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SpaceX’s second Starlink Gen2 launch could set payload record [webcast]

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SpaceX’s second Starlink Gen2 launch will carry 56 satellites, potentially making it the heaviest payload the company has ever launched.

At 9:30 am EST, SpaceX completed a static fire of the two-stage Falcon 9 rocket assigned to launch its next Starlink mission. Half an hour later, SpaceX confirmed that the rocket performed well and is scheduled to launch no earlier than 4:32 am EST (09:32 UTC) on Thursday, January 26th. SpaceX didn’t state the mission’s purpose, but shorthand (“sl5-2”) used in an official website URL implies that it will be the second launch for its Starlink Gen2 satellite constellation.

SpaceX also reported that Starlink 5-2 will carry 56 satellites, meaning that the mission could set a new Falcon 9 payload record.

56 is not a record number of satellites for a SpaceX launch or a Starlink launch. SpaceX has launched a record 143 rideshare payloads at once, and the company routinely launched 60 Starlink satellites at a time throughout 2019, 2020, and part of 2021. But those Starlink satellites were the first versions (V1.0) of the spacecraft and weighed either 227 or 260 kilograms (500/570 lbs) apiece.

In the second half of 2021, SpaceX began launching new Starlink V1.5 satellites. Outfitted with new laser links (optical terminals) and other general upgrades, the new satellites reportedly weigh 303, 307, or 309 kilograms (668, 676, or 681 lb) each. The heavier design forced SpaceX to slightly reduce the number of satellites each launch could carry. After some optimization, SpaceX regularly launches up to 54 Starlink V1.5 satellites at a time, down from 60 V1.0 satellites.

The number of satellites may be smaller, but the mass of the payload launched has never been higher. SpaceX last broke Falcon 9’s payload mass record in August 2022, when it launched 54 Starlink V1.5 satellites for the first time. The payload reportedly weighed 16.7 tons (~36,800 lb), breaking the previous record of 16.25 tons by about 3%. The heaviest 60-satellite Starlink V1.0 payload weighed around 15.6 tons (~34,400 lb).

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Stacks of Starlink V1.0 and V1.5 satellites. (SpaceX)

Now, SpaceX says it will launch 56 Starlink satellites – likely heavier V1.5 variants – at once. If SpaceX hasn’t reduced the weight of each satellite, the payload could weigh anywhere from 16.97 to 17.3 tons (37,400-38,200 lb). Starlink 5-2 is targeting the same orbit as Starlink 5-1, which carried 54 satellites. The likeliest explanation for the heavier payload appears to be another iterative improvement to Falcon 9.

As SpaceX gains confidence in and experience with Falcon 9, it’s been able to tweak the timing of certain launch events, raise performance limits, and reduce certain margins. If Starlink 5-2’s Starlink satellites are unchanged, SpaceX’s tweaks will have collectively boosted Falcon 9’s performance by ~10% (15.6 to ~17 tons) in two years.

Gen1, V1.0, V1.5, Gen2, V2.0

Starlink 5-2 also continues the trend of confusion created by the company’s first Starlink Gen2 launch, which it deemed Starlink 5-1. The naming scheme implied that the satellites were a continuation of the company’s first constellation, Starlink Gen1, but SpaceX confirmed that they were actually the first Starlink Gen2 satellites. That SpaceX is launching 54 (and now 56) satellites also confirms that they are likely the same V1.5 satellites the company has been launching for 18 months.

SpaceX CEO Elon Musk has outright stated that the company could go bankrupt if it couldn’t begin launching much larger Starlink V2.0 satellites on its Starship rocket in the near future. Instead, SpaceX is doing the exact opposite and is populating its Starlink Gen2 constellation with Gen1-sized satellites. It’s unclear when SpaceX will begin launching the larger Starlink V2.0 satellites that were meant to be the mainstay of the Gen2 constellation.

Tune in below around 4:25 am EST (09:15 UTC), January 25th, to watch SpaceX’s second Starlink Gen2 launch live.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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