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DeepSpace: Europe reveals Mars sample return spacecraft as SpaceX builds Starships

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The European Space Agency (ESA) revealed a concept for a spacecraft that would work alongside NASA to return samples of Martian soil to Earth. (ESA)

Eric Ralph · May 28th, 2019

Welcome to the latest edition of DeepSpace! Each week, Teslarati space reporter Eric Ralph hand-crafts this newsletter to give you a breakdown of what’s happening in the space industry and what you need to know. To receive this newsletter (and others) directly and join our member-only Slack group, give us a 3-month trial for just $5.


On May 27th, the European Space Agency (ESA) published updated renders of a proposed spacecraft, called the Earth Return Orbiter (ERO). ERO would be the last of four critical elements of a joint NASA-ESA Mars sample return mission, meant to return perhaps 1-5 kg (2-11 lb) of Martian samples to scientists on Earth. In a best-case scenario, such a sample return is unlikely to happen before the tail-end of the 2020s and will probably slip well into the 2030s, barring any unexpected windfalls of funding or political support.

Enter SpaceX, a private American company developing Starship/Super Heavy – a massive, next-generation launch vehicle – with the goal of landing dozens of tons of cargo and just as many humans on Mars as few as 5-10 years from now. The radically different approaches of SpaceX and NASA/ESA are bound to produce equally different results, while both are expected to cost no less than $5B-$10B to be fully realized. What gives?




The high price of guaranteed success

  • As proposed, the Mars sample return mission will be an extraordinary technical challenge.
    • At a minimum, the current approach involves sending a single-stage-to-orbit (SSTO) rocket from Earth to Mars, landing the SSTO with extreme accuracy on the back of a new Mars lander, deploying a small rover to gather the sample container, loading that container onto the tiny rocket, launching said rocket into Mars orbit, grabbing the sample with large orbiter launched from Earth, and returning said sample to Earth where it will reenter the atmosphere and be safely recovered.
  • This downright Rube Golberg machine-esque architecture is nevertheless the best currently available with current mindsets and hardware. It’s also likely the only way NASA or ESA will independently acquire samples of Mars within the next few decades, barring radical changes to both the mindsets and technologies familiar and available to the deeply bureaucratic spaceflight agencies.
  • However, this is by no means an attempt to downplay the demonstrated expertise and capabilities of the space agencies and their go-to contractors. Both ESA and NASA have a decades-long heritage of spectacular achievements in robotic space exploration, reaching – however briefly, in some cases – almost every major planet and moon in the solar system.
    • The NASA-supported Jet Propulsion Laboratory (JPL) remains a world-leading expert of both designing, building, and landing large, capable, and long-lived rovers/landers on the surface of Mars. JPL also has a track record of incredible success with space-based orbiters, including Cassini (Saturn), Magellan (Venus), Galileo (Jupiter), Voyager (most planets, now in interstellar space), Stardust (comet sample return), Mars Reconnaissance Orbiter (MRO, Mars orbiter) and more.
  • This success, however, can often come with extreme costs. NASA’s next Mars rover – essentially a modified copy of the Curiosity rover currently operating on Mars and a critical component of the proposed sample return – is likely to cost more than $2B, while Curiosity cost ~$2.5B. The Cassini Saturn orbiter cost around ~$3.5B for 15 years of scientific productivity. ESA’s Rosetta/Philae comet rendezvous cost at least $2B total. In the scheme of things, it would be hard to think of a more inspiring way to spend that money, but the fact remains that these missions are extremely expensive.



High risk, high reward

  • The price of missions like those above may, in fact, be close to their practical minimum, at least relative to the expectations of those footing the bill. However, it’s highly likely that similar results could be achieved on far tighter budgets, another way to say that far more returns could potentially be derived from the same investment.
    • The easiest way to explain this lies in the fact that the governments sponsoring and funding ESA and NASA have grown almost dysfunctionally risk-averse, to the extent that failure really isn’t an option in the modern era. Stakeholders – often elected representatives – expect success and often demand a guaranteed return on their support before choosing to fight for a given program’s funding.
    • As it turns out, an unwillingness to accept more than a minute amount of risk is not particularly compatible with affordably attempting to do things that are technically challenging and have often never been done before. That happens to be a great summary of spaceflight.
    • As risk aversion and the need for guaranteed success grew hand-in-hand, a sort of paradox formed. As politicians strove to ensure that space agency funding was efficiently used, space agencies became far more conservative (minimizing results and the potential for leaps forward) and the cost of complex, capable spacecraft grew dramatically.
    • The end result: spacecraft that are consistently reliable, high-performance, derivative, and terrifyingly expensive.



