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SpaceX’s first orbital Starship launch slips to March 2022 in NASA document

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A NASA document discussing a group’s plans to document SpaceX’s first orbital-velocity Starship reentry appears to suggest that the next-generation rocket’s orbital launch debut has slipped several months into 2022.

In March 2021, CEO Elon Musk confirmed a report that SpaceX was working towards a target of July 2021 for Starship’s first orbital launch attempt. At the time, it seemed undeniably ambitious but far from impossible. Less than half a year prior, SpaceX had kicked off a series of suborbital Starship test flights to altitudes of 10-12.5 km (6.2-8 mi). Beginning in December 2020, SN8 – effectively the first structurally complete Starship prototype – nearly stuck a landing on its first try, only narrowly falling short due to an engine and pressurization issue.

Less than two months later, SpaceX completed and launched Starship SN9 – again with a nearly flawless six-minute flight capped off with an unsuccessful landing attempt. Starship SN10 followed less than a month later and became the first prototype to land in one piece – albeit only for a few minutes. It was two weeks after that near-success – SpaceX’s third launch in as many months – that Musk revealed a goal of July 2021 for Starship’s first orbital launch. At that point in time, it appeared all but inevitable that SpaceX would be technically ready for an orbital launch before the end of the year.

Two weeks after Musk’s comments and less than four weeks after SN10’s near-miss, Starship SN11 gave one of the worst performances yet, invisibly exploding inside a fogbank well above the ground. However, further stoking the fires of optimism, Starship SN15 debuted a number of upgrades and became the first prototype to successfully launch, land, and survive a ~10km test flight in early May. Put simply, SpaceX built five Starship prototypes practically from scratch in roughly eight months and then completed five test flights in less than five months – all of which were largely successful.

SpaceX considered reusing Starship SN15 or launching SN16 to gain more landing experience but ultimately decided to mothball the prototypes to avoid disrupting orbital launch site construction. Just three months after SN15’s successful landing, SpaceX rolled the first orbital-class Starship and Super Heavy to the orbital launch site and briefly stacked the pair (Ship 20 and Booster 4) to their full height, forming the tallest rocket ever assembled. Although largely a photo opportunity, SpaceX still installed a full 29 Raptors on Super Heavy B4 and six Raptors on Starship S20, further raising confidence that the company’s engine production was already up to the task of supplying the nearly three-dozen needed for a single orbital test flight.

However, for reasons that are less than clear, that August 6th full-stack milestone is about where SpaceX’s H1 2021 momentum appeared to run into a brick wall. Perhaps due to a desire to focus on orbital launch site construction even at the cost of avoiding road closures or testing that would require a clear pad, Starship S20 sat on a stand for the better part of two months before completing even a minor test – by far the longest any Starship prototype has waited.

Seemingly in the midst of its third round of Raptor engine removal, Super Heavy B4 has yet to attempt a single test and it’s unclear how close to ready the orbital pad is to support booster proof and static fire tests. Neither ship nor booster has attempted to static fire its Raptor engines, though S20 could potentially be ready for its first test as early as Monday, October 18th.

Combined with recent developments in the FAA’s Boca Chica environmental review process, the odds of SpaceX attempting the first orbital Starship launch by the end of 2021 have rapidly dropped from decent to near-zero. From a technical perspective, it seems likely that SpaceX could still be ready for an orbital launch attempt just a few months from now. From a regulatory perspective, though, it would be practically unprecedented for the FAA to complete a favorable environmental review and approve even a one-off orbital Starship launch license in ~10 weeks. Even the apparent March 2022 target revealed in a NASA poster focused on the agency’s plans to film an orbital Starship reentry via high-altitude jet assumes that the FAA’s review and licensing process will take ~7 months from August 2021 – still extremely optimistic.

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Ultimately, after two months with next to no prototype testing, it’s beginning to look like SpaceX has decided to focus on finishing Starbase’s first orbital launch site, refining vehicle designs, and building new prototypes (B5, S21, S22) rather than pushing hard for rapid B4/S20 testing and an imminent launch attempt. As a result, it’s becoming increasingly unlikely that Booster 4 and Ship 20 will fly as new and improved prototypes like Super Heavy B5 and Starship S21 prepare to overtake them.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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