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SpaceX begins installing ‘Mechazilla’ arms designed to catch Starship rockets
After a busy few weeks spent attaching Mechazilla’s two rocket-catching arms to a carriage-like backbone, SpaceX has begun the process of installing the integrated structure on Starbase’s ~450 ft (~135m) tall Starship ‘launch tower’.
Once complete, SpaceX will have created a first-of-its-kind launch tower designed to stack and manipulate Starships and Super Heavy boosters in far worse conditions than cranes can tolerate and catch both rocket stages out of mid-air. Referred to internally as ‘chopsticks,’ the giant pair of steel arms will join a third ‘quick disconnect’ (QD) arm tasked with stabilizing Super Heavy during Starship installation and feeding the reusable upper stage power, comms links, and some 1200 tons (~2.65M lb) of propellant.
Together, they will enable SpaceX to attempt Starship’s first orbital test flights and, perhaps one day, help the next-generation rocket launch in almost any weather and achieve unprecedentedly rapid reusability. But first, SpaceX needs to finish installing and rigging the massive structure.
Beginning on August 29th after less than three months of assembly, SpaceX installed Starship’s QD arm on the launch tower. About a month later, the QD arm was mostly finished off with the installation of a claw-like grabber meant to stabilize Super Heavy and is now only missing its namesake quick-disconnect (an actuating device that will connect Starship to the pad and rapidly disconnect at liftoff). Assembly of the last three major components of Mechazilla – a carriage-like structure and two giant arms – began in July and, much like the tower’s QD arm, wrapped up about three months later.
On October 6th, SpaceX began combining those three main parts by flipping the carriage – a bit like a spine and ribcage with ‘skates’ that attach to rails on the launch tower’s legs – vertical and staging it on a temporary support structure. Both ‘chopsticks’ were then flipped into the correct orientation and moved into position with separate cranes for installation on the carriage/backbone. From start to finish, that process took around 9-10 days and culminated with the installation of two giant cylindrical pins with built-in bearings on October 14th and 15th. By the 17th, both cranes had detached from the assembled Mechazilla arms and carriage were, leaving it precisely balanced against the support structure and more or less freestanding.


Just a few days later, after a last-second attempt on October 19th was called off as night fell, SpaceX tried again on the 20th and completed the first step of installing Mechazilla’s catch arms on the launch tower without apparent issue. Likely weighing several hundred tons, Starbase’s largest crane lifted the massive structure up and over an adjacent launch mount and then carefully inched it closer to the tower. Prior to the lift, SpaceX technicians staged 12 ‘skates’ on three of the tower’s four legs – two upper and two lower skates per leg.
Here's one with the QD arm back. If QD engaged, chopsticks can't get past. Elon said only need for "ship mate". Chopstick sequence:
1. Lift SH onto OLM
2. Rise, swing to side, lower, grasp SS
3. Rise above SH
4. Deploy QD arm and claw
5. Lower SS onto SH
6. At launch, open wide! pic.twitter.com/iRRfXQ5uEn— LunarCaveman (@LunarCaveman) October 1, 2021
Once the carriage was in the right position, workers were able to wrap its upper arms around the tower and began connecting the carriage to those skates with several more large pins. It’s unclear how much progress was made in the hours after the lift but it appears that the carriage has been attached to maybe four or five of six upper skates. Work continued well after nightfall, meaning that it will likely only take a few days to complete all 12 connections. However, even after all skates are installed, the carriage, arms, and skates will still be hanging by crane or winch.
To truly install the structure on the tower, SpaceX will have to finish installing and rigging thousands of feet of steel cable that – via a complex system of pulleys – will connect to powered ‘drawworks’ that will support the carriage and catch arms and lift the assembly up and down the tower like an elevator car. The catch arms and carriage will also need to be mated with a giant ‘cable carrier’ (already staged on the tower) that will connect the structure to ground and control systems.
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Tesla Full Self-Driving release in the EU gets delayed
Tesla Full Self-Driving’s release in Europe is set to be delayed by at least a few months.