  • SpaceX is in many ways an anathema of the low-risk, medium-reward, high-cost approach that government space agencies and their dependent contractors have gravitated towards over the last 40-50 years. Instead, SpaceX accepts medium to high risk to attain great rewards at a cost that space agencies like NASA and ESA are often unable to accept as possible after decades of conservatism.
    • This is the main reason that it’s possible that NASA/ESA and SpaceX will both succeed in accomplishing goals at a dramatically disproportionate scale with roughly the same amount of funding.
    • If NASA/ESA bite the bullet and begin to seriously fund their triple-launch Mars Sample Return program, the missions will take a decade or longer and cost something like $5 million per gram of soil returned to Earth, but success will be all but guaranteed.
    • Both SpaceX’s Starship/Super Heavy and Mars colonization development programs run significant risks of hitting major obstacles, suffering catastrophic failures, and could even result in the death of crew members aboard the first attempted missions to Mars.
    • For that accepted risk, the rewards could be unfathomable and the costs revolutionary. SpaceX could very well beat the combined might of ESA and NASA to return large samples of Martian soil, rock, and water to Earth, all while launching ~100,000 kg into Martian orbit instead of the sample return’s ~10 kg.
    • In a best-case scenario, SpaceX could land the first uncrewed Starship on Mars as early as 2022 or 2024. Barring some unforeseen catastrophe or the company’s outright collapse, that first uncrewed Mars landing might happen as late as the early 2030s, around the same time as NASA and ESA’s ~10kg of Mars samples will likely be reentering Earth’s atmosphere.
  • Regardless of which approach succeeds first, space exploration fans and space scientists will have a spectacular amount of activity to be excited about over the next 10-20 years.
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– Eric

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla Full Self-Driving v14.3.7 early review: FSD saved me from an accident

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Credit: Teslarati

Tesla released Full Self-Driving version 14.3.7 yesterday, and after about 90 miles of testing today, it is evident there are some definite fixes from version 14.3.6, which I wrote about last week and called a regression.

Within the first 40 minutes of my drive on v14.3.7, it saved me from getting into an accident with an unaware Dodge Charger driver, and some of the things Tesla seemed to miss in v14.3.6 were definitely improved. All in all, the release so far has some really great performance, and I’m looking forward to testing it further.

For now, here’s everything I noticed with v14.3.7:

Overall Improvement

Just generally speaking from a ride perspective, this was a really great experience. A lot of the hesitancy I experienced on v14.3.6 was gone. There were no instances of brake-stabbing, wheel-jerking, or any uncertain or unconfident movements. It was void of anything that I felt made it timid with v14.3.6.

The one thing I do hope to see down the road is a smaller need to adjust Speed Profiles so often. Because Tesla calls FSD “Supervised,” I’m okay with needing to hit the scroll wheel a few times a drive.

However, I hope that things can be incrementally improved upon with speed. Sometimes it’s too fast; other times it’s too slow. It’s a difficult thing to hone in and refine, but I hope it eventually gets there.

I didn’t notice any significant left lane camping or any behaviors that were completely out of line. I am hopeful that this opinion does not change, but after driving a few days with this version and putting it in a variety of different situations, you are exposed to more behaviors, some of which are not necessarily what I’d prefer.

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The big things to notice, at least in my experience thus far, are that the major issues with previous versions — meaning the braking stabbing and wheel jerking — simply weren’t there. That’s enough to already consider this progress compared to .6.

Manual Signal Override is More Responsive

On .6, I had quite a few issues with FSD ignoring my manually input turn signals. If Tesla wants to call it “Supervised,” then the car should not ignore any input the driver gives. If I touch the accelerator on FSD, the car speeds up.

The car did a great job of obeying my turn signals when I wanted it to change lanes, which is welcome.

Parking Lot Performance

Before .6, I traditionally took over in nearly every parking lot my car entered, because I knew it would not park somewhere that I wanted, and usually, it was just a tad too timid in this setting.

The one bright spot of .6 was how well it handled parking lots. This continued with v14.3.7:

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I’m always really happy to see progress at all, but once parking preferences come to FSD, as long as this performance is still around, that could potentially be the biggest improvement I’ve seen in FSD in the year I’ve been using it personally on a daily basis.

Full Self-Driving Averts Disaster

A Dodge Charger changed into my lane without checking if I was there, running me off the road. FSD made the initial avoidance maneuver; I grabbed the wheel out of instinct, looked in my side mirror to ensure I had nobody following closely behind, hit the brake, and straightened the car back up to avoid a curb:

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There have been quite a few responses to this video stating that I should never have grabbed the wheel. To be honest, I really wish I had not done so, because I do believe FSD would have avoided any sort of collision with anything, including the car or the curb.

However, this was the first time I had ever been this close to being hit while using FSD. My natural reaction was to take over. I think if I had had something like this happen before, my reaction might have been different.

Hitting the brake avoided hitting the curb, while FSD swerved to avoid the car. My concern after the car was clear of my front end was the curb. All in all, I’m really happy with how things turned out, and I think anyone could be a critic of how I handled it. I only had a split second to really make a decision, and thankfully, any damage was avoided.

It is clear FSD managed to avoid the car coming down before I was able to. I truly credit FSD for avoiding the collision.

