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SpaceX’s Starship Moon lander passes NASA review alongside Blue Origin, Dynetics

Pictured on the left, SpaceX's lunar Starship is a customized version of the baseline ship meant to land NASA astronauts on the Moon. (SpaceX)

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A variant of SpaceX’s Starship spacecraft optimized to land NASA astronauts on the Moon has passed the space agency’s first review alongside competing teams lead by Blue Origin and Dynetics.

Aside from reiterating the fact that NASA is drawing heavily from its experience with the Commercial Crew Program (CCP), the completion of “certification baseline reviews” for Blue Origin, Dynetics, and SpaceX’s proposed lunar landers is a significant step forward for the Human Landing System (HLS) and Artemis programs. According to NASA’s official HLS “Broad Agency Announcement” or BAA, providers must submit a vast amount of paperwork and data to pass the certification baseline review (CBR).

NASA’s acceptance criteria for CBR documentation is about as general as the space agency gets, requiring providers to demonstrate at least a basic level of maturity and expertise. Like the name suggests, it sets a baseline from which NASA and SpaceX, Dynetics, and Blue Origin’s National Team will hone in on challenges and concerns specific to each system. SpaceX’s proposal is almost certainly unique, however, given that the company is the only one anywhere close to performing actual flight tests of a (relatively) similar system.

Pictured on the left, SpaceX’s lunar Starship is a customized version of the baseline ship meant to land NASA astronauts on the Moon. (SpaceX)

After much fanfare, NASA finally revealed its first real Human Landing System contracts on April 30th, 2020, awarding funds to Blue Origin, Dynetics, and SpaceX to develop three extremely dissimilar Moon landers. Designed to ferry NASA astronauts from a deserted lunar orbit (near-rectilinear halo orbit, NRHO). NASA initially refused to delineate the distribution of the $967 million contract.

A list of the HLS Certification Baseline Review (CBR) “acceptance criteria and products”. (NASA)

Several news outlets later reported that Blue Origin’s “National Team” (including Draper, Lockheed Martin, and Northrop Grumman) received $567 million to develop a complex three-stage system, using Blue Origin’s existing Blue Moon lander work for the final descent stage and lander. Dynetics won $253 million to build a slightly more familiar single-stage lander and SpaceX received $135 million for a single-stage Starship-derived vehicle.

The main goal of NASA’s initial funding is to extensively characterize and understand the capabilities and characteristics of each proposal and the likelihood that each vehicle will actually be ready to land humans on the Moon by the end of 2024. The next major HLS milestone will be what the space agency calls a “continuation review,” in which NASA will likely downselect to one of the three landers above. Administrator Jim Bridenstine says that NASA may decide to proceed with more than one provider but the strong implication is that only one will exit the ~December 2020 continuation review with future funding.

(SpaceX)
Unlike Blue Origin and Dynetics, SpaceX has already flight-tested multiple full-scale Starship prototypes. (SpaceX)

For SpaceX, it appears that the company will almost certainly field an orbit-capable Starship and Super Heavy booster with or without external help. At this point in the program, it would take a major upset for SpaceX not to be ready to start orbital Starship launch attempts in 2021. To an extent, SpaceX has proven through Falcon 9, Falcon Heavy, and Crew Dragon that it’s capable of developing reliable, reusable, industry-leading rockets and spacecraft several times more cheaply than its closest competitors.

To build a Starship safe and reliable enough that SpaceX can convince NASA to land astronauts on the Moon with it, the company will effectively have to prove that it can cut the cost of rocket production by another factor of five or ten. Time will tell where NASA’s HLS cards fall just a few months from now.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Elon Musk follows Trump’s lead, says a SpaceX name change is coming

Elon Musk says SpaceXAI will become SpaceXSI, marking its second rebrand in under three months.

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Elon Musk wants to rename his artificial intelligence company again, less than three months after its last rebrand.

In a string of posts on X early Sunday morning, Musk wrote “No more AI,” followed by “SI” and “It’s better.” He then added, “SpaceX is a super intelligence company.” When a user asked whether SpaceXAI could become SpaceXSI, Musk replied, “Yes, we will make that change.”

The posts extend a terminology push that began at the White House last week. On September 29, President Donald Trump signed an executive order directing federal agencies to replace “artificial intelligence” and “AI” with “Super Intelligence” and “SI” on government websites, policy documents and press releases. The same day, Musk sat beside Trump as the heads of the largest AI companies signed a voluntary safety accord, as Teslarati reported. Speaking to reporters afterward, Musk caught himself mid sentence: “I think it is worth highlighting the positive benefits of A.I. … S.I., pardon me.”

Elon Musk and Trump are closer than ever, and Tesla could be the big winner

SpaceXSI would be the third name for the business since February. SpaceX acquired xAI on February 2 in a deal that valued the combined company at $1.25 trillion. In May, Musk said xAI would be dissolved as a separate company, and on July 6 the division adopted the SpaceXAI name and a new logo that placed the xAI letters inside the SpaceX identity.

Musk gave no timeline. He did not say whether SpaceXSI would be a legal name change or a branding update, whether the @SpaceXAI handle on X would change, or how the shift would apply to products like Grok. The company had not issued a formal announcement as of Sunday morning.

The change would reach well beyond a chatbot. SpaceXAI now houses Grok, the X platform, the Colossus training clusters in Memphis and the coding tool Cursor, which SpaceX acquired in August. It also runs the orbital compute effort SpaceX is building around Nvidia hardware, which Musk said during the company’s first earnings call would be exclusive to Nvidia.

It’s unclear if rivals like Anthropic, OpenAI, Google, Meta and Nvidia have plans to also rename their companies or products. OpenAI CEO Sam Altman has continued to say “AI” in public, while Nvidia CEO Jensen Huang has gone partway, describing data centers as “super intelligence factories.”

The rename would also line up SpaceX’s AI branding with the federal government’s language as Musk takes on a new advisory role at the Pentagon, where he is helping lead the Project Meridian study on the future of warfare.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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