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SpaceX aborts Starship launch after Raptors produce too much thrust
Update #3: SpaceX CEO Elon Musk says that Starship prototype SN10 automatically aborted a 2:15 pm CST (UTC-6) launch attempt after the rocket determined that its three Raptor engines were producing too much thrust.
Instead of scrubbing for the day, Musk says that SpaceX will instead increase the flight computer’s thrust limits and try again as early as 4:30 pm CST – still well before today’s window closes at 6:30 pm. SpaceX ended its webcast but will start a second webcast a few minutes prior to the next launch attempt.
Update #2: As of Wednesday morning, SpaceX has officially confirmed that Starship is on track for a third high-altitude launch and ‘bellyflop‘-style landing attempt sometime later today.
As of 11am CST (UTC-6), FAA approval is in hand, weather is encouraging, Starship prototype serial number 10’s (SN10) flaps have been unchained, and SpaceX has cleared the launch site – all signs that the rocket’s launch attempt is imminent. Much like SN8 and SN9 coverage, SpaceX says it will make a public livestream of SN10’s launch available to the public “a few minutes” before liftoff. Stay tuned and follow along with NASASpaceflight’s live coverage in the meantime.
Update: SpaceX has asked Boca Chica Village residents to prepare to evacuate the area as early as Wednesday morning for Starship’s third high-altitude launch and landing attempt.
The odds of things going so wrong that a Starship launch could actually end with a prototype impacting at or near the Village and the handful of non-employee holdouts still residing there are minuscule. However, FAA safety regulations and SpaceX’s contingent launch license mean that evacuations are now a routine part of Starship’s high-altitude flight tests since Starship SN8 took the first step beyond short hops. While undeniably inconvenient for the few remaining residents, today’s evacuation notice – short of an official SpaceX.com confirmation – does serve as the ultimate sign that Starship SN10’s first launch attempt is firmly scheduled on Wednesday, March 3rd.
With FAA approval in hand, weather rapidly improving, and the latest rocket prototype seemingly raring to go, the stars are aligning for SpaceX’s third high-altitude Starship launch and first triple-engine landing attempt.
As of March 1st, publicly-available FAA “temporary flight restrictions” (TFRs) and weather forecasts both agree that SpaceX is currently preparing to launch Starship serial number 10 (SN10) as early as Wednesday afternoon CST (UTC-6), March 3rd. Barring surprises, that gives SpaceX a healthy three-day period to account for any potential technical or weather-related delays.
Originally scheduled as early as the last week of February, unspecified delays pushed Starship SN10’s launch debut schedule into March. In general, the vehicle’s path to flight has been much smoother than Starship SN8 and SN9, both of which ran into hardware bugs and opaque FAA licensing issues. With Starship SN10, the FAA approved SpaceX’s “modified” launch license well before the company was ready for flight – and even before the rocket had attempted its first static fire.
Unlike Starships SN8 and SN9, both of which took anywhere from 6-10 weeks to go from rolling off the factory floor to preparing for their first launch attempts, SN10’s first launch attempt appears likely to occur less than five weeks after the rocket arrived at the launch site. The sequential improvements in efficiency and reliability between those three prototypes is a fundamental part (or goal, at least) of SpaceX’s iterative development process.
Still, Starship SN10’s preflight flow wasn’t completely free of drama and SpaceX ultimately put the rocket through a second triple-Raptor static fire after the first test revealed an issue with one of those engines. SpaceX swapped that faulty engine out in record time and fired up SN10 again less than 48 hours after test #1, seemingly producing more satisfactory results the second time around.
Unlike its predecessors, SN10 will also debut a new triple-engine approach to landing, aiming to increase redundancy and boost the odds of a successful touchdown even if one of the Starship’s three Raptors fail during a last-second flip maneuver. Building on the failures of SN8 and SN9, it’s safe to say that SN10 has the best shot yet at sticking the landing.
