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SpaceX aces fourth Starship flight test

Starship launches on its 4th flight test (Credit SpaceX)

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SpaceX successfully launched and landed its Super Heavy booster and Starship on its fourth integrated flight test, with each making a soft splashdown in the water.

Starship took to the skies at 7:50 am CT from a foggy Starbase, Texas, in an effort to surpass previous flight milestones.

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As the countdown hit zero, 32 of 33 Raptor engines on the Super Heavy booster lit, with the outlier being an engine on the outer ring. Despite the engine out, the booster still ascended with ease away from the launch mount and broke through the thick fog into clear blue skies with views streamed back to the ground from just above one of the grid fins.

As Starship climbed, everything continued to operate nominally all the way through the hot staging which saw Super Heavy Booster 11 shut down all but its 3 center Raptor engines as Starship 29 lit its 6 Raptor engines to pull away from the massive booster. As soon as Starship was clear, Booster 11 completed a flip and boostback burn to begin its trip for a planned soft touchdown in the Gulf of Mexico by relighting 10 Raptor engines.

Once the boostback burn was complete, the hot staging ring was ejected to reduce the overall mass of the booster to help it survive reentry and landing. Future Super Heavy boosters will feature a lighter hot staging ring that will not be ejected. As the booster made its way back, it re-orientated to vertical and began re-entry back through the atmosphere, and unlike the Falcon 9, it does not perform an entry burn.

At around 7 minutes and 15 seconds into flight, the Super Heavy booster lit 12 out of a planned 13 engines for its landing burn, followed shortly by quite a bit of debris flying by the onboard camera, but it did not affect anything critical as seconds later Booster 11 made a successful splashdown in the Gulf of Mexico before a slow planned tip over into the water.

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As Booster 11 completed the first successful soft landing, Starship 29 fired its six Raptor engines, three sea level and three vacuum, with engine shutoff coming in at eight and a half minutes into flight. The starship then entered a long coast phase as it passed between the Florida Keys and Cuba and transited over the Atlantic Ocean, followed by Africa.

During IFT-3, live views were provided for a majority of this portion but due to an unknown issue, cameras didn’t come back until just before 37 minutes into the flight. Elon Musk posted on X that they had a data signal the entire time including live views from internal cameras.

45 minutes into the flight, the true test of Starship began as plasma started to build up, but this time, Starship was in the correct orientation, and the heatshield was facing the correct way to give the ship its best chance at survival.

As Starship descended, plasma build-up increased with callouts from mission control noting rising temperatures on the nose but all within acceptable limits. At just over 54 minutes into the flight, Starship made it further than the third flight test and into unknown territory.

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Plasma builds up as Starship re-enters the atmosphere (Credit SpaceX)

57 minutes into the flight, peak heating had passed but tiles were starting to fall away from the forward flap followed by melting of the lower portion, despite this damage, Starship held strong and in the correct orientation as it descended.

Starship continued its descent and, with significant damage, still made it through to its own landing burn and performed its flip to a vertical orientation and a soft touchdown in the Indian Ocean west of Australia.

Damage to the forward flap as seen during the landing burn (Credit SpaceX)

Even with the damage inflicted on Starship, it completed all test objectives while providing SpaceX with incredibly valuable data that will be used to make the ship stronger on future test flights. The Starlink antenna also survived the entire flight which ensured this data made it back to mission control.

With this successful mission complete, SpaceX could launch the 5th flight by mid to late July and possibly even attempt a catch of the Super Heavy booster according to Elon Musk.

Catch a replay of this epic mission below!

How do you think this flight went overall, and will the fifth flight take place by August?

Questions or comments? Shoot me an email at rangle@teslarati.com, or Tweet me @RDAnglePhoto.

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Launch journalist, specializing in launch photography. Based on the Space Coast, a short drive from Cape Canaveral and the SpaceX launch pads.

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Tesla expands Robotaxi in a way that was long anticipated

Instead, it has to do with the consumer base it offers Robotaxi to, because it has not offered it to everyone in the past.

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Credit: Grok Imagine

Tesla has expanded Robotaxi in a way that was long anticipated, and it does not have to do with a new, larger geofence in a city where it already offered its partially autonomous ride-hailing suite, or a new city altogether.

Instead, it has to do with the consumer base it offers Robotaxi to, because it has not offered it to everyone in the past.

Tesla has taken a major step forward in its autonomous ride-hailing ambitions with the official launch of the Tesla Robotaxi app for Android users. Released on the Google Play Store on April 24. Titled simply “Tesla Robotaxi,” the app is now available to download directly from Tesla.

This rollout fulfills a long-anticipated expansion that opens the service to hundreds of millions of Android smartphone users who were previously unable to access it on iOS alone.

The app delivers a streamlined, driverless ride experience powered by Tesla’s automated driving technology.

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Users sign in with a Tesla Account, view the current service area map within the app, enter a destination, and receive an estimated fare and arrival time before confirming the ride. When a Model Y from the Robotaxi fleet arrives, riders confirm the license plate, enter the vehicle, fasten their seatbelt, and tap “Start Ride” on either the app or the vehicle’s touchscreen.

During the trip, passengers have access to all the same controls that iOS users do, and can adjust climate settings, seat positions, and music while tracking progress on an in-app map. The interface also allows drop-off changes or support requests if needed. After the ride, users exit, close the doors, and submit feedback.