The European Union will not vote on Tesla’s Full Self-Driving (Supervised) on October 6. The draft agenda for the 119th meeting of the Technical Committee on Motor Vehicles lists only a 25-minute “continuation of discussions” on the Netherlands’ Article 39 request, not a decision. The next scheduled TCMV session is in December, which is now the earliest date a bloc-wide vote could occur.
Tesla Europe had pointed to October 6 as a possible EU-wide vote after the Dutch vehicle authority RDW granted the first European type approval on April 10.
That approval, under UN Regulation 171 plus an Article 39 exemption in EU Regulation 2018/858, is the legal file other member states have been recognizing one by one. The same committee has already discussed the request twice without voting.
Elon Musk’s reply to the delay was a single word: “Sigh.”
Sigh
— Elon Musk (@elonmusk) September 25, 2026
Seven EU countries have now cleared FSD Supervised on their own roads: the Netherlands, Lithuania, Estonia, Denmark, Belgium, Slovenia, and Czechia. Those seven states represent about 53 million people, or roughly 12 percent of the EU population. An EU-wide authorization still needs a qualified majority: at least 15 of 27 member states representing 65 percent of the bloc’s population, about 292 million people.
Germany, France, Italy, and Spain remain the decisive markets. France has already rejected the current system; several other governments have flagged speed-limit compliance as the main sticking point.
The safety case Tesla is putting in front of those governments is now public. On September 1, Tesla Europe said FSD Supervised was in use by more than 70,000 customers, covering over 1 million kilometers a day, and was 4.1 times less likely to be involved in a crash than manual driving across 100 million kilometers on EU public roads.
An earlier mid-year cut of the same fleet data, covering 65 million kilometers in five approved countries, put the collision advantage at 5.2 times, with zero highway collisions over 41.9 million kilometers. Tesla also reported far fewer automatic emergency braking events, harsh accelerations, and hard swerves than in comparable manual Tesla driving. Those figures are company-reported, not independently audited.
Tesla Full Self-Driving is taking over Europe: fourth country gets FSD approval
The public-health backdrop is harder to dispute. European countries recorded about 19,400 road deaths in 2025, or roughly 53 a day, most of them attributed to human error. FSD Supervised is not unsupervised autonomy; the driver remains legally responsible. But the software is already legal and in daily use across seven member states.
Until TCMV votes, the rest of the EU remains a patchwork: available in Prague and Amsterdam, locked behind review in Paris and Berlin. December is now the next chance to close that gap.
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SpaceX readies Starship Flight 14 for a historic journey into uncharted territory
SpaceX finished Starship’s Flight 14 rehearsal, clearing the way for its first orbital flight Monday.
SpaceX has cleared one of the last hurdles before Starship’s first trip to orbit. The company posted on X Thursday afternoon that its launch rehearsal for Flight 14 was complete, keeping the mission on track for Monday, September 28. The launch window opens at 7:15 a.m. CT at Starbase, Texas, and runs for 75 minutes.
A wet dress rehearsal is essentially launch day without the launch. Crews fill Booster 21 and Ship 41 with thousands of tons of extremely cold propellant, run the countdown nearly to ignition, then drain everything back out. It lets engineers catch leaks or equipment problems before anything leaves the pad. SpaceX still needs a launch license from the FAA before the stack, which stands 407 feet tall, can fly.
Flight 14 matters because of where it is going. All 13 previous Starship flights followed a suborbital path, which works like throwing a ball extremely high and far: the vehicle reaches space, but it is always on a course that brings it back down within about an hour. This time, Ship 41 will perform a short engine firing called an orbital insertion burn roughly 25 minutes after liftoff, giving it enough speed to keep falling around Earth instead of back into it. SpaceX plans about six laps at an altitude near 275 kilometers (171 miles) over nearly 10 hours, as Teslarati detailed when the mission was first announced.
