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SpaceX’s Starship to spar with Blue Origin for NASA Moon landing contracts

SpaceX wants to land Starship on the Moon as early as 2022 and NASA may be willing to use the massive spacecraft to transport commercial and scientific payloads to its surface. (SpaceX)

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On November 18th, NASA announced that it had added commercial Moon lander offerings from SpaceX, Blue Origin, Sierra Nevada Corporation, and others to a pool of companies that will be able to compete to affordably deliver cargo to the surface of the Moon. With this latest addition of landers, competition could get very interesting, very quickly.

In November 2018, NASA revealed a big step forward in its plans to kickstart robotic exploration and utilization of the Moon, announcing nine new partners in its Commercial Lunar Payload Services (CLPS) initiative. Designed first and foremost to encourage the commercial development of unprecedentedly affordable Moon landers, the program’s first nine partners included Lockheed Martin, Astrobotic, Intuitive Machines, Masten Space, Orbit Beyond, and several others.

In May 2019, NASA announced the next step, contracting with three of those nine aforementioned providers to bring their proposed Moon landers to fruition and attempt their first lunar landings. Orbit Beyond dropped out shortly after but Astrobotic and Intuitive Machines continue to work towards that goal and aim to attempt the first Moon landings with their respective Peregrine and Nova-C spacecraft no earlier than (NET) July 2021. Intuitive Machines has contracted a SpaceX Falcon 9 for its first Nova-C Moon launch, while Astrobotic side with the very first launch of United Launch Alliance’s (ULA) next-generation Vulcan rocket.

From left to right: Astrobotic’s Peregrine, Intuitive Machines’ Nova-C, and OrbitBeyond’s Z-01. (NASA)

Generally speaking, the landers offered by the first nine CLPS partners were on the smaller side of the spectrum, capable of delivering around 50-100 kg (100-200 lb) of useful cargo to the surface of the Moon with launch masses around 1500-3000 kg (3300-6600 lb). On November 18th, NASA announced that a second group of partners would be added to the competitive ‘pool’ of CLPS-eligible Moon landers, all of which can technically compete to land a range of NASA payloads on the Moon. The new five are Ceres Robotics, Tyvak Nano-Satellite Systems, Sierra Nevada Corporation, Blue Origin, and SpaceX.

Next to nothing is known about Tyvak’s or Ceres Robotics’ apparently proposed landers, but a render of SNC’s Moon lander concept shares some obvious similarities with its Dream Chaser spacecraft and expendable power and propulsion module, implying that it’s likely on the larger side. Blue Origin and SpaceX, of course, proposed their Blue Moon and Starship spacecraft.

Although tongue-in-cheek, the above render does serve as an excellent size comparison of Starship and Blue Moon, as do the identical NASA Moon rovers on the uppermost Starship’s elevator and atop the Blue Moon lander pictured below.

As a 100%-speculative guess, Ceres and Tyvak’s landers are likely in the same ~100 kg-class range as the nine CLPS providers selected before it, while Sierra Nevada’s lander concept is probably closer to 500 kg (1100 lb). According to Blue Origin, it’s recently-updated Blue Moon lander is designed to deliver up to 4500 kg (9900 lb) to the lunar surface and is expected to attempt its first Moon landing no earlier than 2024.

Unsurprisingly, SpaceX’s Starship blows all 13 other lander proposals out of the water and, in the context of the CLPS program, is a bit like bringing a Gatling gun to a paintball match. According to SpaceX, a fully-refueled Starship should be able to land 100 metric tons (220,000 lb) of cargo on the Moon, although it’s unclear if that would allow the Starship to return to Earth.

In simpler terms, there is just no chance whatsoever that the practical scope of NASA’s CLPS program could possibly warrant more than a few metric tons delivered to the surface of the Moon. NASA as a whole doesn’t have the budget needed to build useful several-dozen-ton spacecraft or experiments, let alone CLPS. In that sense, the real question to ask is what could Starship manage if the useful payloads it needs to deliver are no more than a few metric tons?