TFRs show that two earlier launch windows on Monday and Tuesday (March 1st and 2nd) were canceled, leaving only the Wednesday, March 3rd airspace closure request still open. Wednesday was then backed up with two alternate windows on Thursday and Friday not long after.
Hardware-wise, Starship SN10’s cherry-on-top (an explosives-based flight termination system or FTS) was installed on February 28th. In the event that Starship loses control and strays past a certain point outside of its approved trajectory, that FTS would explode, breaching the rocket’s propellant tank, triggering vehicle breakup, and thus preventing it from harming the local populace. All told, SpaceX confirmation of a Wednesday launch attempt – and another official webcast – should be imminent. Stay tuned!
Elon Musk
OpenAI cites distrust of SpaceX in decision to drop Cursor partnership
OpenAI will cut SpaceX-owned Cursor’s model access in November, citing Musk’s history of broken contracts.
OpenAI, the company behind ChatGPT, announced late Friday that it is ending its partnership with Cursor, cutting off the coding tool’s access to its models on November 12. The move comes two weeks after SpaceX completed its $60 billion acquisition of Cursor’s parent company, Anysphere, folding the popular AI coding assistant into Elon Musk’s growing SpaceXAI division.
In a post on its website, OpenAI said the decision came down to trust, not technology. “We cannot be confident that SpaceX will use our technology within our terms of service, based on our experience with Elon Musk’s companies violating contracts,” the company wrote. OpenAI pointed to two specific incidents: X, now part of SpaceX, allegedly breaking the terms of an existing OpenAI contract after Musk bought Twitter.
That lawsuit is the backdrop for all of this. Musk cofounded OpenAI in 2015, left the board in 2018, and sued Sam Altman and Greg Brockman in 2024, arguing they abandoned the company’s nonprofit mission for profit. A federal jury sided with OpenAI in May, finding Musk waited too long to sue rather than ruling on the merits of his claims. Musk said at the time he would appeal to the Ninth Circuit, calling the outcome a “calendar technicality” rather than a real judgment.
SpaceX’s interest in Cursor predates that verdict by weeks. The company first struck a deal with Cursor in April, securing an option to acquire it for $60 billion or pay $10 billion for joint development work instead. As Teslarati reported at the time, the logic was straightforward: Cursor was paying retail prices to Anthropic and OpenAI, two of its most direct competitors, every time a developer used its product, while SpaceX had idle capacity on its Colossus supercomputer, roughly the equivalent of a million Nvidia H100 GPUs, that Cursor could use to train its own models instead. SpaceX exercised the option in June, days after its own IPO, and the deal closed in mid-August.
Once it closed, Musk moved fast. On an all-hands call with more than 1,000 Cursor employees, he reportedly told staff that SpaceXAI’s Grok was playing catchup in the AI race, unlike Tesla and SpaceX in their own markets, and singled out Anthropic as the company to catch. Cursor CEO Michael Truell now reports directly to Musk inside SpaceXAI.
Losing OpenAI’s models leaves Cursor leaning harder on Anthropic’s Claude, which has its own compute agreement with SpaceX, and on Cursor’s in-house Composer model, the one SpaceX’s compute was supposed to accelerate in the first place. OpenAI framed the November deadline as maximum notice under its contract, and said it wants to “go above and beyond” to help developers through the transition. Whether Anthropic makes the same call is now the open question in AI coding.
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Tesla Theater might be getting plenty more streaming platforms
The in-car Tesla Theater is among the most unique features available within the cars. When charging, parked, camping, or just hanging out, vehicle occupants can access a variety of streaming platforms on the large center screen, helping keep them entertained during downtime.
However, the Theater might be getting plenty more streaming platforms, something that owners have requested for some time.
Tesla owners recently discovered that visiting Apple TV in the vehicle browser can launch a fullscreen interface that looks and behaves like a dedicated application rather than an ordinary webpage:
Today I learned that if you go to Apple TV in the Tesla browser, it will open up an actual Apple TV app, fully functional. Not just the site.