Launch rehearsal complete ahead of Starship Flight 14 pic.twitter.com/h5LBYyBqi4
— SpaceX (@SpaceX) September 24, 2026
Getting into orbit also means Starship has to prove it can get back out. The ship must relight a single Raptor engine in space to slow down for reentry. SpaceX says it will only attempt the orbital insertion burn after flight controllers confirm the hardware needed for that return burn has enough backup, and its flight plan includes health checks that could shorten the mission to two or five orbits.
Flight 14 is also the first to put working satellites into service. Flight 13 carried 20 Starlink V3 satellites in July, but they came back down with the ship because that mission never reached orbit. This time, 26 V3 satellites are meant to stay up and join the constellation within a few weeks. Together they add about 26 terabits per second of network capacity, which SpaceX says is roughly 10 times what a single Falcon 9 launch of older V2 Mini satellites adds. Three of them carry cameras that will photograph Starship’s heat shield in orbit to check for tile damage before reentry.
The hardware has changed too. Ship 41 flies with extra fasteners on tiles in the most vulnerable areas, fixes for gaps where superheated plasma slipped behind tiles, and curved tiles designed to reduce heating between them. Two tiles recovered from Ship 40 will fly again, the first reuse of any part of a Starship heat shield. Booster 21 carries better engine filtering and new relight software after ice clogged three center engines on the previous booster, leaving only eight of 13 engines to restart for its landing burn.
Ship 41 is targeting a splashdown in the Pacific Ocean west of Chile, a new recovery zone after several Indian Ocean landings, while Booster 21 aims for the Gulf. Neither will be caught by the tower on this flight. Elon Musk said in August that a ship catch was likely “in a few months.”
Elon Musk
Google just picked SpaceX for its first step into orbital AI
Google will launch its first Project Suncatcher AI satellite on SpaceX’s Transporter-18 rideshare next week.
Google is about to put its own AI chips into orbit for the first time, and it is paying SpaceX to get them there.
The company said Thursday that the first in-orbit test of Project Suncatcher, its research effort to find out whether space can host large-scale AI computing, will fly next week on SpaceX’s Transporter-18 rideshare mission.
The satellite, called MVP, is about the size of a refrigerator and carries four of Google’s Tensor Processing Units, the same chips Google runs in its ground data centers. Google originally planned to launch two custom satellites in 2027, but chose to move faster by integrating its chips into a satellite.
MVP’s solar panels supply about one kilowatt of power, and Google will run Gemini models on the TPUs only in bursts of roughly 15 minutes before the chips shut down so the radiators can shed heat. In a blog post, Google said its Trillium TPUs survived vibration testing that mimicked sustained launch loads of up to 10g, with individual components seeing 50 to 100g, and handled a radiation dose greater than a five year mission would deliver.
SpaceX and Google mull massive partnership on Musk’s orbital data dream: report
Next week’s flight, slated for October 1, follows a relationship that became public in May, when Teslarati reported that Google was in talks with SpaceX for a launch deal tied to orbital data centers. Google also holds a stake of roughly 6% in SpaceX.
The two companies are chasing the same idea from very different starting points. SpaceX’s own orbital compute program is built around the AI1 satellite, a roughly 70 meter structure derived from Starlink V3 hardware that is designed for 150 kW of peak compute, about 150 times the power MVP will draw. Elon Musk has brushed off concerns about crowding orbit with those satellites, and SpaceX is building its Gigasat factory in Bastrop, Texas, to produce them, targeting an annualized rate of about 1 GW of space compute by the end of 2027.
Musk also posted on X on Thursday that “the amount of compute in space will obviously round up to 100% of all compute.”
Google has been more cautious in public. Its research estimates that launch prices need to fall below about $200 per kilogram before an orbital data center can compete with a ground facility on energy cost, a threshold the company believes could be reached around the mid 2030s. The Suncatcher team has said it expects the effort to remain a project rather than a product for years, which leaves the first real test of its hardware riding on a rocket from the company with the most aggressive timeline in the field.