This Android availability directly broadens the rider base for Robotaxi in its initial service areas. Unfortunately, Android users are used to being subject to delayed launches of new features available to Tesla owners.

By removing the iOS-only barrier, Tesla instantly expands the addressable market, enabling far more people to summon and use the autonomous vehicles already operating on public roads.

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The move is a foundational requirement for scaling ride volume and gathering the real-world data needed to refine the unsupervised Full Self-Driving system that powers every trip.

For the Robotaxi program itself, the launch signals steady operational progress. It prepares the service for higher utilization rates as the fleet grows and supports the transition from limited early deployments to a more robust network.

Tesla expands Unsupervised Robotaxi service to two new cities

Tesla has indicated that users outside current service areas can sign up at the company’s website for future notifications, pointing to a deliberate, phased geographic rollout.

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Looking ahead, the company plans to incorporate Cybercab vehicles to increase fleet capacity and efficiency while continuing to expand service territories. With the Android app now live, Tesla has removed a key adoption hurdle and positioned Robotaxi for the next phase of growth in autonomous urban transportation.

The infrastructure is now in place to support significantly larger rider demand as production and deployment accelerate.

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UPDATE: SpaceX’s Falcon Heavy that launched a Tesla into space is back on a mission

SpaceX Falcon Heavy returns after 18 months away to deliver a satellite that only it could carry.

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UPDATE: 10:29 a.m. et: SpaceX is standing down from today’s Falcon Heavy launch of the ViaSat-3 F3 mission due to unfavorable weather. A new target date will be shared once confirmed.

After an 18-month absence, SpaceX’s Falcon Heavy is returning to mission on Monday morning when it’s scheduled to lift off from Launch Complex 39A at Kennedy Space Center at 10:21 a.m. EDT.

The mission is called ViaSat-3 F3, and the heavy satellite payload needs to reach geostationary orbit, sitting 22,236 miles above Earth where its speed matches the planet’s rotation. Getting a satellite that heavy to that altitude demands more thrust than a single-core Falcon 9 can deliver.

This marks the Falcon Heavy’s 12th flight overall since its debut in February 2018, and its first since NASA’s Europa Clipper mission in October 2024.

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Arguably, the most exciting element for spectators will be watching the booster recoveries in action when the two side boosters, B1072 and B1075, will attempt simultaneous landings at Landing Zone 2 and the newer Landing Zone 40 at Cape Canaveral Space Force Station, while the center core will be expended over the ocean.

SpaceX wins its first MARS contract but it comes with a catch

Following satellite deployment, expected roughly five hours after launch, ViaSat-3 F3 will spend several months traveling to its final orbital slot before undergoing in-orbit testing, with service entry expected by late summer 2026

As Teslarati reported, NASA awarded SpaceX a $175.7 million contract on April 16, 2026, to launch the ESA Rosalind Franklin Mars rover aboard a Falcon Heavy no earlier than late 2028, which would mark the first time SpaceX has ever sent a payload to Mars. That contract came on top of an already deep pipeline that includes the Roman Space Telescope, the Dragonfly Saturn mission, and multiple national security payloads.

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SpaceX executed 165 missions in 2025 and now accounts for approximately 85% of all global orbital launches. With Starlink surpassing 10 million subscribers and an IPO targeting a $1.75 trillion valuation still ahead, Monday’s launch is one more data point in a company that has quietly become the backbone of both commercial and government space access worldwide.

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Tesla launches solution to end Supercharger fights once and for all

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Credit: Tesla

Tesla is launching its solution to end Supercharger fights once and for all, eliminating any confusion on who is to charge next at a congested location.

Last year, a notable incident at a Tesla Supercharger led to a fight, and it all stemmed from a disagreement over who arrived at the location first.

Congestion at Tesla Superchargers is a pretty infrequent occurrence for most of us, but there are more congested and popular areas where wait times can be extensive. An unfortunate growing pain of EV ownership is the plain fact that chargers are not as available as gas pumps, and there are, at times, lines to charge.

This can cause tensions to flare and people to get entitled when visiting Superchargers. Nobody wants to spend hours at a Supercharger, but now, there will be no more confusion when there is a queue, and that’s thanks to Tesla’s new Virtual Queue for Superchargers.

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Tesla is finally starting to build out the Virtual Supercharger Queue, according to Not a Tesla App, but it still relies on drivers to make it work.

When a driver is near a Supercharger that is full, a message will pop up on the Tesla App, using the driver’s location to determine their eligibility to join the virtual queue.

The app states:

“While the app is closed, Tesla uses your location to notify you of accurate wait times at Superchargers when you arrive.”

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Another message within the app states:

“There is a waitlist to charge. Are you sure you want to start a charging session now?”

This sounds as if it will require drivers to act appropriately and only plug in when the app prompts them to do so, by letting them know it is their turn.

The app will notify the driver of their position in the queue, as well as how many vehicles are ahead of them.

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Tesla launches first ‘true’ East Coast V4 Supercharger: here’s what that means

The company announced a while back that it would be working on a solution for this issue. Personally, I’ve only had to wait at a Supercharger for a charge on one occasion, and there was a line of between 3 and 10 cars during this singular occurrence.

There were no conflicts or arguments about who had arrived first, but there was some discussion between several drivers during my time there about who was to charge first. Throw a non-Tesla EV into the mix, one that can only charge at a pull-in spot, and that causes even more of a complication.

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