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SpaceX Falcon 9 to attempt unusual drone ship landing after space station resupply launch

Falcon 9 is set to launch Cargo Dragon's CRS-19 mission later today and is scheduled to attempt an unusual drone ship landing soon after liftoff. (SpaceX)

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SpaceX’s workhorse Falcon 9 rocket is ready for the company’s 12th launch this year, set to send a reused Cargo Dragon spacecraft on its way to the International Space Station (ISS) and conclude with a surprise drone ship landing attempt.

SpaceX is about eight hours out from launching CRS-19, set to become Cargo Dragon’s 20th orbital mission and 19th space station rendezvous and resupply. It will also be the second time a single Cargo Dragon capsule flies its third orbital mission and the eight Dragon reuse overall, continuing proof that SpaceX is by far the leading global expert in launch vehicle and orbital spacecraft recovery and reuse.

Set to lift off no earlier than 12:51 pm ET (16:51 UTC), December 4th, CRS-19 will see flight-proven Cargo Dragon capsule C106 launch atop a new expendable trunk and upper stage, as well as a new Falcon 9 booster – an increasingly unusual sight. After a Falcon Heavy Block 5 launch completed earlier this year, SpaceX passed a threshold where it had recovered more boosters after launch than it had expended, equating to 40+ successful landings. Since Falcon 9 Block 5 – a reusability and reliability-focused upgrade – debuted in May 2018, sooty (i.e. flight-proven) boosters have become an increasingly common sight.

Between Falcon Heavy’s two 2019 launches, four new boosters marked their flight debut, while Falcon 9 missions have only debuted two new boosters – soon to be three after CRS-19. In other words, as of today, 7 of Falcon 9’s 9 2019 launches have involved flight-proven boosters – more than 75%. In fact, Block 5 is proving so robust that SpaceX has actually intentionally slowed down booster production at its Hawthorne, CA factory, hoping to instead treat its currently flightworthy rockets as a true fleet, cycling through them to launch dozens of missions.

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Three of SpaceX's thrice-flown Falcon 9 boosters are pictured here: B1046, B1048, and B1049. (Tom Cross & Pauline Acalin)
SpaceX’s three surviving thrice-flown Block 5 boosters – B1048, B1049, and B1046. Before the end of 2019, SpaceX will likely have flown five Falcon 9 boosters three or more times apiece. (Teslarati, Pauline Acalin)

Cargo Dragon with a (rare) side of drone ship

Beyond the rarity of a new booster’s launch debut and Cargo Dragon’s increasingly impressive history of reusability, CRS-19 – as discussed at length in earlier articles – will also see Falcon 9 booster B1058 attempt to land aboard drone ship Of Course I Still Love You (OCISLY) some 350 km (200 mi) downrange. Aside from CRS-17’s Crew Dragon explosion-related drone ship landing in May 2019, all CRS mission booster recoveries since April 2016 have landed (or at least attempted to land) at SpaceX’s Cape Canaveral-based LZ-1 or LZ-2 landing pads.

Close to shore by average drone ship landing standards but a cross-country jaunt compared to CRS-17’s unusual May 2019 booster landing aboard OCISLY, SpaceX explained the odd booster recovery plans in a routine prelaunch press conference yesterday afternoon.

“[After Dragon is deployed and CRS-19’s launch concludes], SpaceX is going to perform an…ambitious coast test, requiring larger propellant margins that must be withdrawn from Falcon 9’s own landing propellant budget.”

Teslarati — December 3rd, 2019

Falcon 9 has won a contract launch what will likely be a rideshare mission - featuring the Nova C Moon lander - in July 2021. (SpaceX)
A Falcon 9/Heavy upper stage deploys its payload fairing and burns towards orbit. (SpaceX)

In short, SpaceX needs to leave more propellant for the upper stage, thus limiting B1058’s ability to boost all the way back to the Florida coast. Instead, it will only partially slow its Eastbound velocity, still leaving enough margin for drone ship OCISLY to station relatively close to the Florida coast compared to more common (and more demanding) booster recovery profiles.

All told, SpaceX says Falcon 9’s upper stage will attempt to perform a six-hour coast (“thermal test”) after CRS-19, concluding with a final Merlin Vacuum engine reignition and deorbit burn, similar to a test performed after CRS-18’s recent July 2019 launch. These tests are meant to satisfy what SpaceX described as the requirements of “other customers”, of which the USAF is by far the best known for its long-duration coast demands. For an upper stage powered by cryogenic liquid fuel, remaining fully functional for hours in orbit is one of the single greatest technical challenges that face modern rocketry.

Tune in around 12:30 pm ET (16:30 UTC) at the webcast below to watch Falcon 9’s CRS-19 launch and landing live.

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Eric Ralph is Teslarati's senior spaceflight reporter and has been covering the industry in some capacity for almost half a decade, largely spurred in 2016 by a trip to Mexico to watch Elon Musk reveal SpaceX's plans for Mars in person. Aside from spreading interest and excitement about spaceflight far and wide, his primary goal is to cover humanity's ongoing efforts to expand beyond Earth to the Moon, Mars, and elsewhere.

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Tesla hasn’t adopted Apple CarPlay yet for this shocking reason

Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

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Credit: Michał Gapiński/YouTube

Perhaps one of the most requested features for Tesla vehicles by owners is the addition of Apple CarPlay. It sounds like the company wants to bring the popular UI to its cars, but there are a few bottlenecks preventing it from doing so.

