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SpaceX test emergency egress drills ahead of upcoming crew mission
NASA and SpaceX are progressing full steam ahead to an epic launch of the crewed Dragon spacecraft. Known as Demo-2, the mission is estimated to blast off in mid-to-late May, marking the first-ever flight of the Dragon with astronauts on board.
As part of that historic mission, two NASA astronauts — Doug Hurley and Bob Behnken — will launch to the International Space Station, where they will spend a still to be determined amount of time. The mission, deemed critical by NASA, is progressing as planned despite the coronavirus outbreak that’s spreading across the country.

To that end, NASA and SpaceX personnel, along with the crew, practiced essential safety drills and launch day procedures at the space agency’s Kennedy Space Center in Florida. SpaceX’s Crew Dragon capsule, and its Falcon 9 launcher, are equipped with numerous safety features designed to protect astronauts in the event of an emergency. And NASA wants to make sure they work.
One system — known as a launch escape system — was recently tested in-flight, proving that if something is wrong with the Falcon, the crews can be whisked away to safety by Dragon. But what if something goes wrong on the launch pad? The launchpad is equipped with a zipline that can be used to whisk astronauts quickly back to the ground should an emergency happen.
On April 3, @NASA and @SpaceX conducted an emergency egress exercise at Launch Complex 39A at @NASAKennedy.
This demonstration was completed to ensure the crew & support teams can quickly evacuate from the launch pad in the unlikely event of an emergency: https://t.co/5xYN51WHGp pic.twitter.com/75LTRoyMKA
— NASA Commercial Crew (@Commercial_Crew) April 7, 2020
On Friday (April 3), SpaceX and NASA completed an important test of that system. Teams simulated an “emergency egress”, running through a series of steps designed to transport the astronauts off the pad, and ensure their safety in the event that a serious problem crops up prior to liftoff.
“Teams rehearsed locating injured personnel on the 265-foot-level of the launch tower, loading them into the pad’s slidewire baskets and safely descending the tower, then successfully loading the injured participants into Mine Resistant Ambush Protected (MRAP) vehicles staged at the pad perimeter,” NASA officials wrote in an update.
This follows a series of simulations that the teams ran last month. They gathered in Firing Room 4, SpaceX HQ, and Johnson Space Center to run through launch simulations, ensuring the crew and launch control teams were ready for anything on the day of launch.
The flight is one for the history books as it marks the return of human spaceflight from U.S. soil since 2011. When the space shuttle program ended, NASA and other agencies around the world relied solely on Russia to ferry their astronauts to and from space. But that was only temporary as NASA turned to private companies to build its next generation of space taxis in 2014.

Ever since, the agency’s two contractors, SpaceX and Boeing, have worked to build its own version of an astronaut transport. Following a successful uncrewed test flight, SpaceX’s Crew Dragon capsule will be the first to launch astronauts for NASA. If this mission goes well, the California-based spaceflight company will be certified to launch astronauts on a regular basis.
NASA astronaut Shannon Walker has been assigned to the first operational crewed flight of @SpaceX's Crew Dragon, bound for the @space_station!
Pending a successful Demo-2 test, Walker, @Astro_illini, @VicGlover and @Astro_Soichi will launch this year. https://t.co/eYUN1Zt6Y0 pic.twitter.com/Fi4hCEZV3W
— NASA's Johnson Space Center (@NASA_Johnson) March 31, 2020
It’s first crew of four people — NASA astronauts Michael Hopkins, Victor Glover Jr., and Shannon Walker and Japanese astronaut Soichi Noguchi — are set to fly later this year or the beginning of 2021, if all goes as planned.
Boeing completed its uncrewed test flight in December of last year; however, its capsule experienced an inflight anomaly and was unable to reach the space station. Following an extensive review, Boeing has decided to repeat its uncrewed test flight before it launches people. That flight is expected for some time this fall.
News
Starlink launches Communities Program for passive income through internet sharing
Starlink is launching a new beta path for ordinary property owners and local operators to turn a single Starlink kit into a small shared-access business for passive income.
Under the Starlink for Communities program, a host installs one dish and router setup in a location with nearby demand: an apartment complex, campground, rural crossroads, or event site. Neighbors or local users can buy short-term passes rather than full individual subscriptions, giving the Starlink provider a potential path to passive income.
Hour, day, and week passes cover one device. A month pass covers up to four. Starlink handles account creation, payments, access controls, and the satellite link itself. The host’s role is mainly placement, power, and basic upkeep, with earnings tied to each paid connection.
Big news! SpaceX is introducing a new @Starlink for Communities program that lets you earn money by providing Starlink internet to your neighbors or people nearby, who can pay for access by the hour, day, week, or month.
Neighbors pay for the access they need, while the person… pic.twitter.com/DtOUs0Ekvt
— Sawyer Merritt (@SawyerMerritt) October 1, 2026
The model echoes the passive-income vision long attached to Tesla’s Robotaxi plans, and it seems like it’s something Musk has hinted toward in the past as he believes AI will make the need to work relatively optional. In both cases, the platform owns the hard parts of matching, billing, and network management, while an individual supplies a physical asset that sits idle much of the time.
A Starlink host’s dish can serve multiple nearby users without each household buying and installing its own terminal. A Tesla owner, under the stated Robotaxi concept, would leave a vehicle enrolled in the fleet during unused hours so the car generates rides while the owner is at work or asleep.
