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Including Falcon Heavy's two side boosters, SpaceX has successfully completed an array of land-based recoveries in the last four months, but not a single landing on a drone ship. (SpaceX) Including Falcon Heavy's two side boosters, SpaceX has successfully completed an array of land-based recoveries in the last four months, but not a single landing on a drone ship. (SpaceX)

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Florida wants to build SpaceX and Blue Origin three extra rocket landing pads

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First reported by Florida Today, economic development agency Space Florida has expressed serious interest in funding the construction of two major space infrastructure projects in Cape Canaveral, a runway for a prospective Boeing spaceplane and a separate landing zone with up to three pads open for vertical rocket landings from companies like SpaceX, Blue Origin, and others.

SpaceX already operates its duo of rocket landing pads (Landing Zones) designated LZ-1 and LZ-2. Located on Cape Canaveral Air Force Station property, those pads have already supported 11 successful Falcon 9 and Falcon Heavy rocket landings, beginning with the company’s first-ever Falcon 9 booster recovery (December 2015) and ending more recently with the jaw-dropping mirrored landings of both Falcon Heavy side boosters after the rocket’s inaugural launch.

The exact operational capacity of those SpaceX-built landing zones is not entirely clear, meaning that it’s difficult to know if or when SpaceX would need access to two or even three additional pads. Built out of high-temperature concrete and serviced by a handful of automated fire control water jets, the only visible wear and tear the pads seem to suffer through is the routine destruction of their radar-reflective paint, intended to help Falcons more easily determine the vertical distance to their landing targets and thus accurately throttle and gimbal the one or three Merlin engines used to land.

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It’s entirely possible that that radar-reflective coating is landing-critical, but the fact that just one of SpaceX’s two LZs was painted with it for Falcon Heavy’s dual rocket landings indicates that it’s at most a useful crutch. As such, the only thing lost by repeated and high-frequency landings at LZ-1 and LZ-2 would be a coat of aesthetically pleasing but nonfunctional paint. Over time, it’s likely that maintenance and refurbishment would be necessary, but the pads currently do not require any critical refurbishment to the landing areas themselves between Falcon landings.

As such, the only conceivable instance where SpaceX would obviously need three or even four rocket landing pads would be multiple lightweight Falcon Heavy launches just days apart or a Falcon Heavy launch followed within a few days by a light Falcon 9 launch. A need for that capability is almost certainly a year or more away, as 2019 is shaping up to be a slow period for space launch compared to recent years.

 

SpaceX’s next land-based rocket landing may actually occur on the West Coast, marking the debut of the company’s first Californian rocket landing zone after the late-September launch of the Argentinian SAOCOM-1A Earth observation satellite.

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Space Florida is an official wing of the Florida state government tasked specifically with shepherding the region’s truly unique space industry and spaceflight infrastructure with an annual budget averaging between $10 and 20 million. More importantly, the agency has direct access to Florida legislators, allowing it to have some level of access to the entire state’s borrowing powers for the purpose of petitioning for and securing invaluable loans for companies involved in Florida’s space economy or considering joining in.


For prompt updates, on-the-ground perspectives, and unique glimpses of SpaceX’s rocket recovery fleet check out our brand new LaunchPad and LandingZone newsletters!

Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla might be doing away with a long-included feature with its vehicles

It appears Tesla is mulling the possibility of not including key cards with its vehicles any longer.

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Credit: Tesla

Tesla might be doing away with a long-included feature with its vehicles, as it could be looking to phase out something that very few owners utilize.

Tesla Key Cards are included when you purchase your vehicle, and they assist in the initial setup process. However, after that, they are not super useful or relevant to the owner, as many rely on their Phone Key through the Tesla App to access their cars.

As such, it appears Tesla is mulling the possibility of not including key cards with its vehicles any longer. According to some language that has been removed from vehicle Owner’s Manuals that talks about the inclusion of key cards with the car upon delivery:

“Tesla provides you with two Model 3/Y key cards, designed to fit in your wallet.”

That sentence was removed from Owner’s Manuals, according to Not a Tesla App, which first spotted the change.

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Interestingly, the timing of the phrase being removed from Owner’s Manuals comes just after Tesla launched its “affordable” Standard Models, and could be a small money-saving measure for the company.

