News
SpaceX aces 12th launch of 2022, delivering dozens of satellites to orbit
SpaceX has aced its 12th launch of 2022 just a day over three months into the year, demonstrating a major leap in sustained launch cadence as the company strives to achieve ambitious goals set by CEO Elon Musk.
That 12th launch was Transporter-4, a dedicated rideshare mission managed by SpaceX itself. Falcon 9 lifted off on time on April 1st with fewer satellites than it had ever launched before on a Transporter mission – ‘just’ 40 payloads for about a dozen customers. The rocket performed as expected, reaching a parking orbit about nine minutes after liftoff. Booster B1061 – flying for the eighth time – safely landed on drone ship Just Read The Instructions (JRTI) about a minute prior, ensuring that it will be able to fly again. Over the course of more than 90 minutes, Falcon 9’s upper stage performed four separate burns to deploy all 40 payloads into several different orbits before finally deorbiting itself.
All told, Transporter-4 was SpaceX’s 121st consecutively successful launch, 37th consecutively successful landing, 112th landing overall, 89th reuse of a Falcon booster, and the 34th launch with a reused Falcon fairing. Falcon 9 is and continues to be the most reliable operational launch vehicle in the world. Just as importantly, it’s also the most prolific launch vehicle operational today.
In 2021, SpaceX successfully launched Falcon 9 31 times, falling a bit short of internal goals. Just before the year was over, though, SpaceX abruptly demonstrated the ability to complete five orbital launches in less than three weeks and six launches in less than four weeks – blowing its previous records out of the water and establishing the potential for huge increases in annual cadence. In 2022, SpaceX has thus far managed to sustain a similar cadence for a full quarter of the year.

Following Transporter-4, SpaceX has launched 12 Falcon 9 rockets in 90 days. If sustained for three more quarters, the company could launch 48 times this year – a 55% increase in annual launch cadence compared to a record 31 launches completed in 2021. A few weeks ago, SpaceX CEO Elon Musk established 52 launches – one per week – as the company’s overarching goal for 2022. More recently, Musk – in classic fashion – raised his already significant ambitions and boosted that goal to 60 launches, including at least a thousand more Starlink satellites.
52 launches may still be achievable with a few five or six-launch months. 60 launches, however, would require an average of 5.3 launches per month for the rest of 2022 – maybe not impossible but a huge challenge even before considering the fact that one of SpaceX’s three Falcon pads could be bogged down with as many as five Falcon Heavy and seven Dragon launches in the next nine months. Falcon Heavy, Falcon 9 Dragon, and Falcon 9 Fairing launches all require significant modifications to pad hardware, modifications that likely take at least a week or two to complete. Continuously swapping between setups to squeeze in the odd Starlink or satellite launch isn’t out of the question, but the added schedule risk would increase the odds of delays for several of SpaceX’s most delay-averse missions, including Crew Dragon, Cargo Dragon, and interplanetary spacecraft launches for NASA and two or three ‘national security’ missions for the US military.
Even if SpaceX falls short of Musk’s ambitious 60-launch target, it will take a minor disaster for 2022 to not be the company’s most spectacular year yet. This month alone, SpaceX is scheduled to launch the first all-private astronaut mission to the International Space Station no earlier than (NET) April 6th, followed by launches of Starlink 4-14 NET April 14th, NROL-85 NET April 15th, and a group of four NASA and ESA astronauts NET April 20th.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.