Both arrangements convert under-utilized hardware into a revenue stream. They also let the company scale coverage or capacity without owning every endpoint.
Differences are practical. A Starlink kit is a fixed, relatively low-cost terminal whose main constraint is local congestion and line-of-sight. A Tesla Robotaxi is a mobile, high-value vehicle whose earnings depend on demand density, utilization rates, insurance, cleaning, and charging.
Starlink’s program is already accepting host applications in multiple countries and describes the revenue split as ongoing. Tesla’s owner-network version remains more aspirational.
The company currently operates a limited company-controlled robotaxi service in select areas and has solicited interest from fleet buyers for Cybercab vehicles, while private Full Self-Driving owners have not yet been able to dispatch their own cars for paid rides at scale.
Tesla primes Cybercabs for 4K streaming and high bandwidth gaming with Starlink integration
Starlink is a satellite broadband service operated by SpaceX that uses a constellation of low-Earth-orbit satellites to deliver internet to locations where terrestrial broadband is slow, expensive, or absent. It has grown to millions of subscribers worldwide by selling direct residential, mobile, and enterprise terminals, and have become widely available at a wide array at retail locations like Target and Best Buy.
The Communities program extends that reach by letting hosts resell short bursts of capacity to people nearby, while also providing high-speed internet access to those who are simply around a Starlink user.
News
Tesla just made its headlights even better through a software update
Tesla just upgraded its headlights through a software update, making them even better without any physical or hardware upgrade.
Tesla’s latest software update is quietly improving nighttime driving for a small number of owners. Version 2026.38 includes a new capability called Dynamic Headlight Leveling.
The feature automatically adjusts the aim of the low beams in response to driving conditions and nearby traffic, with the goal of giving the driver more usable light on the road while reducing glare for oncoming vehicles and traffic ahead.
2026.38 just dropped.
Model 3 gets Dynamic Headlight Leveling — low beams auto-aim around traffic for max visibility, less glare. Model 3 / Y (AMD HW3) also pick up sharper Tesla visuals + an enhanced park scene on the center display.
Legacy Intel cars get Supercharger Site… pic.twitter.com/45ac4AH6Vs
— Frunk To Trunk (@FrunkToTrunk) September 30, 2026
Unlike Tesla’s matrix high-beam system, which selectively dims individual LED segments to create shadows around other cars, Dynamic Headlight Leveling physically tilts the low-beam projectors. Internal motors respond to changes in vehicle pitch.
When the car accelerates hard, climbs a steep grade, or carries extra weight in the rear, the headlights can otherwise point higher than intended. The software counters that movement in real time so the beam stays aimed at the road surface rather than into the eyes of other drivers.
Early indications reveal the update is reaching a limited set of vehicles, including certain Model 3 and Cybertruck examples in the United States and the United Arab Emirates. The rollout does not appear tied to a single hardware revision, and Tesla has not published a broader schedule. It is simply a common waiting game until your car receives it.
The change arrives against a backdrop of wider complaints about headlight glare. Some earlier Model 3 and Model Y vehicles were the subject of an NHTSA recall related to excessive low-beam glare; the software adjustment offers a potential mitigation for cars equipped with the necessary leveling hardware. It does not replace adaptive high beams where those are already available, nor does it alter the basic low-beam pattern itself.
Instead, it keeps an existing beam pointed where it is most useful.
For drivers who have received the update, the system requires no new settings or user input. The headlights simply respond as road conditions and traffic change. As the feature reaches more vehicles, it adds another example of Tesla using over-the-air software to refine existing hardware rather than waiting for a new model year. Nighttime visibility and reduced glare for others are the practical results owners are expected to notice first.
Lifestyle
Tesla teases “Halloween Mode” update with Optimus rising from a graveyard
Tesla’s Halloween teaser hides a covered vehicle and an Optimus hand rising from the ground.
Tesla has started teasing a Halloween software update for its vehicles, with a short clip on X that reads, “Halloween is coming.” The clip opens on a glowing pumpkin before pulling back to the car’s center touchscreen, where the usual parked visualization has been replaced by a graveyard scene, and the vehicle draped with a white sheet so it reads as a cartoon ghost.
Halloween is coming pic.twitter.com/lM3ASUeOqX
— Tesla (@Tesla) October 1, 2026
The second detail is a robotic hand clawing its way out of the dirt like a zombie, which looks to be the hand of Tesla’s latest Optimus V3 humanoid robot. While Tesla still has not formally shown Optimus Gen 3 walking around in service, renders pulled from Tesla’s Android app last month gave the clearest look yet, including far more refined hands that Tesla has said carry 22 degrees of freedom. The hand has been the hardest part of the program. Musk has called it the majority of the robot’s engineering difficulty, and Tesla’s patents describe a design driven by tendons with the actuators moved into the forearm.
Tesla Optimus V3 hand and arm details revealed in new patents
Optimus also has a Halloween track record. Last October the robot handed out candy in Times Square, and a costumed “zombie” Optimus shuffled around the Tesla Diner in Los Angeles on Halloween night.
On the software side, Tesla’s 2025 Holiday Update expanded Santa Mode with a Santa sleigh, snowmen, snow effects, and a festive lock chime, so it wouldn’t be too far fetched if we saw something similar but themed for a Halloween Mode.