News
Virgin Galactic completes their first all civilian flight
Virgin Galactic has successfully completed its first all-civilian flight this morning, carrying three civilians and three crew members to space aboard their spaceplane VSS Unity.
Taking off at 8:30 a.m. Mountain Time (15:30 UTC), the mothership, VMS Eve, with VSS Unity attached, began its journey to its drop point over Spaceport America in New Mexico.
VSS Unity released from VMS Eve (Credit Virgin Galactic)
VMS Eve climbed in a looping racetrack pattern over the Spaceport to an altitude of 44,300 feet before releasing VSS Unity at 9:17 am MT. Unity then dropped for a few seconds before igniting its rocket engine and beginning its climb to the edge of space. The hybrid rocket, fueled by hydroxyl-terminated polybutadiene (HTPB) and nitrous oxide, burned for around 1 minute as it climbed to its apogee of 55 miles (88.5 km) and a top speed of Mach 3.
Shortly after the engine cut off, the crew released their harnesses and began floating around the cabin, taking in the views of Earth and space. The crew was able to float around the cabin of Unity for a few minutes before returning to their seats and beginning the trip back down to Earth to Spaceport America.
The three civilians making their first flights today were:
- Jon Goodwin: The first Olympian to go to space, 2nd person with Parkinson’s, Goodwin, who hails from the United Kingdom, bought his ticket in 2005.
- Keisha Schahaff: Won trip through draw benefitting Space for Humanity and chose her daughter to fly with her, becoming the first Mother and Daughter to go to space together.
- Anastasia Mayers: 2nd youngest person to go to space, along with her Mother, became the first two astronauts from Antigua and Barbuda.
The Crew:
- CJ Sturckow: Commander, former NASA astronaut, flew on the first VSS Unity mission
- Beth Moses: Virgin Galactic Chief Astronaut Instructor, this was her fourth flight to space and
- Kelly Latimer: Pilot, first female commercial space pilot, first flight to space. This mission also marked the most women to fly on a single mission to space.

A view of the Earth from the tail cone of VSS Unity (Credit Virgin Galactic)
While the crew members were floating through the cabin, VSS Unity performed a back flip while the wings transitioned into its feathering position, which helps stabilize the spaceplane at high altitudes as it descends back to Earth. Once Unity is below 53,000 ft, the wings are transitioned to their glide mode, and the pilot brought the spaceplane back for a smooth landing.
For reference, international space starts at the Kármán line, which is 62 miles (100 km) above the mean Sea level, and the United States boundary for space is 50 miles (80 km). It should also be noted that the U.S. no longer gives astronauts wings unless the mission “demonstrated activities during flight that were essential to public safety, or contributed to human space flight safety”.
This rule took effect in 2022.
This was the 3rd mission for VSS Unity in just over three months, with its next flight scheduled for September.
Questions or comments? Shoot me an email at rangle@teslarati.com, or Tweet me @RDAnglePhoto.
News
Tesla hasn’t adopted Apple CarPlay yet for this shocking reason
Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.
The biggest reason why CarPlay has not made its way to Teslas yet might shock you.
According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.
Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works
iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”
However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.
It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.
According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:
“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”
Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.
There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.
Elon Musk
Starlink restrictions are hitting Russian battlefield comms: report
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network.
The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.
Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.
Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.
A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.
The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.
The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted.
Elon Musk
Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.
Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”
“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.
As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”
Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.
The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.
Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.
Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.
The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.