Assuming SpaceX’s technical know-how is mature enough to allow Starship to preserve cryogenic propellant for weeks or months after launch, it’s entirely conceivable that a Moon launch with, say, 10 tons of cargo could be achieved with just one or two in-orbit refuelings, all while leaving that Starship enough margin to safely return to Earth. Given that NASA awarded Intuitive Machines and Astrobotic approximately $80M apiece to land 50-100 kg on the Moon, it’s far too easy to imagine SpaceX quoting a similar price to deliver 10+ tons to the Moon by enabling full Starship reuse.

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All things considered, politics still looms in the distance and there is just as much of a chance that SpaceX (and maybe even Blue Origin) will be passed over by CLPS when the time comes to award the next round of Moon delivery contracts. Still, the odds of something far out of the ordinary happening are much higher with a program like CLPS. Stay tuned!

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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OpenAI cites distrust of SpaceX in decision to drop Cursor partnership

OpenAI will cut SpaceX-owned Cursor’s model access in November, citing Musk’s history of broken contracts.

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OpenAI, the company behind ChatGPT, announced late Friday that it is ending its partnership with Cursor, cutting off the coding tool’s access to its models on November 12. The move comes two weeks after SpaceX completed its $60 billion acquisition of Cursor’s parent company, Anysphere, folding the popular AI coding assistant into Elon Musk’s growing SpaceXAI division.

In a post on its website, OpenAI said the decision came down to trust, not technology. “We cannot be confident that SpaceX will use our technology within our terms of service, based on our experience with Elon Musk’s companies violating contracts,” the company wrote. OpenAI pointed to two specific incidents: X, now part of SpaceX, allegedly breaking the terms of an existing OpenAI contract after Musk bought Twitter.

That lawsuit is the backdrop for all of this. Musk cofounded OpenAI in 2015, left the board in 2018, and sued Sam Altman and Greg Brockman in 2024, arguing they abandoned the company’s nonprofit mission for profit. A federal jury sided with OpenAI in May, finding Musk waited too long to sue rather than ruling on the merits of his claims. Musk said at the time he would appeal to the Ninth Circuit, calling the outcome a “calendar technicality” rather than a real judgment.

Elon Musk breaks silence on OpenAI trial decision

SpaceX’s interest in Cursor predates that verdict by weeks. The company first struck a deal with Cursor in April, securing an option to acquire it for $60 billion or pay $10 billion for joint development work instead. As Teslarati reported at the time, the logic was straightforward: Cursor was paying retail prices to Anthropic and OpenAI, two of its most direct competitors, every time a developer used its product, while SpaceX had idle capacity on its Colossus supercomputer, roughly the equivalent of a million Nvidia H100 GPUs, that Cursor could use to train its own models instead. SpaceX exercised the option in June, days after its own IPO, and the deal closed in mid-August.

Once it closed, Musk moved fast. On an all-hands call with more than 1,000 Cursor employees, he reportedly told staff that SpaceXAI’s Grok was playing catchup in the AI race, unlike Tesla and SpaceX in their own markets, and singled out Anthropic as the company to catch. Cursor CEO Michael Truell now reports directly to Musk inside SpaceXAI.

Elon Musk admits he was ‘clearly wrong’ about Anthropic

Losing OpenAI’s models leaves Cursor leaning harder on Anthropic’s Claude, which has its own compute agreement with SpaceX, and on Cursor’s in-house Composer model, the one SpaceX’s compute was supposed to accelerate in the first place. OpenAI framed the November deadline as maximum notice under its contract, and said it wants to “go above and beyond” to help developers through the transition. Whether Anthropic makes the same call is now the open question in AI coding.

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Tesla Theater might be getting plenty more streaming platforms

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Credit: YouTube/Tesla Theater

The in-car Tesla Theater is among the most unique features available within the cars. When charging, parked, camping, or just hanging out, vehicle occupants can access a variety of streaming platforms on the large center screen, helping keep them entertained during downtime.