Apparently there are more apps than just the few that show on the apps page. pic.twitter.com/os1Ypfm4JR
— Jason W (@jmwilt21) August 20, 2026
The experience drops the usual address bar and browser chrome, presenting catalogs, continue watching rows, and playback controls in the same window Tesla Theater already uses for its listed services. Independent testers soon found similar treatment for HBO Max, Paramount+, Peacock, Disney+, and Prime Video when those sites are opened from the car browser.
This shift is a plausible early signal that Tesla is widening Theater support without a formal software note. Theater has long been a set of web views rather than native applications, so recognizing extra domains and stripping the browser frame is a small server-side change that can expand the catalog quickly.
Owners still lack permanent Theater icons for the newly recognized services, and video remains limited to Park, yet the smoother launch is a meaningful step toward a broader lounge while charging.
Tesla Theater arrived with software version 10 in September 2019. The first video services were Netflix, YouTube, and Hulu, available only while parked and originally tied to WiFi. Spotify arrived in the same era as music rather than Theater video. Disney+ joined officially in July 2021 with the 2021.24 update, giving owners another major catalog on the center screen. Twitch and TikTok later appeared among the default Theater tiles, and Tesla Tutorials remained a persistent educational tile.
Not every addition stayed put. In December 2023, a Holiday software build removed the Disney+ tile for many United States owners after a public dispute involving advertising on X. Hulu stayed visible even though Disney owned it. Visiting disneyplus.com in the browser often restored the tile, which suggested the removal was a recognition list change rather than a complete block. Owners have also reported occasional blank Theater grids after updates, usually fixed by language toggles, resets, or later firmware.
Tesla axes Disney+ from vehicles with Musk-Iger rivalry, but there’s a workaround
Code archives from 2024 listed many unused source names, including Apple TV and Prime Video, that never became official icons, which now looks like groundwork for the current fullscreen browser behavior.
Now that this hint toward an expanded Theater experience has been recognized, Tesla could follow through with these additional shortcuts as a sign that more streaming platforms are available in Teslas than ever before.
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Tesla Semi’s biggest adoptee gives an update on production timeline
Tesla recently received its largest order for the all-electric Semi from Einride, a Swedish transport service, for 500 units, a groundbreaking invoice to receive before the first deliveries begin.
Even more remarkable, Einride CEO Roozbeh Charli said in a recent interview that he expects his company to take delivery of all 500 — the entire order — before the end of 2027. He even expects to have 75 Tesla Semi units in the Einride fleet before the end of this year.
🚨 Einride CEO Roozbeh Charli on the Tesla Semi partnership:
“If we start with the Amazon announcement that we did earlier this year, that was on the back of having gone through a proving period together with them and proving out our technology. Then we took that next step in… pic.twitter.com/oazkXjwoig
— TESLARATI (@Teslarati) August 28, 2026
Charli said the Tesla partnership was part of a broader push, along with its earlier partnership with Amazon. Einride is assisting Amazon with the use of its Saga AI platform, which helps eliminate questions about budgeting and forecasting for logistics companies.
The Semi, as well as Tesla’s production and subsequent delivery of the units to Einride, will help the company “to have a good supply of vehicles that we can deploy on the [Saga AI] platform,” Charli said. “Tesla is also a relationship we’ve had for a while, and as the Tesla Semi deliveries are firming up, we decided to do a larger commitment to that and deploy that on our platform.”
In its initial announcement, Einride said it anticipated taking delivery of the trucks over the next two years, but now it appears the company is expecting all 500 units within the next 16 months.
Built at a dedicated factory in Sparks, Nevada, the Tesla Semi has been perhaps the biggest and most intensive testing process the company has ever had for a single vehicle model. For the past several years, Tesla has been working with many companies, most notably Frito-Lay and PepsiCo, to gain knowledge on the performance on regional routes.
Tesla plans to launch the Semi officially on September 24, five months after production started ramping.
Additionally, drivers have said they are happy about the Semi’s performance and that its numerous safety and productivity features have made their jobs and routes much easier.