What Needs to Improve

Better Recognition of Potholes, Uneven Roads, Sharp Changes in Roadway/Bumps

On Friday, my Fianceè and I were in the car, and FSD was driving us. We crossed over a roadway that has a traffic light, and FSD was traveling at 40 MPH on Standard, 5 MPH over the speed limit. Everything was more than reasonable.

However, the road we were crossing at the light has a major bump both as you start and finish crossing it. Without a speed reduction, your car can go airborne. The Tesla did just this on Friday on v14.3.6; it was an uncomfortable bounce that pretty much confirmed I would not ever let FSD go over again unless we were sitting at that intersection when there is a red light.

I even tried scrolling down into Sloth quickly, but I ended up just taking over:

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A few people have said it remains related to the vision-based approach and its difficulty comprehending 3D. This is a huge issue because this can cause serious damage at certain speeds.

Navigation

Nothing new here. I still turn off “Online Routing” quite frequently to get the car to take logical routes from time to time.

Auto Wipers

Auto Wipers are just plain bad. I really hope Tesla just uses a rain sensor. I thought they had improved at one point, but I still get dry wipes, Speed 4 on a drizzle, and Speed 2 on a steady rain. In reality, these should be switched.

You can watch our full review of Tesla Full Self-Driving v14.3.7 below:

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SpaceX’s biggest test yet arrives this week and it’s not a rocket launch

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SpaceX will report second quarter results after the market closes on Tuesday, August 4, marking the first time the company has opened its books to the public since its record IPO in June. Management will host a live audio only webcast at 4:30 p.m. ET, streamed on X, with no dial in option.

The debut carries more weight than a typical first quarter as a public company. Two trading days after the release, on August 6, the first tranche of SpaceX’s lockup expires, freeing roughly 911.5 million insider and employee shares, worth well over $100 billion at current prices and the largest such release in Wall Street history. A second, larger tranche tied to the stock trading 30 percent above its $135 IPO price never triggered, since shares have spent most of July trading below that price.

Wall Street’s models point to revenue near $6.9 billion for the quarter, up sharply from the $4.69 billion SpaceX reported in the first quarter, with a narrower per share loss than the $1.27 posted three months earlier, according to estimates compiled by Motley Fool. Those numbers will be the first look at how SpaceX’s three segments, Starlink, launch and AI, are performing independently.

SpaceX scores another massive Pentagon deal to support military satellites

Investors heading into the call have a specific list of questions. How many net new Starlink subscribers did SpaceX add after ending March with 10.3 million, and is average revenue per user holding up as the service expands into lower income markets. How much of the AI segment’s revenue reflects contract signings with Anthropic, Google and Reflection AI this year, deals that combined could annualize to nearly $28 billion if fully ramped. Whether capital expenditures, which nearly doubled in the AI segment alone between 2024 and 2025, are still accelerating or starting to plateau. And whether management offers any forward guidance at all, something SpaceX has never done publicly.

The report will also land days after Elon Musk publicly denied a Wall Street Journal report describing internal planning to separate Tesla’s China business ahead of a potential Tesla-SpaceX merger. Whether Musk or SpaceX executives address that speculation on the call, even indirectly, maybe something investors will be listening for on Tuesday.

As Teslarati reported after Musk’s own warning to short sellers last week, the CEO has made clear he expects skeptics to be proven wrong over time. Tuesday will be the first chance for the numbers themselves to make that case.

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SpaceX’s Starship just got filmed by its own cargo

SpaceX released new footage of Starship in space captured by the Starlink satellites it deployed.

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SpaceX released a new video Friday evening showing Starship from an angle showcased by its own Starlink satellites, watching the rocket drift away in orbit.

The 65 second clip, posted on X, stitches together footage from four cameras mounted on a single Starlink V3 satellite. It opens with a close view of Starship’s 171 foot upper stage, still catching sunlight, then pulls back as the two spacecraft separate.

The footage comes from Starship’s 13th flight test, which launched July 24 from Starbase after a scrubbed attempt and an abort caused by an engine issue the week before. When Flight 13 finally flew, it carried the first batch of functional Starlink V3 satellites Starship has ever deployed, twenty of them, with six equipped with cameras meant to scan the ship’s heat shield during reentry.

Flight 13 checked most of its boxes. Starship deployed all 20 satellites, relit a Raptor engine in space, and splashed down softly in the Indian Ocean off Western Australia. Musk’s longer term plan calls for a Starlink V3 constellation of 100,000 satellites, according to a recent FCC filing, with Starship as the only vehicle capable of launching them at the volume that requires. Each Starship flight is designed to carry up to 60 V3 satellites once the vehicle reaches routine service, well beyond what Falcon 9 can carry in a single mission.

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Starship is next expected to fly with an attempt at catching the ship itself with the launch tower’s mechanical arms, a maneuver SpaceX has so far reserved for the Super Heavy booster.

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