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Tesla Gigafactory 3 gets ‘Space Odyssey’ Monolith-like structure amid buildout

(Credit: Jason Yang/YouTube)

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The buildout of Tesla’s Gigafactory 3 in Shanghai continues to be impressive, with the facility and its surrounding complex showing more progress with every new update. This is particularly evident in the site’s general assembly building, which is looking more and more like one of Tesla’s iconic factories in the United States. Interestingly enough, workers in Gigafactory 3 have begun building a couple of structures at the northern end of the facility, both of which are notably taller than the rest of the main factory.

The structures became evident in recent drone flyovers, particularly as workers began covering the final exposed portions of Gigafactory 3. Neither Tesla China nor local news agencies have revealed what the tall structures are, though, their height suggests that they might be used as towers (perhaps for elevators?) for the electric vehicle production facility.

With the Tesla community being familiar with Elon Musk’s love of science fiction, some promptly observed that the structures looked strangely similar to the Monoliths in Arthur C. Clarke’s Space Odyssey series. One of the towers definitely looks the part, from its solid black paint to its overall proportions. Whether the tower’s design is but a coincidence or yet another Easter Egg from Elon Musk will likely remain unknown, but it is difficult to deny that the structures are a nice touch to the massive facility.

The Monoliths are among the most notable structures in the Space Odyssey series. Varying in size but always always taking the form of a mysterious black slab, the Monoliths are capable of many different functions. TMA-0, a Monolith discovered in Africa, was even described in the franchise’s lore as the catalyst for evolution. All the Monoliths in Clarke’s world maintain a 1:4:9 dimensional ratio, which does not seem to be true for the tower in Gigafactory 3. Then again, it is not too difficult to imagine Elon Musk or the Tesla team adding the monolithic towers at Gigafactory 3 as a fun, lighthearted reference to the iconic sci-fi series. Such would be on-character for Tesla, being a carmaker whose vehicles’ volumes go up to 11 (a reference to This is Spinal Tap), and whose mobile app has a Back to the Future Easter Egg.

Potential Easter Eggs and sci-fi references aside, Gigafactory 3 continues to be built at a rapid rate. The site continues to enjoy notable support from the government, as shown by the close monitoring of Gigafactory 3’s progress by high-ranking officials. Less than two weeks ago, the Gigafactory 3 complex was graced by Shanghai Party Secretary Li Qiang, and more recently, reports have also mentioned that the Shanghai Mayor paid a visit to Tesla’s construction site. Local news agencies have also reported that Tesla’s first batch of Gigafactory 3 employees are expected to start their work at the facility by the end of July.

Tesla CEO Elon Musk expects Gigafactory 3 to start the initial production of the Model 3 before the end of the year. While this is already very ambitious considering that the facility only broke ground in January, reports from China have pointed to the possibility of initial Model 3 production beginning as early as September, barring any unexpected delays. Chinese media appears to be supporting this narrative, and based on images of Gigafactory 3 that were shared by Tesla in its update letter, a September initial run for the Model 3 might be more feasible than expected.

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Watch the latest flyover of Tesla’s Gigafactory 3 complex in the video below.

Simon is an experienced automotive reporter with a passion for electric cars and clean energy. Fascinated by the world envisioned by Elon Musk, he hopes to make it to Mars (at least as a tourist) someday. For stories or tips--or even to just say a simple hello--send a message to his email, simon@teslarati.com or his handle on X, @ResidentSponge.

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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