However, the Theater might be getting plenty more streaming platforms, something that owners have requested for some time.

Tesla owners recently discovered that visiting Apple TV in the vehicle browser can launch a fullscreen interface that looks and behaves like a dedicated application rather than an ordinary webpage:

The experience drops the usual address bar and browser chrome, presenting catalogs, continue watching rows, and playback controls in the same window Tesla Theater already uses for its listed services. Independent testers soon found similar treatment for HBO Max, Paramount+, Peacock, Disney+, and Prime Video when those sites are opened from the car browser.

This shift is a plausible early signal that Tesla is widening Theater support without a formal software note. Theater has long been a set of web views rather than native applications, so recognizing extra domains and stripping the browser frame is a small server-side change that can expand the catalog quickly.

Owners still lack permanent Theater icons for the newly recognized services, and video remains limited to Park, yet the smoother launch is a meaningful step toward a broader lounge while charging.

Tesla Theater arrived with software version 10 in September 2019. The first video services were Netflix, YouTube, and Hulu, available only while parked and originally tied to WiFi. Spotify arrived in the same era as music rather than Theater video. Disney+ joined officially in July 2021 with the 2021.24 update, giving owners another major catalog on the center screen. Twitch and TikTok later appeared among the default Theater tiles, and Tesla Tutorials remained a persistent educational tile.

Not every addition stayed put. In December 2023, a Holiday software build removed the Disney+ tile for many United States owners after a public dispute involving advertising on X. Hulu stayed visible even though Disney owned it. Visiting disneyplus.com in the browser often restored the tile, which suggested the removal was a recognition list change rather than a complete block. Owners have also reported occasional blank Theater grids after updates, usually fixed by language toggles, resets, or later firmware.

Tesla axes Disney+ from vehicles with Musk-Iger rivalry, but there’s a workaround

Code archives from 2024 listed many unused source names, including Apple TV and Prime Video, that never became official icons, which now looks like groundwork for the current fullscreen browser behavior.

Now that this hint toward an expanded Theater experience has been recognized, Tesla could follow through with these additional shortcuts as a sign that more streaming platforms are available in Teslas than ever before.

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Tesla Semi’s biggest adoptee gives an update on production timeline

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Credit: Tesla

Tesla recently received its largest order for the all-electric Semi from Einride, a Swedish transport service, for 500 units, a groundbreaking invoice to receive before the first deliveries begin.

Even more remarkable, Einride CEO Roozbeh Charli said in a recent interview that he expects his company to take delivery of all 500 — the entire order — before the end of 2027. He even expects to have 75 Tesla Semi units in the Einride fleet before the end of this year.

Charli said the Tesla partnership was part of a broader push, along with its earlier partnership with Amazon. Einride is assisting Amazon with the use of its Saga AI platform, which helps eliminate questions about budgeting and forecasting for logistics companies.

The Semi, as well as Tesla’s production and subsequent delivery of the units to Einride, will help the company “to have a good supply of vehicles that we can deploy on the [Saga AI] platform,” Charli said. “Tesla is also a relationship we’ve had for a while, and as the Tesla Semi deliveries are firming up, we decided to do a larger commitment to that and deploy that on our platform.”

In its initial announcement, Einride said it anticipated taking delivery of the trucks over the next two years, but now it appears the company is expecting all 500 units within the next 16 months.

Tesla Semi gets its largest order yet

Built at a dedicated factory in Sparks, Nevada, the Tesla Semi has been perhaps the biggest and most intensive testing process the company has ever had for a single vehicle model. For the past several years, Tesla has been working with many companies, most notably Frito-Lay and PepsiCo, to gain knowledge on the performance on regional routes.

Tesla plans to launch the Semi officially on September 24, five months after production started ramping.

Additionally, drivers have said they are happy about the Semi’s performance and that its numerous safety and productivity features have made their jobs and routes much easier.

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