block. Owners have also reported occasional blank Theater grids after updates, usually fixed by language toggles, resets, or later firmware.

Tesla axes Disney+ from vehicles with Musk-Iger rivalry, but there’s a workaround

Code archives from 2024 listed many unused source names, including Apple TV and Prime Video, that never became official icons, which now looks like groundwork for the current fullscreen browser behavior.

Now that this hint toward an expanded Theater experience has been recognized, Tesla could follow through with these additional shortcuts as a sign that more streaming platforms are available in Teslas than ever before.

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Tesla Semi’s biggest adoptee gives an update on production timeline

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Credit: Tesla

Tesla recently received its largest order for the all-electric Semi from Einride, a Swedish transport service, for 500 units, a groundbreaking invoice to receive before the first deliveries begin.

Even more remarkable, Einride CEO Roozbeh Charli said in a recent interview that he expects his company to take delivery of all 500 — the entire order — before the end of 2027. He even expects to have 75 Tesla Semi units in the Einride fleet before the end of this year.

Charli said the Tesla partnership was part of a broader push, along with its earlier partnership with Amazon. Einride is assisting Amazon with the use of its Saga AI platform, which helps eliminate questions about budgeting and forecasting for logistics companies.

The Semi, as well as Tesla’s production and subsequent delivery of the units to Einride, will help the company “to have a good supply of vehicles that we can deploy on the [Saga AI] platform,” Charli said. “Tesla is also a relationship we’ve had for a while, and as the Tesla Semi deliveries are firming up, we decided to do a larger commitment to that and deploy that on our platform.”

In its initial announcement, Einride said it anticipated taking delivery of the trucks over the next two years, but now it appears the company is expecting all 500 units within the next 16 months.

Tesla Semi gets its largest order yet

Built at a dedicated factory in Sparks, Nevada, the Tesla Semi has been perhaps the biggest and most intensive testing process the company has ever had for a single vehicle model. For the past several years, Tesla has been working with many companies, most notably Frito-Lay and PepsiCo, to gain knowledge on the performance on regional routes.

Tesla plans to launch the Semi officially on September 24, five months after production started ramping.

Additionally, drivers have said they are happy about the Semi’s performance and that its numerous safety and productivity features have made their jobs and routes much easier.

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