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SpaceX wants to launch its next Starship ASAP

Starship SN10 is ironically front and center in this SN9 prelaunch photo published by SpaceX.

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Contrary to recent comments from CEO Elon Musk, SpaceX appears to be forging ahead at full speed in a bid to launch its next Starship ASAP.

Known as Starship serial number 10 (SN10), the prototype is the latest in a series of four ships SpaceX has ultimately set aside from low(er)-altitude development testing. Starship SN8 – the first functional prototype to reach its full height – debuted on December 8th, 2020, blowing expectations out of the water with a failure mere seconds before the end of a more than six-minute flight test. According to Musk, had a fuel tank remained properly pressurized from start to finish, SN8 could have very well stuck the landing on the first try.

Two months later, after the better part of two weeks of licensing and static fire test delays, Starship SN9 attempted to carry the torch forward but suffered an unrelated failure slightly earlier than SN8’s. One of two Raptor engines failed to ignite for a high-risk flip and landing burn, causing the Starship to impact the ground even more violently than its predecessor. It’s unclear why the ill-fated Raptor failed to ignite or why the engine that did ignite appeared to experience a major failure shortly thereafter but rocket propulsion is extraordinarily difficult – and Raptor is near – or at – the end of that scale.

While SpaceX obviously hasn’t spun around and fixed a complex Starship propulsion issue in a matter of days, Musk eventually revealed his opinion that he, his engineers, or some combination of both “were too dumb” to exploit one obvious way to mitigate the risk of engine failure during flip and landing. That ‘obvious’ tweak: reignite all three of Starship’s available landing engines, not just two.

In theory, with a fast-enough response time, Starship could ignite all three Raptors, perform a supercharged flip from a belly- to tail-down orientation, and selectively shut off one of the engines based on the data from what is essentially a midair static fire. In the event that all three engines are performing nominally, Starship would shut down the least useful engine (i.e. the Raptor with the least leverage) for a gentle two-engine landing burn.

A failed two-engine landing burn vs. a successful three-engine ascent burn. (SpaceX)

Impressively, Musk said that SpaceX would implement those changes immediately, attempting the first three-engine reignition as early as Starship SN10’s launch debut. Already at the launch pad when Starship SN9 lifted off, SpaceX revealed plans to launch SN10 as early as February 2021 at the end of SN9’s test flight webcast.

A few days prior to SN9’s ill-fated test flight, Musk had also stated that Starship SN10 would perform a “cryoproof” test and only then have its three Raptor engines installed. Instead, in an apparent change of plans, SpaceX installed Starship SN10’s Raptors – SN39, SN50, and an unknown third engine – from February 5th to 7th.

On Sunday, local longtime resident Mary (aka BocaChicaGal) received an official safety alert from SpaceX, signaling plans for an explosive Starship test of some kind as early as Monday, February 8th. Historically, those overpressure safety warnings have only been distributed when SpaceX is preparing for a Starship static fire attempt. In other words, it’s possible that Starship SN10’s very first test could be a live wet dress rehearsal (WDR) with flammable liquid oxygen and methane propellant. If that WDR goes well, SpaceX could move directly into a one, two, or three-engine static fire.

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Of course, as SN9’s lengthy test period rubbed in, Starship is still in the prototype stage and is far from a mature system, meaning that it’s always safer to expect delays than an on-time performance. To be clear, it’s far more likely that SpaceX will perform a familiar “cryo proof” test with non-flammable liquid nitrogen – perhaps hoping to complete a cryoproof and static fire in the same test window.

Either way, stay tuned for updates and follow along with NASASpaceflight’s excellent live coverage in the event that SpaceX really is prepared to static fire Starship SN10 between 9am and 6pm CST (UTC-6) on Monday.

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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