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DeepSpace: Firefly’s Alpha rocket to get a massive upgrade with ion thruster boost stage ⚡ ?

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Eric Ralph · June 18th, 2019

Welcome to the latest edition of DeepSpace! Each week, Teslarati space reporter Eric Ralph hand-crafts this newsletter to give you a breakdown of what’s happening in the space industry and what you need to know. To receive this newsletter (and others) directly and join our member-only Slack group, give us a 3-month trial for just $5.


Although the company quietly teased the concept for the first time several months ago, Firefly has released a detailed update on its Orbital Transfer Vehicle (OTV), an ambitious spacecraft meant to complement its Alpha and Beta launch vehicles. If Firefly can deliver on the independent spacecraft’s technical promises, the combination of Alpha (~$15M) and OTV could help usher in a new era of small, high-performance satellites launched on small, high-performance rockets.

In fact, Rocket Lab – currently the world’s only truly commercial smallsat launch provider – has already demonstrated the power of this new paradigm, albeit on a smaller scale. After just one failed attempt, the first successful orbital launch of the company’s Electron rocket also marked the surprise debut of a tiny third stage used to circularize the payload’s orbit. After five successful uses in orbit, Rocket Lab has taken its third stage a step further, adding redundant avionics, solar arrays, and more to effectively create an independent spacecraft/satellite bus called Photon. By all appearances, Firefly’s OTV is much larger than Photon but is functionally quite similar. By taking advantage of Alpha’s significant performance benefits compared to Electron, Firefly has designed a third stage/spacecraft capable of delivering hundreds of kilograms to geostationary orbit, the Moon, and (perhaps) beyond.

Changing the delta V game

  • Generally speaking, OTV is quite small. According to Firefly’s Payload User’s Guide, the spacecraft will weigh just 130 kg (285 lb) dry and will carry perhaps 30-70 kg of xenon fuel for its electric ion thrusters. This is a critical differentiator relative to Rocket Lab’s Photon and kick stage, which rely on the inefficient (but simple and reliable) Curie chemical rocket engine.
    • According to Firefly, Alpha is designed to launch a max of 1000 kg (2200 lb) to a 200 km (125 mi) low Earth orbit (LEO). Given OTV’s ~200 kg wet mass, Alpha + OTV offer some incredible capabilities relative to the rocket’s size and design.
    • Powerful electric thrusters undeniably add a lot of complexity to any spacecraft that chooses to use them but that pain is often deemed worth it for the benefits they can offer. Most notably, ion propulsion is extremely efficient.
This graph demonstrates the potential performance benefits of Alpha + OTV relative to Alpha on its own. (Firefly)
  • Thanks to OTV’s efficient electric thrusters and light carbon composite structure, the potential benefits of Alpha + OTV are hard to believe for a rocket as (relatively) small as Alpha.
  • On its own, Alpha can only deliver a meaningful payload (~100 kg) to perhaps 4000 km (2500 mi). With OTV, Alpha can suddenly deliver ~600 kg to a circular geostationary orbit (~36,000 km, 22,300 mi) and upwards of 400-500 kg into orbit around the Moon.
    • For reference, despite weighing around 10% of Falcon 9, Alpha and OTV would offer perhaps 10-15% the performance of Falcon 9 to trans lunar injection (TLI). This utterly defies the general rule of thumb that as a rocket gets significantly smaller, its performance (particularly to higher-energy orbits) deteriorates disproportionately.
  • With OTV, Alpha – nominally a ~$15M launch vehicle relegated to LEO payloads – becomes an incredibly intriguing option for small geostationary communications satellites and small-scale public and private exploration of the Moon, near Earth asteroids, and maybe even Mars/Venus.
  • According to a senior Firefly investor and board member, Firefly hopes to have OTV ready for its orbital debut on Alpha’s third launch, tentatively scheduled no earlier than mid-2020.

