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Lucid struggles to ramp production and keep those tasked with solving it

Lucid's Water-Based paint facility. (Credit: Lucid Motors)

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Lucid Motors is continuing to struggle with its initial production ramp of its introductory EV, the Lucid Air. However, it is also having trouble keeping the high-ranking executives it hired and tasked with solving the issues that have kept the electric vehicle startup from reaching mass production.

Lucid Group has lost at least six high-ranking, manufacturing-focused executives in “recent weeks,” according to a new report from Business Insider. Struggling to ramp mass production of its electric vehicles, Lucid has lost the following members of its manufacturing team:

  • Vice President of Global Manufacturing – Peter Hochholdinger
  • Vice President of Programs – Ralph Jakobs
  • Head of Arizona Operations – Mike Boike
  • Head of New Production Introduction and Program Management – David Peel
  • Senior Manager of Logistics Engineering – Chris Barber
  • Director of Operational Excellence – Keith Champion

Champion and Peel have already acknowledged their departures on LinkedIn.

“As I fondly look back at the many accomplishments and achievements that I had the honor of being part of, such as the development of the Lucid Production System and all the exceptional programs implemented by the global Operational Excellence teams, I realize that what made Lucid so special were the many brilliant people I got to work with daily,” Champion said in a post.

“Bittersweet to be leaving this great team that I developed for Lucid’s New Product Introduction in Casa Grande, AZ,” Peel said, then stating he had joined Nikola Motor as the company’s Director of Advance Manufacturing Engineering.

The exact reasons for their departures is unknown. Lucid is overhauling its manufacturing processes to reach mass production, but it seems the executives who departed may have disagreed with the moves. People familiar with the matter who wished to remain anonymous said they were unsure of how the mixup would affect the company, which is scrambling to remain afloat after cutting its production forecast on two occasions this year.

Lucid plans to make between 6,000 and 7,000 electric vehicles this year, a far cry from the 20,000 units it expected to build at the beginning of 2022. In February, this figure was cut to between 12,000 and 14,000 vehicles.

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Credit: Lucid

“We’re overhauling our logistics processes and introducing a series of improvements to simplify the system and yet make it more efficient and robust,” CEO and CTO Peter Rawlinson said on the Q2 Earnings Call on August 3. Rawlinson also detailed that everything from improvements to line side supply, which would improve future production rates, can affect manufacturing forecasts. “Our guidance of 6,000 7,000 cars for the year, I believe, is a very balanced and a realistic guide for the future.”

Lucid brought warehouse and logistics operations on site, the report also stated. Lucid builds its vehicles at the AMP-1 Facility in Casa Grande, Arizona. Teslarati recently reported that Lucid plans to expand the plant, bringing a new wave of manufacturing buildings and other facilities to the campus.

Despite Lucid’s very-public manufacturing challenges, the company recently introduced another trim level of its Air sedan. Known as the Sapphire, Lucid plans for the vehicle to compete with the Tesla Model S Plaid, bringing forward a 1,200-horsepower, tri-motor powertrain capable of reaching 60 MPH from 0 in less than 2 seconds.

I’d love to hear from you! If you have any comments, concerns, or questions, please email me at joey@teslarati.com. You can also reach me on Twitter @KlenderJoey, or if you have news tips, you can email us at tips@teslarati.com.

Joey has been a journalist covering electric mobility at TESLARATI since August 2019. In his spare time, Joey is playing golf, watching MMA, or cheering on any of his favorite sports teams, including the Baltimore Ravens and Orioles, Miami Heat, Washington Capitals, and Penn State Nittany Lions. You can get in touch with joey at joey@teslarati.com. He is also on X @KlenderJoey. If you're looking for great Tesla accessories, check out shop.teslarati.com

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Starlink launches Communities Program for passive income through internet sharing

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(Credit: Starlink | X)

Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.

Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.

Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.

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The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.

A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.

Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.

Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.

Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.

The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.

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Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration

Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.

The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.

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Tesla just made its headlights even better through a software update

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Credit: @jojje167 on X

Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.

Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.

The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.

Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.

When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.

Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.

The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.

Instead, it keeps an existing beam pointed where it is most useful.

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For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.

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Tesla teases “Halloween Mode” update with Optimus rising from a graveyard

Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.

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Tesla has started teasing a Halloween software update for its vehicles, with  a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.

The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.

Tesla Optimus V3 hand and arm details revealed in new patents

Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.

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On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a  Halloween Mode.

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