News
SpaceX installs Raptor Vacuum engine on first orbital-class Starship
Update: Providing the best views yet of the Raptor Vacuum installation process, SpaceX began installing one of Starship S20’s six engines (one of at least two recently trucked to the launch site) on Monday morning.
It remains to be seen exactly how many engines will be installed on Ship 20 or how many will be ignited during its first static fire test but barring the delivery of more Raptors, signs currently point to an initial test of two engines – one sea-level-optimized Raptor Center (RC) and one Raptor Vacuum with a much larger nozzle. Whenever Ship 20 does fire up those engines, it will be the first static fire of a RVac engine installed on a Starship and the first simultaneous, side-by-side static fire of two different Raptor variants. Since publishing time, SpaceX has cancelled a Tuesday road closure, pushing Starship S20’s first static fire attempt to no earlier than (NET) Wednesday evening.
For the third time in two months, SpaceX has begun installing Raptor engines on its first orbital-class Starship prototype – hopefully for good.
In no uncertain terms, Starship 20’s (S20) path to what could be its last Raptor installations has been about as windy and mysterious as they come. Starship 20 (S20) left the Starbase factory floor for the first time in early August – all six Raptors installed in another program first – for a brief fit check and photo op. After spending about an hour installed on top of Super Heavy Booster 4 (B4), Ship 20 was removed and returned to the build site, where teams removed all six engines and finished wiring and plumbing the vehicle.
Days before the ship’s long-anticipated trip to Starbase’s suborbital launch site for qualification testing, the mount SpaceX prepared for the process quickly had hydraulic rams – used to safely simulate Raptor thrust – were abruptly removed. Starship S20 was then installed on the Pad B mount, where SpaceX proceeded to reinstall six Raptors. Weeks later, after slow heat shield repairs neared completion, SpaceX again removed Ship 20’s Raptors and reinstalled the hydraulic rams it had removed – unused – the month prior. Finally, on September 30th, some seven weeks after the prototype arrived at the suborbital launch site, SpaceX put Starship S20 through its first major test – a lengthy ‘cryoproof’.
Now, ten days after completing a seemingly flawless cryoproof test on its first try, SpaceX has once again trucked multiple Raptors – at least one sea level and one vacuum engine – from the Starbase build site to Starship S20’s suborbital test stand. From the outside looking in, it’s hard not to view the contradictory path S20 took to its first tests – and is still taking to its first static fire(s) – as an unusually visible sign of some kind of internal tug of war or major communication failure between different SpaceX groups or executives.
It’s impossible to determine anything specific beyond the apparent fact that several of the steps taken from Ship 20’s first factory departure to its first cryoproof and static fire tests could have probably been deleted entirely with no harm done and many dozens of hours of work saved. At the end of the day, Starship S20 completed cryoproof testing without issue on the first try and is now seemingly on track to begin its first static fire test campaign later this month.
At the moment, SpaceX has three possible static fire test windows scheduled from 5pm to midnight CDT on Tuesday, Wednesday, and Thursday (Oct 12-14). A similar Monday window was canceled days ago on October 7th, suggesting that more cancellations are probably on the horizon. For now, there’s a chance that Starship S20 – with anywhere from two to all six Raptor engines installed – will fire up for the first time before next weekend. It’s hard to say how exactly SpaceX will proceed. It’s not inconceivable that SpaceX will install all six engines and gradually ramp up to a full six-engine static fire over several tests.

Given that SpaceX has already static fired three Raptor Center (RC) engines on multiple Starship and Super Heavy prototypes, odds are good that Starship S20’s test campaign will be similar – beginning with a three-Raptor static fire, in other words. SpaceX could then add one, two, or all three Raptor Vacuum engines into the fray for one or more additional tests with 4-6 engines total. It’s also possible that suborbital launch mount and pad limitations will prevent more than three engines from firing at once, in which case SpaceX would presumably perform two separate tests of Ship 20’s Raptor Center and Raptor Vacuum engines.
Given that two Raptor variants have never been static fired simultaneously on the same vehicle, it’s hard to imagine that SpaceX won’t also want to perform one or several combined static fires with Raptor Vacuum and Raptor Center engines on Ship 20.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.