Alpha readies for launch

  • Of course, OTV is a bird without wings without Firefly’s Alpha launch vehicle. Weighing 54,000 kg (120,000 lb) fully-fueled, Alpha is a two-stage rocket that will stand 1.8m (6ft) wide and 29m (95ft) tall. Powered by four Reaver engines, the first stage will produce ~740 kN (166,000 lbf), approximately 85% of one of Falcon 9’s nine Merlin 1D engines.
  • Firefly is working relentlessly towards an ambitious December 2019 Alpha launch debut, a target that will probably slip into early 2020 due to the inherent complexity of the task at hand. Critically, though, Firefly has made a huge amount of progress towards that goal.
    • Notably, Firefly’s second stage – powered by one vacuum-optimized Lightning engine – has already been qualified for launch with full-duration static fires at the company’s Texas facilities. Firefly is in the midst of preparing for an identical series of qualification tests for its more powerful first stage, shown above in the form of one Reaver engine attached to an Alpha S1 thrust structure.
    • As early as July, a full set of four Reaver engines will be installed on the same thrust structure to perform static fire testing, much like SpaceX gradually added Merlin 1D engines during Falcon 9 development testing.
  • If all goes as planned, Firefly will have completed its first Alpha rocket – first stage, second stage, and payload fairing – by October or November 2019. Expect plenty of new photos and updates as Alpha nears its inaugural launch.
Thanks for being a Teslarati Reader! Become a member today to receive an issue of DeepSpace in your inbox each week!

– Eric

 

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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Tesla says fixes on Full Self-Driving’s two biggest issues are on the way

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Tesla Full Self-Driving is set to receive improvements to address its two biggest issues, according to a company engineer.

Director of Engineering at Tesla AI, Phil Duan, revealed in a post on X that improvements to both pothole avoidance and navigation “are coming,’ something we have heard many times in the past. However, there are a few things that seem to hint that things might be different this time around.

Pothole avoidance, navigation, speed control, and left lane camping are some of the most prevalent and frequently mentioned shortcomings of the Full Self-Driving suite. These are a few of the biggest issues that have kept Tesla Full Self-Driving as a Supervised suite, meaning drivers must remain attentive during operation.

Pothole Avoidance

Pothole avoidance was first mentioned as an “Upcoming Improvement” with the Tesla Full Self-Driving v14.3 update back in early April of this year. It was listed alongside “Expand reasoning to all behaviors beyond destination handling.”

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Tesla is fixing Full Self-Driving’s pothole problem

It’s been six months since we first saw pothole avoidance explicitly mentioned, and it has not moved beyond that and joined the main release notes yet.

Tesla has not shed any light on why pothole avoidance has been such an issue for it to solve, but it also has issues identifying large bumps much of the time, so its modeling of sudden changes in road conditions is likely pretty weak at this particular point. I’ve had more issues with large bumps than potholes, personally, but both are issues that need to be resolved.

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It makes sense that things might be pretty close to being released to the public, as we are going on such an extensive period of time between it being mentioned and it actually being deployed.

Navigation

Navigation is likely the most painful part of using Full Self-Driving, as it routinely takes strange routes, has trouble with local rules (like Except Right Turn Stop Signs in Pennsylvania), and sometimes does not realize that maneuvers it is suggesting are against the law. Turning out of my neighborhood, you cannot turn left, yet my Model Y still suggests it roughly 70 percent of the time when I’m leaving.

However, Tesla might be close to a breakthrough on this. With the Summer Update, Tesla added “Preferred Routes” alongside “Automatic Navigation.”

Preferred Routes prioritized roads that the driver had actually taken before, instead of always defaulting to what the vehicle believes is the most efficient path. This has already solved many of my issues. Formerly, I would turn off the Online Routing setting, and that would eliminate most of my complaints with routing, but then you lose out later on the Live Traffic Visualization.

Tesla’s Navigation has improved tremendously thanks to the Preferred Routes release with the Summer Update, but it still could use some polishing, as it still suggests strange routes from time to time, and it also has a lot of issues getting out of a parking lot. I find that those truly confuse FSD sometimes.

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