Key Cards have been utilized by Tesla for its cars since 2017, as they became an included accessory with the vehicle. They still have their place and are useful for other applications, such as Valet service and even to be used by car owners if their phone is dead or if someone else needs to get into the car.

They can also be purchased in the Tesla Shop for $40.

It seems as if Tesla is planning to have owners be completely reliant on the Phone Key, which is more useful and convenient than carrying around the Key Cards.

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Although it is minor, it is yet another strategy Tesla is using to trim any sort of costs that can be eliminated and could save money in the long run.

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Elon Musk confirms Tesla FSD V14.2 will see widespread rollout

Musk shared the news in a post on social media platform X.

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Credit: Whole Mars Catalog/X

Elon Musk has confirmed that Tesla will be implementing a wide rollout of Full Self-Driving (FSD) V14 with the system’s V14.2 update. Musk shared the news in a post on social media platform X. 

FSD V14.1.2 earns strong praise from testers

Musk’s comment came as a response to Tesla owner and longtime FSD tester AI DRIVR, who noted that it might be time to release Full Self-Driving to the fleet because V14.1.2 has already become very refined.

“95% of the indecisive lane changes and braking have been fixed in FSD 14.1.2. I haven’t touched my steering wheel in two days. I think it’s time, Tesla AI,” the longtime FSD tester wrote

AI DRIVR’s comment received quite a bit of support from fellow Tesla drivers, some of whom noted that the improvements that were implemented in V14.1.2 are substantial. Others also agreed that it’s time for FSD to see a wide release.

In his reply to the FSD tester, CEO Elon Musk noted that FSD V14’s wide release would happen with V14.2. “14.2 for widespread use,” Musk wrote in his reply

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Mad Max mode makes headlines

One of the key features that was introduced with FSD’s current iteration is Mad Max mode, which allows for higher speeds and more frequent lane changes than the previous “Hurry” mode. Videos and social media posts from FSD testers have shown the system deftly handling complex traffic, merging seamlessly, and maintaining an assertive but safe driving behavior with Mad Max mode engaged.

Tesla AI head Ashok Elluswamy recently noted in a post on X that Mad Max mode was built to handle congested daytime traffic, making it extremely useful for drivers who tend to find themselves in heavy roads during their daily commutes. With Musk now hinting that FSD V14.2 will go on wide release, it might only be a matter of time before the larger Tesla fleet gets to experience the notable improvements of FSD’s V14 update.

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Multiple Tesla Cybercab units spotted at Giga Texas crash test facility

The vehicles were covered, but one could easily recognize the Cybercab’s sleek lines and compact size.

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Credit: @JoeTegtmeyer/X

It appears that Tesla is ramping up its activities surrounding the development and likely initial production of the Cybercab at Giga Texas. This was, at least, hinted at in a recent drone flyover of the massive electric vehicle production facility in Austin. 

Cybercab sightings fuel speculations

As observed by longtime Giga Texas drone operator Joe Tegtmeyer, Tesla had several covered Cybercab units outside the facility’s crash testing facility at the time of his recent flyover. The vehicles were covered, but one could easily recognize the Cybercab’s sleek lines and compact size. Tegtmeyer also observed during his flyover that production of the Model Y Standard seems to be hitting its pace.

The drone operator noted that the seven covered Cybercabs might be older prototypes being decommissioned or new units awaiting crash tests. Either scenario points to a ramp-up in Cybercab activity at Giga Texas, however. “In either case, this is another datapoint indicating production is getting closer to happening,” Tegtmeyer wrote on X, highlighting that the autonomous two-seaters were quite exciting to see.

Cybercab production targets

This latest sighting follows reports of renewed Cybercab appearances at both the Fremont Factory and Giga Texas. A test unit was recently spotted driving on Giga Texas’ South River Road. Another Cybercab, seen at Tesla’s Fremont Factory, appeared to be manually driven, suggesting that the vehicle’s current prototypes may still be produced with temporary steering controls.

The Tesla Cybercab is designed to be the company’s highest-volume vehicle, with CEO Elon Musk estimating that the autonomous two-seater should see an annual production rate of about 2 million units per year. To accomplish this, Tesla will be building the Cybercab using its “Unboxed” process, which should help the vehicle’s production line achieve outputs that are more akin to consumer electronics production lines.

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