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SpaceX Starship factory speeding towards Elon Musk’s production goals

Pictured here on April 10th, Starship SN4's engine section is about to cap off the ship's business end, setting it up for testing later this month. (NASASpaceflight - bocachicagal)

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SpaceX appears to have entered the final stages of assembly of its fourth full-scale Starship prototype with a fifth ship already close on its heels, suggesting that the South Texas rocket factory may be close to achieving CEO Elon Musk’s lofty production goals just weeks after he set them.

Known as SN4, short for the fourth serial production vehicle, SpaceX continues to build full-scale rocket prototypes – following Starship SN1, SN2, and SN3 – in a matter of weeks. While both SN1 and SN3 were destroyed during their first major tests on February 29th and April 3rd, the almost unbelievable speed of SpaceX’s Starship production suggests that each prototype is being built for pennies on the dollar compared to any traditional aerospace effort.

That speed also means that any single failure should cause no more than a few weeks of delays, assuming the failure mode can be quickly identified and rectified. Along those lines, at the same time as Starship SN4 is likely no more than a day or two away from its final stacking milestone, numerous large parts for the next prototype – Starship SN5 – have also been spotted in the late stages of fabrication. This is great news for the next few weeks of Starship development.

SpaceX has lifted Starship SN4’s engine section into a large vehicle assembly building (VAB), where the ship’s tank section will be fully integrated. (NASASpaceflight – bocachicagal)

In simple terms, the appearance of multiple partially-completed Starship SN5 parts suggests that even if Starship SN4 soon follows in the footsteps of its predecessors and fails in the early stages of testing, another ship should be ready to take its place just a few weeks later. This has been SpaceX’s strategy for the last several months. Less than nine days after Starship SN1 was destroyed during testing, Starship SN2 – turned into a dedicated test tank instead of a full ship – successfully passed tests confirming that the flaw that destroyed SN1 had already been fixed.

Less than three weeks after SN2’s successful test campaign, SpaceX wrapped up Starship SN3 assembly and rolled the building-sized rocket to the launch pad on March 29th, five days before it failed during its second cryogenic proof test.

All three of Starship SN5’s propellant tank domes are in the late stages of fabrication and should be ready for integration with steel rings a matter of days from now. (NASASpaceflight – bocachicagal)
Meanwhile, multiple Starship SN5 ring stacks – one or two of which are pictured here – are likely in various stages of assembly. Aside from the tent shown here, SpaceX has two more large assembly tents, the cavernous interiors of which are mostly hidden from public view. (NASASpaceflight – bocachicagal)

At its current rate of assembly, Starship SN4 should also be ready to head to the launch pad less than three weeks after SN3 was lost during testing and should be physically complete within a matter of days. By all appearances, Starship SN5 is currently where SN4 was around the end of March, suggesting that SN5 is just two weeks behind its older sibling.

As of April 15th, SpaceX teams are working to stack Starship SN4’s engine section atop a final pair of rings known as the rocket’s skirt. Possibly reused from the late Starship SN3 prototype, once SpaceX has fully assembled the engine section and skirt, one final stack will be needed to complete the rocket’s tank section.

Starship SN3’s skirt – including internal plumbing, landing legs, and more – was removed from the rest of the ship’s remains and moved back to the build site on April 7th. SpaceX may reuse the skirt on Starship SN4. (NASASpaceflight – bocachicagal)

Ultimately, it appears that SpaceX – less than five prototypes into a wholly new production line – is already close to build a Starship every other week, while Musk’s near-term goal is to complete one every week by the end of 2020. At the same time, Starship SN4 is likely just a handful of days away from being transported to the launch pad for its first test campaign.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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