News
SpaceX teases more Starship flight tests “in the days ahead”
A SpaceX engineer hosting the company’s recent record-breaking Starlink launch told viewers to “stay tuned for additional [Starship] test flights in the days ahead.”
Spoken during a segue focused on Starship’s first fully successful landing days prior, the senior SpaceX employee’s choice of words could scarcely have been more intriguing and wide-open to interpretation. Ever since Starship SN15 stuck the landing on May 5th, the ~50-meter (~165 ft) tall steel rocket has taken a small but noteworthy departure from partial prototypes SN5 and SN6 – both of which survived short hop tests last year.
Unlike Starship SN5 and SN6, which both took two full days to safe, SpaceX recovery teams were able to approach full-size prototype SN15 less than four hours after touchdown and an adjacent highway was opened to the public just half a day after that. More importantly, as of May 11th, Starship SN15 has effectively been ready for transport for five days.
Unlike any prior Starship test, Starship SN15 was the first vehicle to test out a new custom-built transporter that also serves a purpose similar to the Octagrabber robots SpaceX uses to secure landed Falcon boosters at sea. It’s unclear how exactly the jig works but it appears to separate into two pieces – both attached to a pair of self-propelled modular transporters (SPMTs) – that can then encircle a landed Starship and be bolted together.
In that sense, just like Octagrabber allows SpaceX to secure Falcon boosters without a crane, SpaceX’s new Boca Chica recovery jig allows it to secure landed Starships without having to attach a crane and lift a rocket with unknown structural integrity. Technically, once that recovery jig is in place around Starship and the rocket is firmly secured to it, there’s nothing preventing SpaceX from immediately transporting it elsewhere. SN5 and SN6 went back to SpaceX’s Starship factory almost immediately after they were craned onto transporters.
That process also required landing leg removal, which involved a crane lifting SN5 and SN6 and workers carefully balancing the rocket on jack stands to gain access. With SN15, that new jig meant that SpaceX could lift the Starship with the transporters’ own hydraulic leveling systems, removing the need for a crane. Thanks to that improvement, the rocket’s legs were removed less than two days after landing.
However, beyond moving Starship SN15 from the edge of the landing zone to its center, SpaceX has yet to actually transport it anywhere more than four days after it was ready to roll. According to CEO Elon Musk, SpaceX “might try to refly SN15 soon” and the fact that the company still hasn’t transported Starship SN15 back to the build site seems to imply that Musk really meant “soon”.
In other words, there isn’t an obvious reason for SpaceX to keep Starship SN15 at the launch site unless the company believes that transporting it elsewhere would be counterproductive. Given that SpaceX has yet to install replacement landing legs on the rocket, it’s hard to guess the company’s plans for SN15, but it is clear that SpaceX itself is undecided. According to an excellent NASASpaceflight.com overview of where things currently stand, SpaceX is evaluating its next steps and options include reflying Starship SN15, rolling out Starship SN16 and flying that prototype “to a higher altitude,” or even jumping straight to “orbital testing” with a future Starship and a Super Heavy booster.
SpaceX’s webcast host hinting at multiple additional Starship launches “in the days ahead” has not helped to calm that storm of speculation and possibilities. As of May 11th, SpaceX has nevertheless scheduled a a road closure for an apparent transport to or from the launch pad. What transpires could easily end all speculation if Starship SN15 or SN16 wind up on the move, but it’s just as likely that SpaceX is simply preparing to move the latest of seven or eight custom-built propellant storage tanks to its growing orbital launch site.
For now, we’ll just have to wait and see.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.