The biggest reason why CarPlay has not made its way to Teslas yet might shock you.

According to Bloomberg‘s Mark Gurman, Tesla is still working on bringing CarPlay to its vehicles. There are two primary reasons why Tesla has not done it quite yet: App compatibility issues and, most importantly, there are incredibly low adoption rates of iOS 26.

Tesla’s Apple CarPlay ambitions are not dead, they’re still in the works

iOS 26 is Apple’s most recent software version, which was released back in September 2025. It introduced a major redesign to the overall operating system, especially its aesthetic, with the rollout of “Liquid Glass.”

However, despite the many changes and updates, Apple users have not been too keen on the iOS 26 update, and the low adoption rates have been a major sticking point for Tesla as it looks to develop a potential alternative for its in-house UI.

It was first rumored that Tesla was planning to bring CarPlay out in its cars late last year. Many Apple and iPhone users have wanted the addition, especially to utilize third-party Navigation apps like Waze, which is a popular alternative. Getting apps outside of Tesla’s Navigation to work with its Full Self-Driving suite seems to be a potential issue the company will have to work through as well.

According to the report, Tesla asked Apple to make some changes to improve compatibility between its software and Apple Maps:

“Tesla asked Apple to make engineering changes to Maps to improve compatibility. The iPhone maker agreed and implemented the adjustments in a bug fix update to iOS 26 and the latest version of CarPlay.”

Gurman also said that there were some issues with turn-by-turn guidance from Tesla’s maps app, and it did not properly sync up with Apple Maps during FSD operation. This is something that needs to be resolved before it is rolled out.

There is no listed launch date, nor has there been any coding revealed that would indicate Apple CarPlay is close to being launched within Tesla vehicles.

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Starlink restrictions are hitting Russian battlefield comms: report

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

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A truckload of Starlink dishes has arrived in Ukraine. (Credit: Mykhailo Fedorov/Twitter)

SpaceX’s decision to disable unauthorized Starlink terminals in Ukraine is now being felt on the battlefield, with Ukrainian commanders reporting that Russian troops have struggled to maintain assault operations without access to the satellite network. 

The restrictions have reportedly disrupted Moscow’s drone coordination and frontline communications.

Lt. Denis Yaroslavsky, who commands a special reconnaissance unit, stated that Russian assault activity noticeably declined for several days after the shutdown. “For three to four days after the shutdown, they really reduced the assault operations,” Yaroslavsky said.

Russian units had allegedly obtained Starlink terminals through black market channels and mounted them on drones and weapons systems, despite service terms prohibiting offensive military use. Once those terminals were blocked, commanders on the Ukrainian side reported improved battlefield ratios, as noted in a New York Post report.

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A Ukrainian unit commander stated that casualty imbalances widened after the cutoff. “On any given day, depending on your scale of analysis, my sector was already achieving 20:1 (casuality rate) before the shutdown, and we are an elite unit. Regular units have no problem going 5:1 or 8:1. With Starlink down, 13:1 (casualty rate) for a regular unit is easy,” the unit commander said.

The restrictions come as Russia faces heavy challenges across multiple fronts. A late January report from the Center for Strategic and International Studies estimated that more than 1.2 million Russian troops have been killed, wounded, or gone missing since February 2022.

The Washington-based Institute for the Study of War also noted that activity from Russia’s Rubikon drone unit declined after Feb. 1, suggesting communications constraints from Starlink’s restrictions may be limiting operations. “I’m sure the Russians have (alternative options), but it takes time to maximize their implementation and this (would take) at least four to six months,” Yaroslavsky noted. 

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Tesla Korea hiring AI Chip Engineers amid push for high-volume AI chips

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

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Credit: xAI/X

In a recent post on X, Tesla Korea announced that it is hiring AI Chip Design Engineers as part of a project aimed at developing what the company describes as the world’s highest-volume AI chips. CEO Elon Musk later amplified the initiative.

Tesla Korea stated that it is seeking “talented individuals to join in developing the world’s highest-level mass-produced AI chips.”

“This project aims to develop AI chip architecture that will achieve the highest production volume in the world in the future,” Tesla Korea wrote in its post on X.

As per Tesla Korea, those who wish to apply for the AI Chip Design Engineer post should email Ai_Chips@Tesla.com and include “the three most challenging technical problems you have solved.”

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Elon Musk echoed the hiring push in a separate post. “If you’re in Korea and want to work on chip design, fabrication or AI software, join Tesla!” he wrote.

The recruitment effort in South Korea comes as Tesla accelerates development of its in-house AI chips, which power its Full Self-Driving (FSD) system, Optimus humanoid robot, and data center training infrastructure.

Tesla has been steadily expanding its silicon development teams globally. In recent months, the company has posted roles in Austin and Palo Alto for silicon module process engineers across lithography, etching, and other chip fabrication disciplines, as noted in a Benzinga report.

Tesla Korea’s hiring efforts align with the company’s long-term goal of designing and producing AI chips at massive scale. Musk has previously stated that Tesla’s future AI chips could become the highest-volume AI processors in the world.

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The move also comes amid Tesla’s broader expansion into AI initiatives. The company recently committed about $2 billion into xAI as part of a Series E funding round, reinforcing its focus on artificial intelligence across vehicles, robotics, and compute infrastructure.

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